<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interactive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' https://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Chair.x3d'/>
<meta name='descriptioncontent='Simple chair.'/>
<meta name='creatorcontent='Baris AKTOP'/>
<meta name='createdcontent='16 August 2002'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/Buildings/HouseBarisAktop/Chair.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : bar, chair, chairapp, chairLeg, chairSensor, wood
-->
<Scene>
<WorldInfo title='Chair.x3d'/>
<!-- ROUTE information for chair node:  [from chairSensor.translation_changed to set_translation ] -->
<Transform DEF='chair'>
<Group>
<Transform rotation='1 0 0 0.2translation='-0.5 0.5 -0.5'>
<Shape DEF='chairLeg'>
<Cylinder height='1radius='0.1'/>
<Appearance DEF='chairapp'>
<Material diffuseColor='0.8 0.5 0'/>
<ImageTexture DEF='wood'
  url=' "wood.jpg" "https://savage.nps.edu/Savage/Buildings/HouseBarisAktop/wood.jpg" '/>
</Appearance>
</Shape>
</Transform>
<Transform rotation='1 0 0 0.2translation='0.5 0.5 -0.5'>
<Shape USE='chairLeg'/>
</Transform>
<Transform rotation='1 0 0 -0.2translation='-0.5 0.5 0.5'>
<Shape USE='chairLeg'/>
</Transform>
<Transform rotation='1 0 0 -0.2translation='0.5 0.5 0.5'>
<Shape USE='chairLeg'/>
</Transform>
<Transform translation='0 1 0'>
<Shape>
<Box size='1.2 0.1 1.2'/>
<Appearance>
<Material diffuseColor='0.8 0.5 0'/>
<ImageTexture USE='wood'/>
</Appearance>
</Shape>
</Transform>
<Transform rotation='1 0 0 -0.4translation='-0.5 1.5 -0.7'>
<Shape DEF='bar'>
<Cylinder height='1.1radius='0.08'/>
<Appearance>
<Material diffuseColor='0.8 0.5 0'/>
<ImageTexture USE='wood'/>
</Appearance>
</Shape>
</Transform>
<Transform rotation='1 0 0 -0.4translation='0.5 1.5 -0.7'>
<Shape USE='bar'/>
</Transform>
<Transform rotation='1 0 0 1.17scale='2 1 1translation='0 2 -0.8'>
<Shape>
<Cylinder height='0.05radius='0.3'/>
<Appearance>
<Material diffuseColor='0.8 0.5 0'/>
<ImageTexture USE='wood'/>
</Appearance>
</Shape>
</Transform>
</Group>
</Transform>
<!-- ROUTE information for chairSensor node:  [from translation_changed to chair.set_translation ] -->
<PlaneSensor DEF='chairSensordescription='click and drag to move objectmaxPosition='2 0minPosition='-2 0'/>
<ROUTE fromNode='chairSensorfromField='translation_changedtoNode='chairtoField='set_translation'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : bar, chair, chairapp, chairLeg, chairSensor, wood
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources and X3D Scene Authoring Hints. -->