<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='AAAV.x3d'/>
<meta name='descriptioncontent='Advanced Amphibious Assault Vehicle'/>
<meta name='creatorcontent='William Geissler'/>
<meta name='createdcontent='9 February 2001'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/AmphibiousVehicles/AAAV/AAAV.x3d '/>
<meta name='referencecontent=' http://www.fas.org/man/dod-101/sys/land/aaav.htm '/>
<meta name='referencecontent=' http://www.fas.org/man/dod-101/sys/land/docs/aaav_WelcomeIntro-1_1/sld002.htm '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : Body, LongRangeSymbol, Track, Turret

Index for Viewpoint image : Viewpoint_1
-->
<Scene>
<WorldInfo info='"Advanced Amphibious Assault Vehicle"title='AAAV'/>
<NavigationInfo speed='50'/>
<Background groundAngle='1.309 1.570796groundColor='0 0 0 0 0 0 0 0 0skyAngle='1.309 1.571skyColor='0.5 0.5 0.5 0.4 0.4 0.4 0 0 0'/>
<Viewpoint description='AAAV from behindorientation='0 1 0 -1.57position='-20 6 0'/>
<!-- Orient nose of vehicle to point along X axis. Center of vehicle is above ground so that 0 elevation puts tracks on the ground. A good depth while swimming (i.e. partially submerged) is -2m along Y axis. -->
<Transform scale='0.875 0.875 0.875translation='0 3 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<LOD range='200 2000 20000bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<!-- Close range is high resolution. Need to check scale. -->
<Transform rotation='0 1 0 1.57scale='0.45 0.45 0.45bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform DEF='TrackbboxCenter='0 0 0bboxSize='-1 -1 -1'> </Transform>
<Transform DEF='Bodyscale='1.6 2 1.8translation='0 4 1bboxCenter='0 0 0bboxSize='-1 -1 -1'> </Transform>
<Transform DEF='Turretrotation='0 1 0 1.57scale='0.8 0.8 0.9translation='0 6.2 4bboxCenter='0 0 0bboxSize='-1 -1 -1'> </Transform>
</Transform>
<!-- Medium range is low resolution -->
<Transform translation='0 1.35 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Box size='8 3.7 4solid='true'/>
<Appearance>
<Material diffuseColor='0.02 0.26 0'/>
</Appearance>
</Shape>
</Transform>
<!-- Long range is tactical symbol -->
<Billboard DEF='LongRangeSymbolaxisOfRotation='0 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform translation='0 30 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 4 -1'>
<Coordinate point='60 60 0 60 -60 0 -60 -60 0 -60 60 0 60 60 0'/>
</IndexedFaceSet>
<Appearance> </Appearance>
</Shape>
</Transform>
</Billboard>
<!-- Extreme range is not rendered -->
<WorldInfo info='"null node"'/>
</LOD>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : Body, LongRangeSymbol, Track, Turret

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->