X3D Model Documentation: HorizontalStabilizer.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='HorizontalStabilizer.x3d'/>
  6            <meta name='descriptioncontent='This file defines a horizontal stabilizer that is inlined to create the tail boom of a helicopter'/>
  7            <meta name='creatorcontent='Jane Wu (adapted from the original horizontal.wrl created for vrtp demo helicopter)'/>
  8            <meta name='createdcontent='8 January 2001'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='identifiercontent='https://savage.nps.edu/Savage/AircraftHelicopters/HelicopterUnitedStates/HorizontalStabilizer.x3d'/>
 11            <meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
 12            <meta name='licensecontent='../../license.html'/>
 13       </head>
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 14       <Scene>
 15            <WorldInfo title='HorizontalStabilizer.x3d'/>
 16            <Transform rotation='0.0 0.0 1.0 1.57'>
 17                 <Shape DEF='STABILIZER_SHAPE'>
 18                      <Appearance DEF='BLUE_GREEN'>
 19                           <Material diffuseColor='0.0 0.3 0.3'/>
 20                      </Appearance>
 21                      <Extrusion creaseAngle='0.8crossSection='-0.2 0.0 -0.1 -0.02 0.0 -0.04 0.1 -0.045 0.18 -0.04 2.0 0.0 0.18 0.04 0.1 0.045 0.0 0.04 -0.1 0.02 -0.2 0.0solid='falsespine='0.0 -1.14 0.0 0.0 1.14 0.0'/>
 22                 </Shape>
 23                 <Transform DEF='RIGHT_LIGHTtranslation='0.04 -1.15 0.0'>
 24                      <Shape>
 25                           <Appearance DEF='RED_LIGHT'>
 26                                <Material emissiveColor='1.0 0.0 0.0'/>
 27                           </Appearance>
 28                           <Sphere radius='0.03'/>
 29                      </Shape>
 30                 </Transform>
 31                 <Transform DEF='LEFT_LIGHTtranslation='0.04 1.15 0.0'>
 32                      <Shape>
 33                           <Appearance DEF='GREEN_LIGHT'>
 34                                <Material emissiveColor='0.0 1.0 0.0'/>
 35                           </Appearance>
 36                           <Sphere radius='0.03'/>
 37                      </Shape>
 38                 </Transform>
 39            </Transform>
 40       </Scene>
 41  </X3D>
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<!-- to top Index for DEF nodes: BLUE_GREEN, GREEN_LIGHT, LEFT_LIGHT, RED_LIGHT, RIGHT_LIGHT, STABILIZER_SHAPE
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X3D Tooltips element index: Appearance, Extrusion, head, Material, meta, Scene, Shape, Sphere, Transform, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

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<!-- Online at
https://savage.nps.edu/Savage/AircraftHelicopters/HelicopterUnitedStates/HorizontalStabilizerIndex.html -->
<!-- Version control at
https://gitlab.nps.edu/Savage/Savage/AircraftHelicopters/HelicopterUnitedStates/HorizontalStabilizer.x3d -->

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