<Group>
<!-- Blades were oriented incorrectly. Flipped them over 180 degress to correct orientation. TDN -->
<Transform rotation='1 0 0 -1.571' translation='-19 0 1'>
</Transform>
<Transform translation='0 -.8 0'>
<Shape>
<Cylinder radius='.5'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
<Transform translation='0 -1 0'>
<Shape>
<Cylinder height='.2' radius='2.0'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
<Transform translation='1.5 0 0'>
<Shape>
<Cylinder radius='.1'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
<Transform translation='-1.5 0 0'>
<Shape>
<Cylinder radius='.1'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
<Transform translation='0 0 1.5'>
<Shape>
<Cylinder radius='.1'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
<Transform translation='0 0 -1.5'>
<Shape>
<Cylinder radius='.1'/>
<Appearance>
<Material/>
</Appearance>
</Shape>
</Transform>
</Transform>
<Transform translation='-2 .3 -2'>
</Transform>
</Group>
<!-- ROUTE information for Clock node:
[from fraction_changed to RotorPath.set_fraction
]
-->
<TimeSensor DEF='Clock' cycleInterval='.3' loop='true'>
<!-- Added a cycleInterval and set to .3 to simulate a realistic spinning rotor- head. TDN -->
</TimeSensor>
<!-- ROUTE information for RotorPath node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to RotorHead.set_rotation
]
-->
<OrientationInterpolator DEF='RotorPath' key='0.0 0.50 1.0' keyValue='0.0 1.0 0.0 -6.28 0.0 1.0 0.0 -3.14 0.0 1.0 0.0 0.00'>
<!-- Changed keyValues to negative to get the rotorhead to spin in the correct direction. TDN -->
</OrientationInterpolator>