#################################################################################################### # # Invoking X3D model self-test: # # $ python PineTrees.py # # Python package x3d.py package is available on PyPI for import. # This approach simplifies Python X3D deployment and use. # https://pypi.org/project/x3d # # Installation: # pip install x3d # or # python -m pip install x3d # # Developer options for loading x3d package in other Python programs: # # from x3d import * # preferred approach, terser source that avoids x3d.* class prefixes # # or # import x3d # traditional way to subclass x3d package, all classes require x3d.* prefix, # # but python source is very verbose, for example x3d.Material x3d.Shape etc. # # X3dToPython.xslt stylesheet insertPackagePrefix=true supports this option. # #################################################################################################### from x3d import * newModel=X3D(profile='Immersive',version='3.1', head=head( children=[ meta(content='PineTrees.x3d',name='title'), meta(content='Trees for soccer complex',name='description'), meta(content='Capt Beth Welliver',name='creator'), meta(content='18 March 2008',name='created'), meta(content='20 October 2019',name='modified'), meta(content='https://savage.nps.edu/Savage/Buildings/SoccerComplex/PineTrees.x3d',name='identifier'), meta(content='X3D-Edit, https://savage.nps.edu/X3D-Edit',name='generator'), meta(content='../../license.html',name='license')]), Scene=Scene( children=[ WorldInfo(title='PineTrees.x3d'), Group(DEF='SingleTree', children=[ Shape( geometry=Cylinder(bottom=False,height=3,radius=0.35,solid=False,top=False), appearance=Appearance( material=Material(diffuseColor=(0.160784,0.039216,0),emissiveColor=(0.160784,0.078431,0),specularColor=(0.121569,0.07451,0)))), Transform(translation=(0,3,0), children=[ Shape( geometry=Cone(height=7), appearance=Appearance( material=Material(diffuseColor=(0,0.2,0.027451),emissiveColor=(0.003922,0.101961,0),specularColor=(0,0.239216,0.031373))))])]), Transform(scale=(1.2,.8,1),translation=(-1.6,-.3,-.5), children=[ Group(USE='SingleTree')]), Transform(scale=(1.2,.5,1),translation=(-1.3,-.5,1.4), children=[ Group(USE='SingleTree')])]) ) # X3D model complete #################################################################################################### # Self-test diagnostics #################################################################################################### print('Self-test diagnostics for PineTrees.py:') if metaDiagnostics(newModel): # built-in utility method in X3D class print(metaDiagnostics(newModel)) # display meta info, hint, warning, error, TODO values in this model # print('check newModel.XML() serialization...') newModelXML= newModel.XML() # test export method XML() for exceptions during export newModel.XMLvalidate() # print(newModelXML) # diagnostic try: # print('check newModel.VRML() serialization...') newModelVRML=newModel.VRML() # test export method VRML() for exceptions during export # print(prependLineNumbers(newModelVRML)) # debug print("Python-to-VRML export of VRML output successful", flush=True) except Exception as err: # usually BaseException # https://stackoverflow.com/questions/18176602/how-to-get-the-name-of-an-exception-that-was-caught-in-python print("*** Python-to-VRML export of VRML output failed:", type(err).__name__, err) if newModelVRML: # may have failed to generate print(prependLineNumbers(newModelVRML, err.lineno)) try: # print('check newModel.JSON() serialization...') newModelJSON=newModel.JSON() # test export method JSON() for exceptions during export # print(prependLineNumbers(newModelJSON)) # debug print("Python-to-JSON export of JSON output successful (under development)") except Exception as err: # usually SyntaxError print("*** Python-to-JSON export of JSON output failed:", type(err).__name__, err) if newModelJSON: # may have failed to generate print(prependLineNumbers(newModelJSON,err.lineno)) print("python PineTrees.py load and self-test diagnostics complete.")