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3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='ThrusterTechnadyne.x3d'/> |
6 | <meta name='creator' content='Don Brutzman and Jeff Weekley'/> |
7 | <meta name='description' content='A thruster is a shrouded propeller used for propulsion or posture control.'/> |
8 | <meta name='created' content='15 March 2001'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='identifier' content='https://savage.nps.edu/Savage/Robots/UnmannedUnderwaterVehicles/ThrusterTechnadyne.x3d'/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
12 | <meta name='license' content='../../license.html'/> |
13 | </head> |
14 | <Scene> |
15 | <WorldInfo title='ThrusterTechnadyne.x3d'/> |
16 | <Group> |
17 | <!-- Outer blue casing --> |
18 | <Shape> |
19 | <Extrusion beginCap='false' creaseAngle='2' crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.00 -0.92 0.38 -0.71 0.71 -0.38 0.92 0.00 1.00 0.38 0.92 0.71 0.71 0.92 0.38 1.00 0.00' endCap='false' scale='0.09 0.09 0.08 0.08 0.07 0.07 0.08 0.08 0.09 0.09' spine='-0.08 0 0 0.08 0 0 0.08 0 0 -0.08 0 0 -0.08 0 0'/> |
20 | <Appearance> |
21 | <Material diffuseColor='0 0.7 1'/> |
22 | </Appearance> |
23 | </Shape> |
24 | <!-- Screw and shaft --> |
25 | <Group> |
26 | <Transform rotation='0 0 1 1.57079' translation='.0281 0 0'> |
27 | <Shape DEF='SCREW_SHAFT'> |
28 |
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SCREW_APPEARANCE is a DEF node that has 2 USE nodes: USE_1, USE_2 -->
<Appearance DEF='SCREW_APPEARANCE'> |
29 | <Material diffuseColor='.226 .197 0'/> |
30 | </Appearance> |
31 | <Cylinder height='.0762' radius='.008' top='false'/> |
32 | </Shape> |
33 | <Transform DEF='Motor' translation='0 -0.1 0'> |
34 | <Shape> |
35 | <Cylinder height='0.175' radius='0.05'/> |
36 | <Appearance> |
37 | <Material diffuseColor='0.25 0.3 0.33'/> |
38 | </Appearance> |
39 | </Shape> |
40 | </Transform> |
41 | </Transform> |
42 | <Transform rotation='0 0 1 1.57079' translation='-.015 0 0'> |
43 | <Shape DEF='SHAFT_END_CAP'> |
44 | <Appearance USE='SCREW_APPEARANCE'/> |
45 | <Cone bottom='false' bottomRadius='.008' height='.01'/> |
46 | </Shape> |
47 | </Transform> |
48 |
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STARBOARD_BLADE is a DEF node that has 3 USE nodes: USE_1, USE_2, USE_3 -->
<Transform DEF='STARBOARD_BLADE'> |
49 | <Transform rotation='0 1 0 -.39'> |
50 | <Shape> |
51 | <Appearance USE='SCREW_APPEARANCE'/> |
52 | <IndexedFaceSet coordIndex='0 1 2 3 4 5 6 7 -1 0 7 6 5 4 3 2 1 -1'> |
53 | <Coordinate DEF='BLADE_COORDINATES' point='0 0 -.00508 0 .02540 -.02032 0 .04572 -.01524 0 .05080 -.00508 0 .05080 .00508 0 .04572 .01524 0 .02540 .02032 0 0 .00508'/> |
54 | </IndexedFaceSet> |
55 | </Shape> |
56 | </Transform> |
57 | </Transform> |
58 | <Transform rotation='1 0 0 1.57079'> |
59 | <Transform USE='STARBOARD_BLADE'/> |
60 | </Transform> |
61 | <Transform rotation='1 0 0 3.14159267'> |
62 | <Transform USE='STARBOARD_BLADE'/> |
63 | </Transform> |
64 | <Transform rotation='1 0 0 -1.57079'> |
65 | <Transform USE='STARBOARD_BLADE'/> |
66 | </Transform> |
67 | </Group> |
68 | </Group> |
69 | </Scene> |
70 | </X3D> |
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