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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.1//EN" "http://www.web3d.org/specifications/x3d-3.1.dtd">
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<head>
<meta name='titlecontent='LightsAndTurnSignals.x3d'/>
<meta name='descriptioncontent='Turn signal lights, break lights, and head lights with beams for black midsize truck Turn signals blink and break lights stay on for a short period of time after being touched'/>
<meta name='creatorcontent='Donald Coomes'/>
<meta name='createdcontent='9 September 2006'/>
<meta name='modifiedcontent='20 October 2019'/>
<meta name='subjectcontent='ground vehicle'/>
<meta name='generatorcontent='X3D-Edit, Winds3d, and Flux Studio'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/GroundVehicles/Truck/LightsAndTurnSignals.x3d '/>
<meta name='licensecontent=' ../../license.html'/>
</head>
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<Appearance>
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<Transform DEF='RearLftTurnSignalbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- ROUTE information for LftYellow2 node:  [from ColorINT.value_changed to set_diffuseColor ] [from ColorINT2.value_changed to set_emissiveColor ] -->
<Material DEF='LftYellow2diffuseColor='.8 .8 0emissiveColor='.1 .1 0transparency='.1'/>
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<!-- ROUTE information for TurnClock node:  [from TurnSensor.isOver to set_enabled ] [from fraction_changed to ColorINT.set_fraction ] [from fraction_changed to ColorINT2.set_fraction ] -->
<TimeSensor DEF='TurnClockcycleInterval='1.5enabled='falseloop='true'/>
<!-- ROUTE information for TurnSensor node:  [from isOver to TurnClock.set_enabled ] -->
<TouchSensor DEF='TurnSensordescription='Touch to signal left turn'/>
<!-- ROUTE information for ColorINT node:  [from TurnClock.fraction_changed to set_fraction ] [from value_changed to LftYellow2.set_diffuseColor ] -->
<ColorInterpolator DEF='ColorINTkey='0 .35 .65 1keyValue='.8 .8 0 1 1 0 1 1 0 .8 .8 0'/>
<!-- ROUTE information for ColorINT2 node:  [from TurnClock.fraction_changed to set_fraction ] [from value_changed to LftYellow2.set_emissiveColor ] -->
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<Shape DEF='BreakLightsbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- ROUTE information for Red node:  [from BreakColor1.value_changed to set_diffuseColor ] [from BreakColor2.value_changed to set_emissiveColor ] -->
<Material DEF='ReddiffuseColor='.7 0 0'/>
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<!-- ROUTE information for BreakClock node:  [from BreakSensor.touchTime to startTime ] [from fraction_changed to BreakColor1.set_fraction ] [from fraction_changed to BreakColor2.set_fraction ] -->
<TimeSensor DEF='BreakClockcycleInterval='10'/>
<!-- ROUTE information for BreakSensor node:  [from touchTime to BreakClock.startTime ] -->
<TouchSensor DEF='BreakSensordescription='Touch to turn on break lights for a few seconds'/>
<!-- ROUTE information for BreakColor1 node:  [from BreakClock.fraction_changed to set_fraction ] [from value_changed to Red.set_diffuseColor ] -->
<ColorInterpolator DEF='BreakColor1key='0 .1 .9 1keyValue='.7 0 0 1 0 0 1 0 0 .7 0 0'/>
<!-- ROUTE information for BreakColor2 node:  [from BreakClock.fraction_changed to set_fraction ] [from value_changed to Red.set_emissiveColor ] -->
<ColorInterpolator DEF='BreakColor2key='0 .1 .9 1keyValue='.1 0 0 1 0 0 1 0 0 .1 0 0'/>
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<Transform DEF='LightBeamsbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Group DEF='Import_LightBeams_wrlbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Transform bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<Material DEF='WhiteLightambientIntensity='1diffuseColor='1 1 1transparency='.6'/>
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<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
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</Transform>
<Transform DEF='FrntRtTurnSignaltranslation='-.017 0 0bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<!-- ROUTE information for Yellow2 node:  [from ColorINT3.value_changed to set_diffuseColor ] [from ColorINT4.value_changed to set_emissiveColor ] -->
<Material DEF='Yellow2diffuseColor='.8 .8 0emissiveColor='.1 .1 0transparency='.1'/>
</Appearance>
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<!-- ROUTE information for TurnClock2 node:  [from TurnSensor2.isOver to set_enabled ] [from fraction_changed to ColorINT3.set_fraction ] [from fraction_changed to ColorINT4.set_fraction ] -->
<TimeSensor DEF='TurnClock2cycleInterval='1.5enabled='falseloop='true'/>
<!-- ROUTE information for TurnSensor2 node:  [from isOver to TurnClock2.set_enabled ] -->
<TouchSensor DEF='TurnSensor2description='Touch to signal right turn'/>
<!-- ROUTE information for ColorINT3 node:  [from TurnClock2.fraction_changed to set_fraction ] [from value_changed to Yellow2.set_diffuseColor ] -->
<ColorInterpolator DEF='ColorINT3key='0 .35 .65 1keyValue='.8 .8 0 1 1 0 1 1 0 .8 .8 0'/>
<!-- ROUTE information for ColorINT4 node:  [from TurnClock2.fraction_changed to set_fraction ] [from value_changed to Yellow2.set_emissiveColor ] -->
<ColorInterpolator DEF='ColorINT4key='0 .35 .65 1keyValue='.1 .1 0 1 1 0 1 1 0 .1 .1 0'/>
<Transform DEF='RearRtTurnSignalbboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Shape bboxCenter='0 0 0bboxSize='-1 -1 -1'>
<Appearance>
<Material USE='Yellow2'/>
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</Transform>
<ROUTE fromNode='TurnClockfromField='fraction_changedtoNode='ColorINTtoField='set_fraction'/>
<ROUTE fromNode='TurnClockfromField='fraction_changedtoNode='ColorINT2toField='set_fraction'/>
<ROUTE fromNode='ColorINTfromField='value_changedtoNode='LftYellow2toField='set_diffuseColor'/>
<ROUTE fromNode='ColorINT2fromField='value_changedtoNode='LftYellow2toField='set_emissiveColor'/>
<ROUTE fromNode='TurnSensorfromField='isOvertoNode='TurnClocktoField='set_enabled'/>
<ROUTE fromNode='TurnClock2fromField='fraction_changedtoNode='ColorINT3toField='set_fraction'/>
<ROUTE fromNode='TurnClock2fromField='fraction_changedtoNode='ColorINT4toField='set_fraction'/>
<ROUTE fromNode='ColorINT3fromField='value_changedtoNode='Yellow2toField='set_diffuseColor'/>
<ROUTE fromNode='ColorINT4fromField='value_changedtoNode='Yellow2toField='set_emissiveColor'/>
<ROUTE fromNode='TurnSensor2fromField='isOvertoNode='TurnClock2toField='set_enabled'/>
<ROUTE fromNode='BreakClockfromField='fraction_changedtoNode='BreakColor1toField='set_fraction'/>
<ROUTE fromNode='BreakClockfromField='fraction_changedtoNode='BreakColor2toField='set_fraction'/>
<ROUTE fromNode='BreakColor1fromField='value_changedtoNode='RedtoField='set_diffuseColor'/>
<ROUTE fromNode='BreakColor2fromField='value_changedtoNode='RedtoField='set_emissiveColor'/>
<ROUTE fromNode='BreakSensorfromField='touchTimetoNode='BreakClocktoField='startTime'/>
</Scene>
</X3D>
<!--

Index for DEF nodes : BreakClock, BreakColor1, BreakColor2, BreakLights, BreakSensor, ColorINT, ColorINT2, ColorINT3, ColorINT4, FrntLftTurnSignal, FrntRtTurnSignal, HeadLights, Import_LightBeams_wrl, LftYellow2, LightBeams, Lights, RearLftTurnSignal, RearRtTurnSignal, Red, TurnClock, TurnClock2, TurnSensor, TurnSensor2, WhiteLight, Yellow2
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->