| 1 |
<?xml version="1.0" encoding="UTF-8"?>
|
| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content='AcousticTransmissionCylinderExample.x3d'/> |
| 6 | <meta name='description' content='An example of an acoustic transmission cylinder, beamCount can be incremented or decremented by single pings'/> |
| 7 | <meta name='creator' content='Oliver Tan'/> |
| 8 | <meta name='created' content='11 May 2004'/> |
| 9 | <meta name='modified' content='20 October 2019'/> |
| 10 | <meta name='subject' content='Acoustic transmission'/> |
| 11 | <meta name='identifier' content='https://savage.nps.edu/Savage/CommunicationsAndSensors/SeaWeb/AcousticTransmissionCylinderExample.x3d'/> |
| 12 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
| 13 | <meta name='license' content='../../license.html'/> |
| 14 | </head> |
| 15 | <Scene> |
| 16 | <WorldInfo title='AcousticTransmissionCylinderExample.x3d'/> |
| 17 | <Background skyColor='0 0.02 0.2'/> |
| 18 | <NavigationInfo visibilityLimit='10000'/> |
| 19 | <ExternProtoDeclare name='AcousticTransmissionCylinder' appinfo='AcousticTransmissionCylinder visualizes the pulse width of cylindrical propagation with has a receding inner radius and a (maximum outer radius .' url=' "../../../Savage/CommunicationsAndSensors/SeaWeb/AcousticTransmissionCylinderPrototype.x3d#AcousticTransmissionCylinder" "https://savage.nps.edu/Savage/CommunicationsAndSensors/SeaWeb/AcousticTransmissionCylinderPrototype.x3d#AcousticTransmissionCylinder" "../../../Savage/CommunicationsAndSensors/SeaWeb/AcousticTransmissionCylinderPrototype.wrl#AcousticTransmissionCylinder" "https://savage.nps.edu/Savage/CommunicationsAndSensors/SeaWeb/AcousticTransmissionCylinderPrototype.wrl#AcousticTransmissionCylinder" '> |
| 20 |
<field name='startTransmission' type='SFBool' accessType='inputOnly'
appinfo='Upon receipt of a boolean true event start a single (not continuous) transmission'/> |
| 21 |
<field name='startContinuousTransmissions' type='SFBool' accessType='inputOnly'
appinfo='Upon receipt of a boolean true event start continuous transmissions'/> |
| 22 |
<field name='set_range' type='SFFloat' accessType='inputOnly'
appinfo='Propagation range in meters'/> |
| 23 |
<field name='defaultRange' type='SFFloat' accessType='initializeOnly'
appinfo='Default propagation range in meters'/> |
| 24 |
<field name='transmissionPropagationSpeed' type='SFFloat' accessType='initializeOnly'
appinfo='Speed in meters / second'/> |
| 25 |
<field name='set_transmissionDuration' type='SFFloat' accessType='inputOnly'
appinfo='Duration in seconds'/> |
| 26 |
<field name='transmissionDuration' type='SFFloat' accessType='initializeOnly'
appinfo='Duration in seconds'/> |
| 27 |
<field name='set_beamCount' type='SFInt32' accessType='inputOnly'
appinfo='Number of segmented sections in 360-degree cylindrical beam'/> |
| 28 |
<field name='beamCount' type='SFInt32' accessType='initializeOnly'
appinfo='Number of segmented sections in 360-degree cylindrical beam'/> |
| 29 |
<field name='height' type='SFFloat' accessType='initializeOnly'
appinfo='Height of acoustic cylinder in meters'/> |
| 30 |
<field name='set_color' type='SFColor' accessType='inputOnly'
appinfo='Color of cylinder'/> |
| 31 |
<field name='color' type='SFColor' accessType='initializeOnly'
appinfo='Default color of cylinder'/> |
| 32 | <field name='traceEnabled' type='SFBool' accessType='initializeOnly'/> |
| 33 | </ExternProtoDeclare> |
| 34 |
<!-- ROUTE information for AcousticTransmissionCylinder node:
[from TransmissionDurationTriggerSingle3.value_changed to set_transmissionDuration
]
[from TransmissionTextTouchSingle3.isActive to startTransmission
]
[from TransmissionDurationTriggerSingle1.value_changed to set_transmissionDuration
]
[from TransmissionTextTouchSingle1.isActive to startTransmission
]
[from ContinuousTransmissionTextTouch.isActive to startContinuousTransmissions
]
[from BeamCounter.value_changed to set_beamCount
]
-->
<ProtoInstance name='AcousticTransmissionCylinder' DEF='AcousticTransmissionCylinder'> |
| 35 | <fieldValue name='defaultRange' value='1000'/> |
| 36 | <fieldValue name='transmissionPropagationSpeed' value='1500'/> |
| 37 | <fieldValue name='transmissionDuration' value='3'/> |
| 38 | <fieldValue name='beamCount' value='12'/> |
| 39 | <fieldValue name='height' value='200'/> |
| 40 | <fieldValue name='color' value='1 1 0.2'/> |
| 41 | <fieldValue name='traceEnabled' value='true'/> |
| 42 | </ProtoInstance> |
| 43 | <Transform rotation='1 0 0 -0.7' translation='0 1000 1800'> |
| 44 | <Viewpoint description='Acoustic Transmission Cylinder, 1800m'/> |
| 45 | <Transform translation='-4.5 -3 0'> |
| 46 | <Billboard axisOfRotation='0 0 0'> |
| 47 | <Group> |
| 48 | <Shape> |
| 49 |
<!-- Appearance
TextAppearance is a DEF node that has 2 USE nodes: USE_1, USE_2 -->
<Appearance DEF='TextAppearance'> |
| 50 | <Material diffuseColor='.8 .8 0'/> |
| 51 | </Appearance> |
| 52 | <Text string='"Single 3 seconds" "Transmission"'> |
| 53 | <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.6'/> |
| 54 | </Text> |
| 55 | </Shape> |
| 56 | <Shape> |
| 57 |
<!-- Appearance
TransparentAppearance is a DEF node that has 2 USE nodes: USE_1, USE_2 -->
<Appearance DEF='TransparentAppearance'> |
| 58 | <Material transparency='1'/> |
| 59 | </Appearance> |
| 60 | <Box size='4 1.3 0.01'/> |
| 61 | </Shape> |
| 62 |
<!-- ROUTE information for TransmissionTextTouchSingle3 node:
[from touchTime to TriggerClockSingle3.startTime
]
[from isActive to AcousticTransmissionCylinder.startTransmission
]
-->
<TouchSensor DEF='TransmissionTextTouchSingle3' description='perform single 3-second transmission increase beamCount'/> |
| 63 |
<!-- ROUTE information for TriggerClockSingle3 node:
[from TransmissionTextTouchSingle3.touchTime to startTime
]
[from fraction_changed to TransmissionDurationTriggerSingle3.set_fraction
]
[from isActive to BeamCounter.next
]
-->
<TimeSensor DEF='TriggerClockSingle3' cycleInterval='0.05'/> |
| 64 |
<!-- ROUTE information for TransmissionDurationTriggerSingle3 node:
[from TriggerClockSingle3.fraction_changed to set_fraction
]
[from value_changed to AcousticTransmissionCylinder.set_transmissionDuration
]
-->
<ScalarInterpolator DEF='TransmissionDurationTriggerSingle3' key='0 1' keyValue='3 3'/> |
| 65 | < ROUTE fromNode='TransmissionTextTouchSingle3' fromField='touchTime' toNode='TriggerClockSingle3' toField='startTime'/> |
| 66 | < ROUTE fromNode='TriggerClockSingle3' fromField='fraction_changed' toNode='TransmissionDurationTriggerSingle3' toField='set_fraction'/> |
| 67 | < ROUTE fromNode='TransmissionDurationTriggerSingle3' fromField='value_changed' toNode='AcousticTransmissionCylinder' toField='set_transmissionDuration'/> |
| 68 | < ROUTE fromNode='TransmissionTextTouchSingle3' fromField='isActive' toNode='AcousticTransmissionCylinder' toField='startTransmission'/> |
| 69 | </Group> |
| 70 | </Billboard> |
| 71 | </Transform> |
| 72 | <Transform translation='0 -3 0'> |
| 73 | <Billboard axisOfRotation='0 0 0'> |
| 74 | <Group> |
| 75 | <Shape> |
| 76 | <Appearance USE='TextAppearance'/> |
| 77 | <Text string='"Single 1 second" "Transmission"'> |
| 78 | <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.6'/> |
| 79 | </Text> |
| 80 | </Shape> |
| 81 | <Shape> |
| 82 | <Appearance USE='TransparentAppearance'/> |
| 83 | <Box size='4 1.3 0.01'/> |
| 84 | </Shape> |
| 85 |
<!-- ROUTE information for TransmissionTextTouchSingle1 node:
[from touchTime to TriggerClockSingle1.startTime
]
[from isActive to AcousticTransmissionCylinder.startTransmission
]
-->
<TouchSensor DEF='TransmissionTextTouchSingle1' description='perform single 3-second transmission decrease beamCount'/> |
| 86 |
<!-- ROUTE information for TriggerClockSingle1 node:
[from TransmissionTextTouchSingle1.touchTime to startTime
]
[from fraction_changed to TransmissionDurationTriggerSingle1.set_fraction
]
[from isActive to BeamCounter.previous
]
-->
<TimeSensor DEF='TriggerClockSingle1' cycleInterval='0.05'/> |
| 87 |
<!-- ROUTE information for TransmissionDurationTriggerSingle1 node:
[from TriggerClockSingle1.fraction_changed to set_fraction
]
[from value_changed to AcousticTransmissionCylinder.set_transmissionDuration
]
-->
<ScalarInterpolator DEF='TransmissionDurationTriggerSingle1' key='0 1' keyValue='1 1'/> |
| 88 | < ROUTE fromNode='TransmissionTextTouchSingle1' fromField='touchTime' toNode='TriggerClockSingle1' toField='startTime'/> |
| 89 | < ROUTE fromNode='TriggerClockSingle1' fromField='fraction_changed' toNode='TransmissionDurationTriggerSingle1' toField='set_fraction'/> |
| 90 | < ROUTE fromNode='TransmissionDurationTriggerSingle1' fromField='value_changed' toNode='AcousticTransmissionCylinder' toField='set_transmissionDuration'/> |
| 91 | < ROUTE fromNode='TransmissionTextTouchSingle1' fromField='isActive' toNode='AcousticTransmissionCylinder' toField='startTransmission'/> |
| 92 | </Group> |
| 93 | </Billboard> |
| 94 | </Transform> |
| 95 | <Transform translation='4.5 -3 0'> |
| 96 | <Billboard axisOfRotation='0 0 0'> |
| 97 | <Group> |
| 98 | <Shape> |
| 99 | <Appearance USE='TextAppearance'/> |
| 100 | <Text string='"Continuous" "Transmissions"'> |
| 101 | <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.6'/> |
| 102 | </Text> |
| 103 | </Shape> |
| 104 | <Shape> |
| 105 | <Appearance USE='TransparentAppearance'/> |
| 106 | <Box size='3.8 1.3 0.01'/> |
| 107 | </Shape> |
| 108 |
<!-- ROUTE information for ContinuousTransmissionTextTouch node:
[from isActive to AcousticTransmissionCylinder.startContinuousTransmissions
]
-->
<TouchSensor DEF='ContinuousTransmissionTextTouch' description='perform continuous transmissions'/> |
| 109 | <!-- Use previous duration, no further computation --> |
| 110 | < ROUTE fromNode='ContinuousTransmissionTextTouch' fromField='isActive' toNode='AcousticTransmissionCylinder' toField='startContinuousTransmissions'/> |
| 111 | </Group> |
| 112 | </Billboard> |
| 113 | </Transform> |
| 114 | <Group DEF='BeamCountAnimationGroup'> |
| 115 |
<!-- ROUTE information for BeamCounter node:
[from TriggerClockSingle3.isActive to next
]
[from TriggerClockSingle1.isActive to previous
]
[from value_changed to AcousticTransmissionCylinder.set_beamCount
]
-->
<IntegerSequencer DEF='BeamCounter' key='0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1' keyValue='12 16 20 24 30 36 45 60 120 180 360'/> |
| 116 | < ROUTE fromNode='TriggerClockSingle3' fromField='isActive' toNode='BeamCounter' toField='next'/> |
| 117 | < ROUTE fromNode='TriggerClockSingle1' fromField='isActive' toNode='BeamCounter' toField='previous'/> |
| 118 | < ROUTE fromNode='BeamCounter' fromField='value_changed' toNode='AcousticTransmissionCylinder' toField='set_beamCount'/> |
| 119 | </Group> |
| 120 | <Transform translation='-2 3.5 0'> |
| 121 | <Billboard axisOfRotation='0 0 0'> |
| 122 | <Group> |
| 123 | <Shape> |
| 124 | <Appearance> |
| 125 | <Material diffuseColor='0.6 0.6 .1'/> |
| 126 | </Appearance> |
| 127 | <Text string=' "Transmission Acoustic Cylinder Example" "Distance = 1800m" "Propagation Speed = 1500m/sec" '> |
| 128 | <FontStyle justify='"FIRST" "MIDDLE"' size='0.3' style='BOLD'/> |
| 129 | </Text> |
| 130 | </Shape> |
| 131 | </Group> |
| 132 | </Billboard> |
| 133 | </Transform> |
| 134 | </Transform> |
| 135 | </Scene> |
| 136 | </X3D> |
Event Graph ROUTE Table entries with 12 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
|
ContinuousTransmissionTextTouch
TouchSensor isActive SFBool |
AcousticTransmissionCylinder
ProtoInstance startContinuousTransmissions SFBool |
|
TransmissionTextTouchSingle1
TouchSensor touchTime SFTime |
TriggerClockSingle1
TimeSensor startTime SFTime |
then
|
TriggerClockSingle1
TimeSensor fraction_changed SFFloat |
TransmissionDurationTriggerSingle1
ScalarInterpolator set_fraction SFFloat |
then
|
TransmissionDurationTriggerSingle1
ScalarInterpolator value_changed SFFloat |
AcousticTransmissionCylinder
ProtoInstance set_transmissionDuration SFFloat |
|||
|
then
|
TriggerClockSingle1
TimeSensor isActive SFBool |
BeamCounter
IntegerSequencer previous SFBool |
then
|
BeamCounter
IntegerSequencer value_changed SFInt32 |
AcousticTransmissionCylinder
ProtoInstance set_beamCount SFInt32 |
|||||
|
TransmissionTextTouchSingle1
TouchSensor isActive SFBool |
AcousticTransmissionCylinder
ProtoInstance startTransmission SFBool |
|||||||||
|
TransmissionTextTouchSingle3
TouchSensor touchTime SFTime |
TriggerClockSingle3
TimeSensor startTime SFTime |
then
|
TriggerClockSingle3
TimeSensor fraction_changed SFFloat |
TransmissionDurationTriggerSingle3
ScalarInterpolator set_fraction SFFloat |
then
|
TransmissionDurationTriggerSingle3
ScalarInterpolator value_changed SFFloat |
AcousticTransmissionCylinder
ProtoInstance set_transmissionDuration SFFloat |
|||
|
then
|
TriggerClockSingle3
TimeSensor isActive SFBool |
BeamCounter
IntegerSequencer next SFBool |
then
|
BeamCounter
IntegerSequencer value_changed SFInt32 |
AcousticTransmissionCylinder
ProtoInstance set_beamCount SFInt32 |
|||||
|
TransmissionTextTouchSingle3
TouchSensor isActive SFBool |
AcousticTransmissionCylinder
ProtoInstance startTransmission SFBool |
|||||||||
|
AcousticTransmissionCylinder
ProtoInstance AcousticTransmissionCylinder |
No ROUTE connection found for output events from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->