1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='Basin.x3d'/> |
6 | <meta name='description' content='A basin for the kitchen.'/> |
7 | <meta name='creator' content='Baris Aktop'/> |
8 | <meta name='created' content='8 September 2002'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='identifier' content='https://savage.nps.edu/Savage/Buildings/HouseBarisAktop/Basin.x3d'/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
12 | <meta name='license' content='../../license.html'/> |
13 | </head> |
14 | <Scene> |
15 | <WorldInfo title='Basin.x3d'/> |
16 | <Group> |
17 | <Transform scale='0.5 0.5 0.5'> |
18 | <Transform> |
19 | <Shape> |
20 | <Extrusion creaseAngle='3.14' crossSection='-1 0.9 -0.95 0.95 -0.9 1 0.9 1 0.95 0.95 1 0.9 1 -0.9 0.95 -0.95 0.9 -1 -0.9 -1 -0.95 -0.95 -1 -0.9 -1 0.9' endCap='false' scale='1 1 1.05 1.05 1.1 1.1 1.15 1.15 1.2 1.2 1.25 1.25 1.35 1.35 1.5 1.5' solid='false' spine='0 0 0 0 0.05 0 0 0.1 0 0 0.15 0 0 0.2 0 0 0.8 0 0 0.85 0 0 0.9 0'/> |
21 | |
22 | <Material diffuseColor='0.9 0.9 0.9' shininess='0.8'/> |
23 | </Appearance> |
24 | </Shape> |
25 | </Transform> |
26 | <Transform translation='0 -0.02 0'> |
27 | <Shape> |
28 | <Cylinder height='0.05' radius='0.15'/> |
29 | <Appearance> |
30 | <Material diffuseColor='0.3 0.3 0.3'/> |
31 | </Appearance> |
32 | </Shape> |
33 | </Transform> |
34 | <Transform rotation='0 1 0 1.57' translation='0 0.015 0'> |
35 | <Shape> |
36 | <Box size='0.03 0.03 0.3'/> |
37 | <Appearance USE='basin'/> |
38 | </Shape> |
39 | </Transform> |
40 | <Transform translation='0 0.015 0'> |
41 | <Shape> |
42 | <Box size='0.03 0.03 0.3'/> |
43 | <Appearance USE='basin'/> |
44 | </Shape> |
45 | </Transform> |
46 | </Transform> |
47 | </Group> |
48 | <Group> |
49 | <Transform translation='0 0.25 0'> |
50 | <Shape> |
51 | <Appearance> |
52 | <Material diffuseColor='0.8 0.6 0'/> |
53 |
<ImageTexture DEF='wood'
url=' "wood.jpg![]() ![]() |
54 | </Appearance> |
55 | <Extrusion convex='false' crossSection='0.75 -0.7 0.725 -0.725 0.7 -0.75 -0.7 -0.75 -0.725 -0.725 -0.75 -0.7 -0.75 0.7 -0.725 0.725 -0.7 0.75 0.7 0.75 0.725 0.725 0.75 0.7 0.75 -0.695 1.5 -1 1.5 1 -1.5 1 -1.5 -1 1.495 -1 0.75 -0.7' solid='false' spine='0 0 0 0 0.2 0'/> |
56 | </Shape> |
57 | </Transform> |
58 | </Group> |
59 | <Group> |
60 | <Transform translation='0 0.4 -0.7'> |
61 | <Shape> |
62 | <Appearance USE='basin'/> |
63 | <Extrusion creaseAngle='3.14' crossSection='-0.25 -0.05 0.25 -0.05 0.25 0.05 -0.25 0.05 -0.25 -0.05' scale='1 1 1 1 0.9 0.9 0.8 0.8' solid='false' spine='0 0 0 0 0.03 0 0 0.04 0 0 0.05 0'/> |
64 | </Shape> |
65 |
<!-- ROUTE information for fountaintrans node:
[from fountain.rotation_changed to set_rotation
]
-->
<Transform DEF='fountaintrans' rotation='1 0 0 0.5' scale='0.05 0.05 0.05' translation='0 0.03 0'> |
66 | <Shape> |
67 | <Extrusion creaseAngle='3.14' crossSection='1 0 0.92 -0.38 0.71 -0.71 0.38 -0.92 0 -1 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1 0 -0.92 0.38 -0.71 0.71 -0.38 0.92 0 1 0.38 0.92 0.71 0.71 0.92 0.38 1 0' endCap='false' spine='0 0 0 0 5 0 0 6.76 0.16 0 7.42 0.58 0 7.84 1.24 0 8 2 0 7.84 2.76 0 7.42 3.42 0 6.76 3.84'/> |
68 |
<!-- Appearance
fountainapp is a DEF node that has 2 USE nodes: USE_1, USE_2 -->
<Appearance DEF='fountainapp'> |
69 | <Material diffuseColor='0.95 0.95 0.95' shininess='1'/> |
70 | </Appearance> |
71 | </Shape> |
72 |
<!-- ROUTE information for fountain node:
[from rotation_changed to fountaintrans.set_rotation
]
-->
<SphereSensor DEF='fountain' description='click and drag to rotate'/> |
73 | < ROUTE fromNode='fountain' fromField='rotation_changed' toNode='fountaintrans' toField='set_rotation'/> |
74 | </Transform> |
75 | <Transform translation='-0.15 0.05 0'> |
76 | <Shape> |
77 | |
78 | <Appearance USE='fountainapp'/> |
79 | </Shape> |
80 | <Sound maxBack='30' maxFront='30' minBack='10' minFront='10'> |
81 |
<!-- ROUTE information for waterflow node:
[from water.touchTime to set_startTime
]
[from nowater.touchTime to set_stopTime
]
-->
<AudioClip DEF='waterflow' description='water flow' loop='true' startTime='-1' url=' "waterflow.wav" "https://savage.nps.edu/Savage/Buildings/HouseBarisAktop/waterflow.wav" '/> |
82 | </Sound> |
83 |
<!-- ROUTE information for water node:
[from touchTime to waterflow.set_startTime
]
-->
<TouchSensor DEF='water' description='touch to start water sound'/> |
84 | < ROUTE fromNode='water' fromField='touchTime' toNode='waterflow' toField='set_startTime'/> |
85 | </Transform> |
86 | <Transform translation='0.15 0.05 0'> |
87 | <Shape> |
88 | <Sphere USE='open'/> |
89 | <Appearance USE='fountainapp'/> |
90 | </Shape> |
91 |
<!-- ROUTE information for nowater node:
[from touchTime to waterflow.set_stopTime
]
-->
<TouchSensor DEF='nowater' description='touch to silence water sound'/> |
92 | < ROUTE fromNode='nowater' fromField='touchTime' toNode='waterflow' toField='set_stopTime'/> |
93 | </Transform> |
94 | </Transform> |
95 | </Group> |
96 | </Scene> |
97 | </X3D> |
Event Graph ROUTE Table entries with 3 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
nowater
TouchSensor touchTime SFTime |
waterflow
AudioClip set_stopTime SFTime |
water
TouchSensor touchTime SFTime |
waterflow
AudioClip set_startTime SFTime |
fountain
SphereSensor rotation_changed SFRotation |
fountaintrans
Transform set_rotation SFRotation |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->