<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Interchange' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='GolfRange.x3d'/>
<meta name='descriptioncontent='Display two practice ranges for golf'/>
<meta name='creatorcontent='Ms Ng, Hwee Ping'/>
<meta name='createdcontent='6 September 2004'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/Buildings/ZenCondominium/GolfRange.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!--

Index for DEF nodes : Golf_Gate_Breadth, Golf_Gate_Length, Golf_Gate_Top, Grill_Material, Post, Range, Screen

Index for Viewpoint image : Viewpoint_1
-->
<Scene>
<WorldInfo title='GolfRange.x3d'/>
<Group DEF='RangebboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform translation='0 0 -10bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Box size='10 0.1 8solid='true'/>
<Appearance>
<Material diffuseColor='0.6 0 0transparency='0.1'/>
<ImageTexture
  url=' "grass_1.jpg" "https://savage.nps.edu/Savage/Buildings/ZenCondominium/grass_1.jpg" '/>
</Appearance>
</Shape>
</Transform>
<Transform translation='0 3 -6bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group DEF='Golf_Gate_BreadthbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- no material, use emissive texturing. Not really a video, just a .jpg image. -->
<ImageTexture DEF='Grill_Material'
  url=' "grill.png" "https://savage.nps.edu/Savage/Buildings/ZenCondominium/grill.png" '/>

<TextureTransform center='0.5 0.5rotation='0.785scale='32 8'/>
</Appearance>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3texCoordIndex='0 1 2 3'>
<Coordinate point='-5 -3 0.1 5 -3 0.1 5 3 0.1 -5 3 0.1'/>
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Cylinder height='6radius='0.1'/>
</Shape>
<Transform translation='-5 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Transform translation='5 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
</Group>
</Transform>
<Transform translation='0 3 -14bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group USE='Golf_Gate_BreadthbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Transform rotation='0 1 0 -1.57translation='-5 3 -10bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group DEF='Golf_Gate_LengthbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- no material, use emissive texturing. Not really a video, just a .jpg image. -->
<ImageTexture USE='Grill_Material'/>
<TextureTransform center='0.5 0.5rotation='0.785scale='32 8'/>
</Appearance>
<IndexedFaceSet DEF='Screensolid='falsecoordIndex='0 1 2 3texCoordIndex='0 1 2 3'>
<Coordinate point='-4 -3 0.1 4 -3 0.1 4 3 0.1 -4 3 0.1'/>
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
</IndexedFaceSet>
</Shape>
<Transform translation='-4 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Transform translation='4 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Transform translation='-2.5 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Transform translation='2.5 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape USE='PostbboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
</Group>
</Transform>
<Transform rotation='1 0 0 1.57translation='0 6 -10bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group DEF='Golf_Gate_TopbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- no material, use emissive texturing. Not really a video, just a .jpg image. -->
<ImageTexture USE='Grill_Material'/>
<TextureTransform center='0.5 0.5rotation='0.785scale='32 8'/>
</Appearance>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3texCoordIndex='0 1 2 3'>
<Coordinate point='-5 -4 0.1 5 -4 0.1 5 4 0.1 -5 4 0.1'/>
<TextureCoordinate point='0 0 1 0 1 1 0 1'/>
</IndexedFaceSet>
</Shape>
</Group>
</Transform>
</Group>
<Transform translation='0 0 7bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group USE='RangebboxCenter='0 0 0bboxSize='-1 -1 -1'/>
</Transform>
<Viewpoint description='Mini Golf Rangeorientation='-0.154 0.966 0.207 1.9863position='29.3 15.4 -16.6'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : Golf_Gate_Breadth, Golf_Gate_Length, Golf_Gate_Top, Grill_Material, Post, Range, Screen

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->