<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Cockpit.x3d'/>
<meta name='descriptioncontent='This file defines a cockpit that is inlined to create the fuselage for a helicopter. LOD for cockpit console set at 2 meters.'/>
<meta name='creatorcontent='Jane Wu (adapted from the original cockpitbottom.wrl created for vrtp demo helicopter)'/>
<meta name='createdcontent='8 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/HelicopterUnitedStates/Cockpit.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : COCKPIT, DARK_GREEN, OLIVE
-->
<Scene>
<WorldInfo title='Cockpit.x3d'/>
<Group DEF='COCKPIT'>
<Transform rotation='0.0 1.0 0.0 3.142translation='0.0 2.0 0.0'>
<Shape>
<Appearance DEF='DARK_GREEN'>
<Material diffuseColor='0.0 0.4 0.2'/>
</Appearance>
<Extrusion beginCap='falseconvex='falsecreaseAngle='1.5crossSection='-0.775 1.0 -0.700 1.2 -0.625 1.3 0.625 1.3 0.700 1.2 0.775 1.0endCap='falsesolid='falsespine='0.0 0.0 0.0 0.0 1.1 0.0'/>
</Shape>
</Transform>
<Transform translation='0.0 2.5 -1.0'>
<Shape>
<Appearance DEF='OLIVE'>
<Material diffuseColor='0.5 0.5 0.0'/>
</Appearance>
<Box size='1.25 0.61 0.45'/>
</Shape>
</Transform>
<Transform translation='0.0 2.15 -0.7'>
<Shape>
<Appearance USE='OLIVE'/>
<Box size='1.25 0.1 1.1'/>
</Shape>
</Transform>
<Transform translation='0.0 2.9 -1.0'>
<Shape>
<Appearance USE='OLIVE'/>
<Box size='0.25 0.5 0.5'/>
</Shape>
</Transform>
<Transform rotation='1.0 0.0 0.0 1.57translation='0.0 3.0 -0.85'> </Transform>
<Transform translation='0.0 3.00 -0.80'> </Transform>
<Transform rotation='1.0 0.0 0.0 1.57translation='0.0 3.0 -1.3'>
<Transform rotation='0.0 1.0 0.0 1.57'>
<Shape>
<Appearance>
<Material diffuseColor='0.0 0.4 0.3'/>
</Appearance>
<IndexedFaceSet coordIndex='0 1 2 3 4 -1 9 8 7 6 5 -1'>
<Coordinate point='0.0 0.0 0.0 0.0 -0.06 0.0 0.35 -0.25 0.0 0.1 -0.05 0.0 0.1 0.0 0.0 0.0 0.0 -0.03 0.0 -0.06 -0.03 0.35 -0.25 -0.03 0.1 -0.05 -0.03 0.1 0.0 -0.03'/>
</IndexedFaceSet>
</Shape>
</Transform>
</Transform>
<Transform scale='0.95 1.0 1.0translation='-0.02 2.10 -1.30'> </Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : COCKPIT, DARK_GREEN, OLIVE
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->