<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='TailBoom.x3d'/>
<meta name='descriptioncontent='This file defines the tail boom part of a helicopter'/>
<meta name='creatorcontent='Jane Wu (adapted from original tailboom3.wrl created for vrtp demo helicopter)'/>
<meta name='createdcontent='8 January 2001'/>
<meta name='modifiedcontent='1 August 2010'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/Helicopter-UnitedStates/TailBoom.x3d '/>
<meta name='referencecontent='HfAntenna.wrl'/>
<meta name='referencecontent='TailRotorDriveShaft.wrl'/>
<meta name='referencecontent='HorizontalStabilizer.wrl'/>
<meta name='referencecontent='VerticalFin.wrl'/>
<meta name='referencecontent='TailRotor.wrl'/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Group DEF='TAILBOOM'>
<Shape DEF='TAILBOOM_SHAPE'>
<Appearance DEF='GREEN'>
<Material diffuseColor='0.0 0.3 0.0'/>
</Appearance>
<Extrusion convex='falsecreaseAngle='0.8crossSection='0.5 0.0 0.46 -0.19 0.355 -0.355 0.19 -0.46 0.0 -0.5 -0.19 -0.46 -0.355 -0.355 -0.46 -0.19 -0.5 -0.0 -0.46 0.19 -0.355 0.355 -0.19 0.46 0.0 0.50 0.19 0.46 0.355 0.355 0.46 0.19 0.50 0.0endCap='falsescale='0.10 0.10 0.15 0.15 0.20 0.20 0.25 0.25 0.30 0.30 0.35 0.35 0.40 0.40 0.45 0.45 0.475 0.475 0.50 0.50 0.525 0.525 0.55 0.55 0.565 0.565 0.575 0.575 0.58 0.58 0.60 0.60solid='falsespine='0.00 0.00 0.00 0.00 0.05 0.00 0.00 0.10 0.00 0.00 0.20 0.00 0.00 0.30 0.00 0.00 0.40 0.00 0.00 0.80 0.00 0.00 1.00 0.00 0.00 2.00 0.00 0.00 3.00 0.00 0.00 3.25 0.00 0.00 3.50 0.00 0.00 3.75 0.00 0.00 4.00 0.00 0.00 4.25 0.00 0.00 4.50 0.00'/>
</Shape>
<Shape DEF='AC_LIGHT_SHAPE'>
<Appearance DEF='BALL_COLOR'>
<Material emissiveColor='1.0 1.0 1.0'/>
</Appearance>
<Sphere radius='.04'/>
</Shape>
<Transform DEF='GEAR_BOXtranslation='-0.23 0.4 0.0'>
<Shape DEF='GEAR_BOX_SHAPE'>
<Appearance DEF='BLACK'>
<Material diffuseColor='0.0 0.0 0.0'/>
</Appearance>
<Box size='0.17 0.37 0.15'/>
</Shape>
</Transform>
<Transform DEF='HF_ANTENAtranslation='0.35 2.2 0.0'> </Transform>
<Transform DEF='TAIL_ROTOR_DRIVE_SHAFTcenter='0.0 2.2 0.0rotation='0.0 0.0 1.0 0.03translation='-0.325 2.2 0.0'> </Transform>
<Transform DEF='HORIZONTAL_STABILIZERrotation='0.0 1.0 0.0 1.57translation='0.0 2.5 0.0'> </Transform>
<Transform DEF='VERTICAL_FINrotation='1.0 0.0 0.0 -0.09scale='2.5 2.5 2.5translation='0.7 0.125 0.3'> </Transform>
<Transform rotation='0.0 1.0 0.0 3.142translation='-0.2 0.4 -0.35'> </Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : AC_LIGHT_SHAPE, BALL_COLOR, BLACK, GEAR_BOX, GEAR_BOX_SHAPE, GREEN, HF_ANTENA, HORIZONTAL_STABILIZER, TAIL_ROTOR_DRIVE_SHAFT, TAILBOOM, TAILBOOM_SHAPE, VERTICAL_FIN
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->