| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content='ForeJet.x3d'/> |
| 6 | <meta name='creator' content='Selcuk OZTURK'/> |
| 7 | <meta name='description' content='Zeppelin fore jet.'/> |
| 8 | <meta name='created' content='9 June 2002'/> |
| 9 | <meta name='modified' content='20 October 2019'/> |
| 10 | <meta name='identifier' content='https://savage.nps.edu/Savage/AircraftMiscellaneous/Zeppelin/ForeJet.x3d'/> |
| 11 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
| 12 | <meta name='version' content='2.0'/> |
| 13 | <meta name='license' content='../../license.html'/> |
| 14 | </head> |
| 15 | <Scene> |
| 16 | <WorldInfo title='ForeJet.x3d'/> |
| 17 | <Transform scale='2 0.5 0.5'> |
| 18 | <Viewpoint description='ForeJet' orientation='0 1 0 0.78' position='5 0 15'/> |
| 19 | <Shape> |
| 20 | <Appearance> |
| 21 | <Material diffuseColor='1 0 0'/> |
| 22 | </Appearance> |
| 23 | <Extrusion beginCap='false' creaseAngle='0.7' crossSection='2 0 1.93 0.52 1.73 1 1.41 1.41 1 1.73 0.52 1.93 0 2 -0.52 1.93 -1 1.73 -1.41 1.41 -1.73 1 -1.93 0.52 -2 0 -1.93 -0.52 -1.73 -1 -1.41 -1.41 -1 -1.73 -0.52 -1.93 0 -2 0.52 -1.93 1 -1.73 1.41 -1.41 1.73 -1 1.93 -0.52 2 0' endCap='false' scale='0.3 0.3 1 1 1 1 0.7 0.7 0.5 0.5 1 1' solid='false' spine='-2 0 0 -1 0 0 0 0 0 0.1 0 0 1 0 0 2 0 0'/> |
| 24 | </Shape> |
| 25 | </Transform> |
| 26 | <Transform translation='-1.5 1 0'> |
| 27 |
<!-- Shape
CONNECTION is a DEF node that has 1 USE node: USE_1 -->
<Shape DEF='CONNECTION'> |
| 28 | <Appearance> |
| 29 | <Material/> |
| 30 | </Appearance> |
| 31 | <Extrusion creaseAngle='0.785' crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.00 -0.92 0.38 -0.71 0.71 -0.38 0.92 0.00 1.00 0.38 0.92 0.71 0.71 0.92 0.38 1.00 0.00' scale='0.1 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0.1 0.1' spine='0 4 2 0 1 1 0 0 0 0 1 -1 0 4 -2'/> |
| 32 | </Shape> |
| 33 | </Transform> |
| 34 | <Transform translation='1 0.6 0'> |
| 35 | <Shape USE='CONNECTION'/> |
| 36 | </Transform> |
| 37 | <Transform DEF='PALX' rotation='0 1 0 1.57' scale='0.23 0.23 0.23' translation='3.5 0 0'> |
| 38 | <Transform DEF='CENTER' rotation='1 0 0 1.57' translation='0 0 0.27'> |
| 39 | <Shape> |
| 40 | <Appearance> |
| 41 | <Material diffuseColor='1 0 0'/> |
| 42 | </Appearance> |
| 43 | <Cone bottomRadius='0.3' height='0.3'/> |
| 44 | </Shape> |
| 45 | </Transform> |
| 46 |
<!-- ROUTE information for PAL1 node:
[from CyclePath.value_changed to set_rotation
]
-->
<Transform DEF='PAL1'> |
| 47 | <Transform rotation='1 0 0 0.45' scale='2 0.6 0.1' translation='1.7 0 0'> |
| 48 | |
| 49 | <Appearance> |
| 50 | <Material/> |
| 51 | </Appearance> |
| 52 | <Sphere/> |
| 53 | </Shape> |
| 54 |
<!-- ROUTE information for Clock node:
[from fraction_changed to CyclePath.set_fraction
]
-->
<TimeSensor DEF='Clock' cycleInterval='0.3' loop='true'/> |
| 55 |
<!-- ROUTE information for CyclePath node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to PAL1.set_rotation
]
-->
<OrientationInterpolator DEF='CyclePath' key='0.0 0.5 1.0' keyValue='0 0 1 -0.0 0 0 1 -3.14 0 0 1 -6.28'/> |
| 56 | </Transform> |
| 57 | < ROUTE fromNode='Clock' fromField='fraction_changed' toNode='CyclePath' toField='set_fraction'/> |
| 58 | < ROUTE fromNode='CyclePath' fromField='value_changed' toNode='PAL1' toField='set_rotation'/> |
| 59 | </Transform> |
| 60 |
<!-- ROUTE information for PAL3 node:
[from CyclePath3.value_changed to set_rotation
]
-->
<Transform DEF='PAL3'> |
| 61 | <Transform rotation='0 1 0 0.45' scale='0.6 2 0.1' translation='0 1.7 0'> |
| 62 | <Shape USE='X'/> |
| 63 |
<!-- ROUTE information for Clock3 node:
[from fraction_changed to CyclePath3.set_fraction
]
-->
<TimeSensor DEF='Clock3' cycleInterval='0.3' loop='true'/> |
| 64 |
<!-- ROUTE information for CyclePath3 node:
[from Clock3.fraction_changed to set_fraction
]
[from value_changed to PAL3.set_rotation
]
-->
<OrientationInterpolator DEF='CyclePath3' key='0.0 0.5 1.0' keyValue='0 0 1 -0.0 0 0 1 -3.14 0 0 1 -6.28'/> |
| 65 | </Transform> |
| 66 | < ROUTE fromNode='Clock3' fromField='fraction_changed' toNode='CyclePath3' toField='set_fraction'/> |
| 67 | < ROUTE fromNode='CyclePath3' fromField='value_changed' toNode='PAL3' toField='set_rotation'/> |
| 68 | </Transform> |
| 69 |
<!-- ROUTE information for PAL4 node:
[from CyclePath4.value_changed to set_rotation
]
-->
<Transform DEF='PAL4'> |
| 70 | <Transform rotation='0 1 0 -0.45' scale='0.6 2 0.1' translation='0 -1.7 0'> |
| 71 | <Shape USE='X'/> |
| 72 |
<!-- ROUTE information for Clock4 node:
[from fraction_changed to CyclePath4.set_fraction
]
-->
<TimeSensor DEF='Clock4' cycleInterval='0.3' loop='true'/> |
| 73 |
<!-- ROUTE information for CyclePath4 node:
[from Clock4.fraction_changed to set_fraction
]
[from value_changed to PAL4.set_rotation
]
-->
<OrientationInterpolator DEF='CyclePath4' key='0.0 0.5 1.0' keyValue='0 0 1 -0.0 0 0 1 -3.14 0 0 1 -6.28'/> |
| 74 | </Transform> |
| 75 | < ROUTE fromNode='Clock4' fromField='fraction_changed' toNode='CyclePath4' toField='set_fraction'/> |
| 76 | < ROUTE fromNode='CyclePath4' fromField='value_changed' toNode='PAL4' toField='set_rotation'/> |
| 77 | </Transform> |
| 78 |
<!-- ROUTE information for PAL2 node:
[from CyclePath2.value_changed to set_rotation
]
-->
<Transform DEF='PAL2'> |
| 79 | <Transform rotation='1 0 0 -0.45' scale='2 0.6 0.1' translation='-1.7 0 0'> |
| 80 | <Shape USE='X'/> |
| 81 |
<!-- ROUTE information for Clock2 node:
[from fraction_changed to CyclePath2.set_fraction
]
-->
<TimeSensor DEF='Clock2' cycleInterval='0.3' loop='true'/> |
| 82 |
<!-- ROUTE information for CyclePath2 node:
[from Clock2.fraction_changed to set_fraction
]
[from value_changed to PAL2.set_rotation
]
-->
<OrientationInterpolator DEF='CyclePath2' key='0.0 0.5 1.0' keyValue='0 0 1 -0.0 0 0 1 -3.14 0 0 1 -6.28'/> |
| 83 | </Transform> |
| 84 | < ROUTE fromNode='Clock2' fromField='fraction_changed' toNode='CyclePath2' toField='set_fraction'/> |
| 85 | < ROUTE fromNode='CyclePath2' fromField='value_changed' toNode='PAL2' toField='set_rotation'/> |
| 86 | </Transform> |
| 87 | </Transform> |
| 88 | <!-- Copied from 3DCafe sound repository --> |
| 89 | <Sound maxFront='40'> |
| 90 | <AudioClip description='Jet engine' loop='true' url=' "JetEngine.wav" "https://savage.nps.edu/Savage/AircraftMiscellaneous/Zeppelin/JetEngine.wav" '/> |
| 91 | </Sound> |
| 92 | </Scene> |
| 93 | </X3D> |
Event Graph ROUTE Table entries with 8 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
Clock
TimeSensor fraction_changed SFFloat |
CyclePath
OrientationInterpolator set_fraction SFFloat |
then
|
CyclePath
OrientationInterpolator value_changed SFRotation |
PAL1
Transform set_rotation SFRotation |
|
Clock2
TimeSensor fraction_changed SFFloat |
CyclePath2
OrientationInterpolator set_fraction SFFloat |
then
|
CyclePath2
OrientationInterpolator value_changed SFRotation |
PAL2
Transform set_rotation SFRotation |
|
Clock3
TimeSensor fraction_changed SFFloat |
CyclePath3
OrientationInterpolator set_fraction SFFloat |
then
|
CyclePath3
OrientationInterpolator value_changed SFRotation |
PAL3
Transform set_rotation SFRotation |
|
Clock4
TimeSensor fraction_changed SFFloat |
CyclePath4
OrientationInterpolator set_fraction SFFloat |
then
|
CyclePath4
OrientationInterpolator value_changed SFRotation |
PAL4
Transform set_rotation SFRotation |
<!--
Color legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->