<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='HfAntenna.x3d'/>
<meta name='descriptioncontent='This file defines an HF Antena that is inlined to create the tail boom for a helicopter'/>
<meta name='creatorcontent='Jane Wu (adapted from the original hfantenatest.wrl created for vrtp demo helicopter)'/>
<meta name='createdcontent='8 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/HelicopterUnitedStates/HfAntenna.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : GRAY, HF_ANTENA
-->
<Scene>
<WorldInfo title='HfAntenna.x3d'/>
<Group DEF='HF_ANTENAbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance DEF='GRAY'>
<Material diffuseColor='0.25 0.25 0.25'/>
</Appearance>
<Cylinder height='4.0radius='0.04'/>
</Shape>
<Transform rotation='0.0 0.0 1.0 1.57translation='-0.13 0.0 0.0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance USE='GRAY'/>
<Cylinder height='0.3radius='0.04'/>
</Shape>
</Transform>
<Transform rotation='0.0 0.0 1.0 1.57translation='-0.18 -2.0 0.0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance USE='GRAY'/>
<Cylinder height='0.4radius='0.04'/>
</Shape>
</Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : GRAY, HF_ANTENA
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->