Name | Type | Use | Default | Fixed | Annotation |
weaponStatus | weaponStatusType | optional | tight | | |
singleTarget | xsd:boolean | optional | false | | documentation | Set to true if the goal is complete upon finding a attack a single instance of a target. False means that the goal execution continues in order to locate and attack multiple instances. |
|
timeStamp | nonNegativeScalarType | optional | | | documentation | Time value in seconds. |
|
title | xsd:string | optional | | | documentation | Short title naming this element. |
|
description | xsd:string | optional | | | documentation | Descriptive text explaining the intended effect of this element. |
|
id | xsd:ID | optional | | | documentation | Unique identifier for this element. |
|
refid | xsd:IDREF | optional | | | |
disableOnly | xsd:boolean | optional | false | | |