| Name | Type | Use | Default | Fixed | Annotation |
| weaponStatus | weaponStatusType | optional | tight | | |
| singleTarget | xsd:boolean | optional | false | | | documentation | | Set to true if the goal is complete upon finding a attack a single instance of a target. False means that the goal execution continues in order to locate and attack multiple instances. |
|
| timeStamp | nonNegativeScalarType | optional | | | | documentation | | Time value in seconds. |
|
| title | xsd:string | optional | | | | documentation | | Short title naming this element. |
|
| description | xsd:string | optional | | | | documentation | | Descriptive text explaining the intended effect of this element. |
|
| id | xsd:ID | optional | | | | documentation | | Unique identifier for this element. |
|
| refid | xsd:IDREF | optional | | | |
| disableOnly | xsd:boolean | optional | false | | |