<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Cowling.x3d'/>
<meta name='descriptioncontent='This file defines a cowling that is inlined to create a helicopter'/>
<meta name='creatorcontent='Jane Wu (adapted from the original cowling.wrl created for vrtp demo helicopter)'/>
<meta name='createdcontent='12 January 2001'/>
<meta name='modifiedcontent='15 March 2002'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/Helicopter-UnitedStates/Cowling.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : BALL_COLOR, CLOCK, COLOR_PATH, GREEN
-->
<Scene>
<Group>
<Background groundAngle='1.309 1.570796groundColor='0.1 0.1 0.0 0.4 0.25 0.2 0.6 0.6 0.6skyAngle='1.309 1.571skyColor='0.0 0.2 0.7 0.0 0.5 1.0 1.0 1.0 1.0'/>
<Shape>
<Appearance DEF='GREEN'>
<Material diffuseColor='0.0 0.5 0.0'/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 4 -1 5 9 8 7 6 -1 0 4 3 8 9 5 -1 1 10 11 2 -1 6 7 13 12 -1 10 14 15 11 -1 12 13 17 16 -1 14 18 19 15 -1 16 17 21 20 -1 18 20 21 19 -1 3 2 7 8 -1 2 11 13 7 -1 11 15 17 13 -1 15 19 21 17 -1'>
<Coordinate point='0.0 0.0 0.0 1.0 0.0 0.4 1.0 1.0 0.4 0.4 1.0 0.0 0.4 0.6 0.0 0.0 0.0 -0.5 1.0 0.0 -0.9 1.0 1.0 -0.9 0.4 1.0 -0.5 0.4 0.6 -0.5 2.0 0.0 0.4 2.0 1.0 0.4 2.0 0.0 -0.9 2.0 1.0 -0.9 3.5 0.0 0.4 3.5 0.8 0.4 3.5 0.0 -0.9 3.5 0.8 -0.9 4.2 0.0 0.1 4.0 0.6 0.1 4.2 0.0 -0.6 4.0 0.6 -0.6'/>
</IndexedFaceSet>
</Shape>
<Transform translation='1.5 1.04 -0.25'>
<Shape>
<Appearance>
<!-- ROUTE information for BALL_COLOR node:  [from COLOR_PATH.value_changed to set_emissiveColor ] -->
<Material DEF='BALL_COLORdiffuseColor='0.4 0.4 0.4'/>
</Appearance>
<Sphere radius='0.04'/>
</Shape>
</Transform>
<Transform translation='1.5 1.02 -0.25'>
<Shape>
<Appearance>
<Material diffuseColor='0.1 0.1 0.1'/>
</Appearance>
<Cylinder height='0.05radius='0.06'/>
</Shape>
</Transform>
<!-- ROUTE information for CLOCK node:  [from fraction_changed to COLOR_PATH.set_fraction ] -->
<TimeSensor DEF='CLOCKloop='true'/>
<!-- ROUTE information for COLOR_PATH node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to BALL_COLOR.set_emissiveColor ] -->
<ColorInterpolator DEF='COLOR_PATHkey='0.0 0.5 0.5 1.0keyValue='1.0 0.0 0.0 1.0 0.0 0.0 1.0 1.0 1.0 1.0 1.0 1.0'/>
</Group>
<ROUTE fromNode='CLOCKfromField='fraction_changedtoNode='COLOR_PATHtoField='set_fraction'/>
<ROUTE fromNode='COLOR_PATHfromField='value_changedtoNode='BALL_COLORtoField='set_emissiveColor'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : BALL_COLOR, CLOCK, COLOR_PATH, GREEN
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->