<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='MainRotorGroup.x3d'/>
<meta name='descriptioncontent='This file defines a main rotor group that is inlined to create a helicopter'/>
<meta name='creatorcontent='Jane Wu (adapted from the original mainrotorgroup.wrl created for vrpt demo helicopter)'/>
<meta name='createdcontent='8 January 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='contributorcontent='Del Beilstein'/>
<meta name='referencecontent='MastMountedSight.x3d'/>
<meta name='referencecontent='RotorDisk.x3d'/>
<meta name='referencecontent='Cowling.x3d'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/OH58dKiowaWarriorUnitedStates/MainRotorGroup.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : Close_up_view, Distant_view

Index for Viewpoint images : Close_up_view, Distant_view
-->
<Scene>
<WorldInfo title='MainRotorGroup.x3d'/>
<Background groundAngle='1.309 1.570796groundColor='0.1 0.1 0.0 0.4 0.25 0.2 0.6 0.60 0.6skyAngle='0.785 1.571skyColor='0.0 0.2 0.7 0.0 0.5 1.0 1.0 1.0 1.0'/>
<Viewpoint DEF='Distant_viewdescription='Distant view of MMS'/>
<Viewpoint DEF='Close_up_viewdescription='Close up view of MMSjump='falseposition='0 2 3'/>
<Group> </Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : Close_up_view, Distant_view

Index for Viewpoint images : Close_up_view, Distant_view
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->