#################################################################################################### # # Invoking X3D model self-test: # # $ python FloodLight.py # # Python package x3d.py package is available on PyPI for import. # This approach simplifies Python X3D deployment and use. # https://pypi.org/project/x3d # # Installation: # pip install x3d # or # python -m pip install x3d # # Developer options for loading x3d package in other Python programs: # # from x3d import * # preferred approach, terser source that avoids x3d.* class prefixes # # or # import x3d # traditional way to subclass x3d package, all classes require x3d.* prefix, # # but python source is very verbose, for example x3d.Material x3d.Shape etc. # # X3dToPython.xslt stylesheet insertPackagePrefix=true supports this option. # #################################################################################################### from x3d import * newModel=X3D(profile='Immersive',version='3.0', head=head( children=[ meta(content='FloodLight.x3d',name='title'), meta(content='Stadium floodlight',name='description'), meta(content='LT Christos Kalogrias - Hellenic Navy',name='creator'), meta(content='27 August 2003',name='created'), meta(content='20 October 2019',name='modified'), meta(content='http://www.fussballtempel.net/uefa/Gre/Nikos_Goumas.jpg',name='reference'), meta(content='http://www.wsoccer.com/stadium/greece/aek_athens/',name='reference'), meta(content='https://savage.nps.edu/Savage/Buildings/SoccerStadium/FloodLight.x3d',name='identifier'), meta(content='https://www.web3d.org/x3d/content/README.X3D-Edit.html',name='generator'), meta(content='../../license.html',name='license')]), Scene=Scene( children=[ WorldInfo(title='FloodLight.x3d'), Transform(scale=(0.5,1,0.75), children=[ Shape(DEF='Ploe', appearance=Appearance( material=Material(),), geometry=Extrusion(crossSection=[(-4,0.8),(-2,1.7),(0,2.1),(2,1.7),(4,0.8),(4,-0.8),(2,-1.7),(0,-2.1),(-2,-1.7),(-4,-0.8),(-4,0.8)],scale=[(0.8,0.8),(0.2,0.2)],spine=[(0,0,0),(0,30,0)]))]), Transform(center=(0,-3,0),rotation=(1,0,0,0.5),translation=(0,33,0), children=[ Inline(url=["./LightGrid.wrl","https://savage.nps.edu/Savage/Buildings/SoccerStadium/LightGrid.wrl"])])]) ) # X3D model complete #################################################################################################### # Self-test diagnostics #################################################################################################### print('Self-test diagnostics for FloodLight.py:') if metaDiagnostics(newModel): # built-in utility method in X3D class print(metaDiagnostics(newModel)) # display meta info, hint, warning, error, TODO values in this model # print('check newModel.XML() serialization...') newModelXML= newModel.XML() # test export method XML() for exceptions during export newModel.XMLvalidate() # print(newModelXML) # diagnostic try: # print('check newModel.VRML() serialization...') newModelVRML=newModel.VRML() # test export method VRML() for exceptions during export # print(prependLineNumbers(newModelVRML)) # debug print("Python-to-VRML export of VRML output successful", flush=True) except Exception as err: # usually BaseException # https://stackoverflow.com/questions/18176602/how-to-get-the-name-of-an-exception-that-was-caught-in-python print("*** Python-to-VRML export of VRML output failed:", type(err).__name__, err) if newModelVRML: # may have failed to generate print(prependLineNumbers(newModelVRML, err.lineno)) try: # print('check newModel.JSON() serialization...') newModelJSON=newModel.JSON() # test export method JSON() for exceptions during export # print(prependLineNumbers(newModelJSON)) # debug print("Python-to-JSON export of JSON output successful (under development)") except Exception as err: # usually SyntaxError print("*** Python-to-JSON export of JSON output failed:", type(err).__name__, err) if newModelJSON: # may have failed to generate print(prependLineNumbers(newModelJSON,err.lineno)) print("python FloodLight.py load and self-test diagnostics complete.")