<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='MastMountedSight.x3d'/>
<meta name='descriptioncontent='Mast-Mounted Sight of an OH-58D Kiowa Warrior.'/>
<meta name='creatorcontent='Del Beilstein'/>
<meta name='createdcontent='21 September 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AircraftHelicopters/OH58dKiowaWarriorUnitedStates/MastMountedSight.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<WorldInfo title='MastMountedSight.x3d'/>
<Background groundAngle='1.309 1.570796groundColor='0.1 0.1 0.0 0.4 0.25 0.2 0.6 0.60 0.6skyAngle='0.785 1.571skyColor='0.0 0.2 0.7 0.0 0.5 1.0 1.0 1.0 1.0'/>
<Viewpoint DEF='Distant_viewdescription='Mast Mounted Sight (MMS)'/>
<Viewpoint DEF='Close_up_viewdescription='Close up view of MMSjump='falseposition='0 2 3'/>
<Group bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder DEF='baseheight='0.1'/>
<Appearance>
<Material DEF='MMS_ColordiffuseColor='0.0 0.2 0.05'/>
</Appearance>
</Shape>
</Transform>
<Transform DEF='Mast_Positiontranslation='0.0 1.2 0.0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cone DEF='MMS_MastbottomRadius='.5height='2.3side='truebottom='truesolid='true'/>
<Appearance>
<Material USE='MMS_Color'/>
</Appearance>
</Shape>
<Transform DEF='MMS_fan_psnrotation='1 0 0 1.59translation='0 -0.3 0.4bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder DEF='MMS_fanheight='.4radius='.2'/>
<Appearance>
<Material USE='MMS_Color'/>
</Appearance>
</Shape>
</Transform>
</Transform>
<!-- ROUTE information for Head_Position node:  [from MMS_Rotator_Y.value_changed to rotation ] [from MMS_Rotator_X.value_changed to set_rotation ] -->
<Transform DEF='Head_Positiontranslation='0.0 2.4 0.0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Sphere DEF='MMS_Headradius='0.8'/>
<Appearance>
<Material USE='MMS_Color'/>
</Appearance>
</Shape>
<!-- ROUTE information for MMS_Sensor_Y node:  [from touchTime to MMS_Clock_Y.startTime ] -->
<TouchSensor DEF='MMS_Sensor_Ydescription='touch to activate'/>
<!-- ROUTE information for MMS_Clock_Y node:  [from MMS_Sensor_Y.touchTime to startTime ] [from fraction_changed to MMS_Rotator_Y.set_fraction ] -->
<TimeSensor DEF='MMS_Clock_YcycleInterval='5'/>
<ROUTE fromNode='MMS_Sensor_YfromField='touchTimetoNode='MMS_Clock_YtoField='startTime'/>
<!-- ROUTE information for MMS_Rotator_Y node:  [from MMS_Clock_Y.fraction_changed to set_fraction ] [from value_changed to Head_Position.rotation ] -->
<OrientationInterpolator DEF='MMS_Rotator_Ykey='0.00 0.15 0.30 0.45 0.60 0.75 0.87 1.00keyValue='1 0 0 0.785 1 0 0 1.590 1 0 0 0.785 1 0 0 0.000 1 0 0 5.400 1 0 0 4.785 1 0 0 5.400 1 0 0 0.0'/>
<ROUTE fromNode='MMS_Clock_YfromField='fraction_changedtoNode='MMS_Rotator_YtoField='set_fraction'/>
<ROUTE fromNode='MMS_Rotator_YfromField='value_changedtoNode='Head_PositiontoField='rotation'/>
<Transform DEF='TIS_Windowrotation='1 0 0 1.59translation='0.3 0.1 0.70bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder height='0.2radius='0.25'/>
<Appearance>
<Material USE='MMS_Color'/>
</Appearance>
</Shape>
<Transform DEF='TIS_lense_psntranslation='0 0.1 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder height='.05radius='.2'/>
<Appearance>
<Material DEF='Lens_colordiffuseColor='0 0 0transparency='0.5'/>
</Appearance>
</Shape>
</Transform>
</Transform>
<Transform DEF='TV_Windowrotation='1 0 0 1.59translation='-0.3 0.1 0.70bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder height='0.2radius='0.2'/>
<Appearance>
<Material USE='MMS_Color'/>
</Appearance>
</Shape>
<!-- ROUTE information for MMS_Sensor_X node:  [from touchTime to MMS_Clock_X.set_startTime ] -->
<TouchSensor DEF='MMS_Sensor_Xdescription='touch to activate'/>
<!-- ROUTE information for MMS_Clock_X node:  [from MMS_Sensor_X.touchTime to set_startTime ] [from fraction_changed to MMS_Rotator_X.set_fraction ] -->
<TimeSensor DEF='MMS_Clock_XcycleInterval='5'/>
<ROUTE fromNode='MMS_Sensor_XfromField='touchTimetoNode='MMS_Clock_XtoField='set_startTime'/>
<!-- ROUTE information for MMS_Rotator_X node:  [from MMS_Clock_X.fraction_changed to set_fraction ] [from value_changed to Head_Position.set_rotation ] -->
<OrientationInterpolator DEF='MMS_Rotator_Xkey='0.00 0.15 0.30 0.45 0.60 0.75 0.87 1.00keyValue='0 1 0 0.785 0 1 0 1.590 0 1 0 0.785 0 1 0 0.000 0 1 0 5.400 0 1 0 4.785 0 1 0 5.400 0 1 0 0.0'/>
<ROUTE fromNode='MMS_Clock_XfromField='fraction_changedtoNode='MMS_Rotator_XtoField='set_fraction'/>
<ROUTE fromNode='MMS_Rotator_XfromField='value_changedtoNode='Head_PositiontoField='set_rotation'/>
<Transform DEF='TV_lense_psntranslation='0 0.1 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder height='0.05radius='0.17'/>
<Appearance>
<Material diffuseColor='0 0 0'/>
</Appearance>
</Shape>
</Transform>
</Transform>
</Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : base, Close_up_view, Distant_view, Head_Position, Lens_color, Mast_Position, MMS_Clock_X, MMS_Clock_Y, MMS_Color, MMS_fan, MMS_fan_psn, MMS_Head, MMS_Mast, MMS_Rotator_X, MMS_Rotator_Y, MMS_Sensor_X, MMS_Sensor_Y, TIS_lense_psn, TIS_Window, TV_lense_psn, TV_Window

Index for Viewpoint images : Close_up_view, Distant_view
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->