X3D Model Documentation: SoccerBall.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='SoccerBall.x3d'/>
  6            <meta name='descriptioncontent='Soccer Ball'/>
  7            <meta name='creatorcontent='LT Christos Kalogrias - Hellenic Navy'/>
  8            <meta name='createdcontent='5 September 2003'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='referencecontent='http://www.scienceu.com/geometry/facts/solids/L-tr_icosa.html'/>
 11            <meta name='identifiercontent='https://savage.nps.edu/Savage/Buildings/SoccerStadium/SoccerBall.x3d'/>
 12            <meta name='generatorcontent='https://www.web3d.org/x3d/content/README.X3D-Edit.html'/>
 13            <meta name='licensecontent='../../license.html'/>
 14       </head>
<!--

<!-- -->
<!-- to top Index for DEF nodes: Ball, Hexagon, Pentagon
-->
 15       <Scene>
 16            <WorldInfo title='SoccerBall.x3d'/>
 17            <Group>
 18 
               <!-- Transform Ball is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
               <Transform DEF='Ball'>
 19                      <Shape DEF='Hexagon'>
 20                           <Appearance>
 21                                <Material diffuseColor='0.9 0.9 0.9'/>
 22                           </Appearance>
 23                           <IndexedFaceSet coordIndex='7 0 54 23 13 30 -1 51 25 42 18 16 44 -1 31 32 3 24 21 49 -1 28 1 53 12 47 57 -1 45 38 43 3 24 40 -1 37 17 33 52 15 20 -1 18 59 39 38 43 42 -1 28 1 58 4 6 36 -1 25 51 52 15 31 32 -1 11 26 7 0 50 27 -1 34 19 30 13 12 53 -1 10 14 45 40 4 58 -1 41 22 56 35 47 57 -1 2 36 6 21 49 29 -1 44 9 8 50 27 16 -1 20 37 22 41 2 29 -1 26 11 59 39 5 55 -1 5 55 19 34 10 14 -1 48 46 54 23 35 56 -1 9 8 46 48 17 33 -1 0 7 26 11 27 50 -1 57 47 35 56 22 41 -1'>
 24                                <Coordinate point='-0.265 0.328 -0.695 -0.164 -0.796 0.000 0.594 -0.531 0.164 0.0 0.164 0.796 -0.164 -0.594 0.531 -0.796 0.0 0.164 0.164 -0.594 0.531 -0.531 0.164 -0.594 0.164 0.594 -0.531 0.328 0.695 -0.265 -0.594 -0.531 0.164 -0.594 0.531 -0.164 -0.164 -0.594 -0.531 -0.265 -0.328 -0.695 -0.695 -0.265 0.328 0.695 0.265 0.328 -0.164 0.796 0.000 0.695 0.265 -0.328 -0.328 0.695 0.265 -0.695 -0.265 -0.328 0.796 0.0 0.164 0.265 -0.328 0.695 0.695 -0.265 -0.328 0.0 -0.164 -0.796 0.0 -0.164 0.796 0.164 0.594 0.531 -0.695 0.265 -0.328 -0.328 0.695 -0.265 0.164 -0.796 0.000 0.695 -0.265 0.328 -0.531 -0.164 -0.594 0.531 0.164 0.594 0.265 0.328 0.695 0.594 0.531 -0.164 -0.594 -0.531 -0.164 0.265 -0.328 -0.695 0.328 -0.695 0.265 0.796 0.0 -0.164 -0.531 0.164 0.594 -0.695 0.265 0.328 -0.265 -0.328 0.695 0.594 -0.531 -0.164 -0.164 0.594 0.531 -0.265 0.328 0.695 0.164 0.796 0.000 -0.531 -0.164 0.594 0.265 0.328 -0.695 0.164 -0.594 -0.531 0.531 0.164 -0.594 0.531 -0.164 0.594 -0.164 0.594 -0.531 0.328 0.695 0.265 0.594 0.531 0.164 -0.328 -0.695 -0.265 0.0 0.164 -0.796 -0.796 0.0 -0.164 0.531 -0.164 -0.594 0.328 -0.695 -0.265 -0.328 -0.695 0.265 -0.594 0.531 0.164'/>
 25                           </IndexedFaceSet>
 26                      </Shape>
 27                      <Shape DEF='Pentagon'>
 28                           <Appearance>
 29                                <Material diffuseColor='0.1 0.1 0.1'/>
 30                           </Appearance>
 31                           <IndexedFaceSet coordIndex='18 59 11 27 16 -1 48 17 37 22 56 -1 21 24 40 4 6 -1 44 9 33 52 51 -1 5 39 38 45 14 -1 43 3 32 25 42 -1 13 23 35 47 12 -1 49 31 15 20 29 -1 19 30 7 26 55 -1 57 28 36 2 41 -1 46 54 0 50 8 -1 53 1 58 10 34 -1 7 30 19 55 26 -1 52 33 9 44 51 -1'>
 32                                <Coordinate point='-0.265 0.328 -0.695 -0.164 -0.796 0.000 0.594 -0.531 0.164 0.0 0.164 0.796 -0.164 -0.594 0.531 -0.796 0.0 0.164 0.164 -0.594 0.531 -0.531 0.164 -0.594 0.164 0.594 -0.531 0.328 0.695 -0.265 -0.594 -0.531 0.164 -0.594 0.531 -0.164 -0.164 -0.594 -0.531 -0.265 -0.328 -0.695 -0.695 -0.265 0.328 0.695 0.265 0.328 -0.164 0.796 0.000 0.695 0.265 -0.328 -0.328 0.695 0.265 -0.695 -0.265 -0.328 0.796 0.0 0.164 0.265 -0.328 0.695 0.695 -0.265 -0.328 0.0 -0.164 -0.796 0.0 -0.164 0.796 0.164 0.594 0.531 -0.695 0.265 -0.328 -0.328 0.695 -0.265 0.164 -0.796 0.000 0.695 -0.265 0.328 -0.531 -0.164 -0.594 0.531 0.164 0.594 0.265 0.328 0.695 0.594 0.531 -0.164 -0.594 -0.531 -0.164 0.265 -0.328 -0.695 0.328 -0.695 0.265 0.796 0.0 -0.164 -0.531 0.164 0.594 -0.695 0.265 0.328 -0.265 -0.328 0.695 0.594 -0.531 -0.164 -0.164 0.594 0.531 -0.265 0.328 0.695 0.164 0.796 0.000 -0.531 -0.164 0.594 0.265 0.328 -0.695 0.164 -0.594 -0.531 0.531 0.164 -0.594 0.531 -0.164 0.594 -0.164 0.594 -0.531 0.328 0.695 0.265 0.594 0.531 0.164 -0.328 -0.695 -0.265 0.0 0.164 -0.796 -0.796 0.0 -0.164 0.531 -0.164 -0.594 0.328 -0.695 -0.265 -0.328 -0.695 0.265 -0.594 0.531 0.164'/>
 33                           </IndexedFaceSet>
 34                      </Shape>
 35                 </Transform>
 36                 <Transform rotation='1 0 0 3.14'>
 37                      <Transform USE='Ball'/>
 38                 </Transform>
 39                 <Transform rotation='0 1 0 3.14'>
 40                      <Transform USE='Ball'/>
 41                 </Transform>
 42                 <Transform rotation='1 0 0 3.14'>
 43                      <Transform USE='Ball'/>
 44                 </Transform>
 45            </Group>
 46       </Scene>
 47  </X3D>
<!--

<!-- -->
<!-- to top Index for DEF nodes: Ball, Hexagon, Pentagon
-->
X3D Tooltips element index: Appearance, Coordinate, Group, head, IndexedFaceSet, Material, meta, Scene, Shape, Transform, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

-->
<!-- Online at
https://savage.nps.edu/Savage/Buildings/SoccerStadium/SoccerBallIndex.html -->
<!-- Version control at
https://gitlab.nps.edu/Savage/Savage/Buildings/SoccerStadium/SoccerBall.x3d -->

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