<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
http://www.web3d.org/specifications/x3d-3.0.xsd
'>
<head>
</head>
<!--
-->
<Scene>
<Viewpoint position='10 0 80'/>
<Transform>
<Group>
<Transform>
<!-- Front Left Of Carrier -->
<Transform rotation='0 0 1 -1.57' translation='-0.1 0 20'>
<Shape>
<Appearance>
<Material DEF='GRAY' diffuseColor='0.7 0.7 0.7' shininess='0.3'/>
</Appearance>
<Extrusion beginCap='false' crossSection='0 0 5 -5 15 -5' endCap='false' scale='1 1 1 0.9 1 0.8 1 0.7 1 0.6 1 0.5 1 0.4 1 0.3 1 0.2 1 0.1 1 0.01 1 0.01 1 0.01 1 0.01 1 0.01' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- Front Right Of Ship -->
<Transform rotation='0 0 1 -1.57' translation='-0.1 0 -20'>
<Shape>
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='0 0 5 5 15 5' endCap='false' scale='1 1 1 0.9 1 0.8 1 0.7 1 0.6 1 0.5 1 0.4 1 0.3 1 0.2 1 0.1 1 0.01 1 0.01 1 0.01 1 0.01 1 0.01' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- This is the rear left of ship -->
<Transform rotation='0 0 1 -1.57' translation='69.9 0 20'>
<Shape>
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='0 0 3 0 6 -8 10 -10 10 -20' endCap='false' scale='1.5 0.01 1.45 0.01 1.4 0.01 1.35 0.01 1.3 0.01 1.25 0.1 1.2 0.2 1.15 0.3 1.1 0.4 1.05 0.5 1 0.6 1 0.7 1 0.8 1 0.9 1 1' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- This is the rear right of ship. -->
<Transform rotation='0 0 1 -1.57' translation='69.9 0 -20'>
<Shape>
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='0 0 3 0 6 8 10 10 10 20' endCap='false' scale='1.5 0.01 1.45 0.01 1.4 0.01 1.35 0.01 1.3 0.01 1.25 0.1 1.2 0.2 1.15 0.3 1.1 0.4 1.05 0.5 1 0.6 1 0.7 1 0.8 1 0.9 1 1' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- This is the base of the carrier. It is the front portion of the base. -->
<Transform rotation='0 0 1 -1.57'>
<Shape>
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='15 15 20 0 15 -15' endCap='false' scale='1 1 1 1.033 1 1.066 1 1.099 1 1.132 1 1.165 1 1.198 1 1.231 1 1.264 1 1.297 1 1.33 1 1.33 1 1.33 1 1.33 1 1.33' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- This is the rear base of carrier. It sweeps upwards towards the deck. -->
<Transform rotation='0 0 1 -1.57' translation='69.9 0 0'>
<Shape>
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='15 20 20 0 15 -20' endCap='false' scale='1 1 0.9667 1 0.9334 1 0.9001 1 0.8668 1 0.8335 0.9 0.8002 0.8 0.7669 0.7 0.7336 0.6 0.7003 0.5 0.667 0.4 0.667 0.3 0.667 0.2 0.667 0.1 0.667 0.01' solid='false' spine='0 0 0 0 5 0 0 10 0 0 15 0 0 20 0 0 25 0 0 30 0 0 35 0 0 40 0 0 45 0 0 50 0 0 55 0 0 60 0 0 65 0 0 70 0'/>
</Shape>
</Transform>
</Transform>
<Transform>
<!-- This is the rear end of the ship. Required to provide a face to the end of ship -->
<Transform rotation='0 0 1 -1.57' translation='139.8 0 0'>
</Transform>
</Transform>
<Transform rotation='0 0 1 1.57'>
<Transform rotation='0 1 0 3.14' translation='0.1 0 0'>
<!-- This is the front part of the hull. A simple cross section and extruded by rotating the orientation along the spine -->
<Shape>
<!-- Left Front Hull -->
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='0 20 5 15 15 15 20 0' endCap='false' orientation='1 0 0 0 1 0 0 -0.785 1 0 0 -1.571' scale='1 1 1 0.8 1 1.5' solid='false' spine='0 0 0 0 2.5 0 0 5 0'/>
</Shape>
<Shape>
<!-- RIght Front Hull -->
<Appearance>
</Appearance>
<Extrusion beginCap='false' crossSection='0 -20 5 -15 15 -15 20 -0' endCap='false' orientation='1 0 0 0 1 0 0 0.785 1 0 0 1.571' scale='1 1 1 0.8 1 1.5' solid='false' spine='0 0 0 0 2.5 0 0 5 0'/>
</Shape>
</Transform>
</Transform>
</Group>
</Transform>
</Scene>
</X3D>
<!--
-->
<!--
Color key:
<X3dNode
DEF='idName' field='value'/>
matches
<XmlElement
DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->
<!--
Additional help information about X3D scenes:
X3D Resources,
X3D Scene Authoring Hints
and
X3D Tooltips
-->