<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Helix.x3d'/>
<meta name='creatorcontent='Michael Perry. Modified by Kevin Anderson'/>
<meta name='createdcontent='25 September 2000'/>
<meta name='modifiedcontent='1 September 2015'/>
<meta name='descriptioncontent='Soviet ASW Helicopter KA-27, NATO Name "Helix"'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/ShipsMilitary/Destroyer-Sovremenny-Russia/Helix.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Group/>
<!-- Tail Boom -->
<Transform>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Extrusion creaseAngle='2.0crossSection='0 -1 -.38 -.92 -.71 -.71 -.92 -.38 -1 0 -.92 .38 -.71 .71 -.38 .92 0 1 .38 .92 .71 .71 .92 .38 1 0 .92 -.38 .71 -.71 .38 -.92 0 -1scale='.6 .6 .5 .5 .4 .4 .3 .3 .2 .2solid='falsespine='-2.3 .3 0 -3 .3 0 -4 .3 0 -5 .3 0 -6 .3 0'/>
</Shape>
</Transform>
<!-- Horizontal Tail Plane -->
<Transform rotation='1 0 0 1.571scale='1.0 1.95 .2translation='-5.65 .4 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='1.0radius='.4'/>
</Shape>
</Transform>
<Transform scale='.6 1.2 .1translation='-5.5 .3 1.1'>
<Shape DEF='Rudder'>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='.85'/>
</Shape>
</Transform>
<Transform scale='.6 1.2 .1translation='-5.5 .3 -1.1'>
<Shape USE='Rudder'/>
</Transform>
<!-- Aft Fuselage -->
<Transform>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Extrusion creaseAngle='2.0crossSection='0 -1 -.38 -.92 -.71 -.71 -.92 -.38 -1 0 -.92 .38 -.71 .71 -.38 .92 0 1 .38 .92 .71 .71 .92 .38 1 0 .92 -.38 .71 -.71 .38 -.92 0 -1scale='.1 .2 .4 .5 .62 .7 .75 .82 .85 .9 .93 .95 .97 .96 .98 .98 .99 .99 1 1 1 1solid='falsespine='-3.0 0 0 -2.9 0 0 -2.8 0 0 -2.7 0 0 -2.6 0 0 -2.5 0 0 -2.4 0 0 -2.3 0 0 -2.2 0 0 -2.1 0 0 -2 0 0'/>
</Shape>
</Transform>
<!-- Fuselage -->
<Transform>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Extrusion creaseAngle='2.0crossSection='0 -1 -.38 -.92 -.71 -.71 -.92 -.38 -1 0 -.92 .38 -.71 .71 -.38 .92 0 1 .38 .92 .71 .71 .92 .38 1 0 .92 -.38 .71 -.71 .38 -.92 0 -1spine='3 0 0 -2 0 0'/>
</Shape>
</Transform>
<!-- Cabin Door -->
<Transform DEF='Cabin-Doortranslation='-1 .2 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Box size='1.8 1.1 2'/>
</Shape>
</Transform>
<Transform translation='2 .4 0'>
<Shape DEF='Window'>
<Appearance>
<Material emissiveColor='0 0 1transparency='.25'/>
</Appearance>
<Box size='.4 .28 1.89'/>
</Shape>
</Transform>
<Transform translation='.5 .4 0'>
<Shape USE='Window'/>
</Transform>
<Transform scale='1 1 1.1translation='-.7 .4 0'>
<Shape USE='Window'/>
</Transform>
<!-- Landing Gear -->
<Transform center='0 1 0rotation='1 0 0 -.959translation='.7 -.5 0'>
<Shape DEF='Gear'>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='2.5radius='.05'/>
</Shape>
</Transform>
<Transform center='0 1 0rotation='1 0 0 .959translation='.7 -.5 0'>
<Shape USE='Gear'/>
</Transform>
<Transform rotation='1 0 0 1.571translation='.7 -.85 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='3.5radius='.05'/>
</Shape>
</Transform>
<Transform translation='.7 -.87 1.8'>
<Shape DEF='strut'>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='.4radius='.05'/>
</Shape>
</Transform>
<Transform translation='.7 -.87 -1.8'>
<Shape USE='strut'/>
</Transform>
<Transform translation='2.6 -1.1 0'>
<Shape USE='strut'/>
</Transform>
<Transform scale='1 1 .35translation='2.5 -1.3 0'>
<Shape DEF='wheel'>
<Appearance DEF='Black'>
<Material diffuseColor='0 0 0'/>
</Appearance>
<Sphere radius='.26'/>
</Shape>
</Transform>
<Transform scale='1 1 .35translation='.7 -1.1 1.85'>
<Shape USE='wheel'/>
</Transform>
<Transform scale='1 1 .35translation='.7 -1.1 -1.85'>
<Shape USE='wheel'/>
</Transform>
<!-- Flotation Gear -->
<Transform translation='1.5 -.2 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Box size='1 .5 2'/>
</Shape>
</Transform>
<!-- Mast -->
<Transform translation='0 1.5 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder radius='.08'/>
</Shape>
<Transform translation='0 1.5 0'>
<Group DEF='Rotor-Blades'>
<Transform rotation='0 1 0 -1.0472'>
<Transform center='0 -3.25 0rotation='1 0 0 -1.571scale='3.5 1 .35translation='0 2.65 0'>
<Shape DEF='Blade'>
<Appearance>
<Material ambientIntensity='.2diffuseColor='.3 .3 .5shininess='.1specularColor='.6 .6 .7'/>
</Appearance>
<Cylinder height='6.5radius='.1'/>
</Shape>
</Transform>
</Transform>
<Transform rotation='0 1 0 1.0472'>
<Transform center='0 -3.25 0rotation='1 0 0 -1.571scale='3.5 1 .5translation='0 2.65 0'>
<Shape USE='Blade'/>
</Transform>
</Transform>
<Transform center='0 -3.25 0rotation='1 0 0 1.571scale='3.5 1 .5translation='0 2.65 0'>
<Shape USE='Blade'/>
</Transform>
</Group>
</Transform>
<Transform rotation='0 1 0 1.0472translation='0 .75 0'>
<Group USE='Rotor-Blades'/>
</Transform>
</Transform>
<!-- Engine Cowling -->
<Transform scale='2.5 .7 .7translation='0 .991 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='.75'/>
</Shape>
</Transform>
<!-- The engines -->
<Transform rotation='0 0 1 -1.571translation='1.3 1.0 .3'>
<Shape DEF='Engine'>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Cylinder height='2.5radius='.2top='false'/>
</Shape>
</Transform>
<Transform rotation='0 0 1 -1.571translation='1.3 1.0 -.3'>
<Shape USE='Engine'/>
</Transform>
<!-- Engine Intake -->
<Transform rotation='0 0 1 -1.571translation='2.6 1.0 .3'>
<Shape DEF='Intake'>
<Appearance>
<Material diffuseColor='0 0 0'/>
</Appearance>
<Cone bottomRadius='.2height='.3'/>
</Shape>
</Transform>
<Transform rotation='0 0 1 -1.571translation='2.6 1.0 -.3'>
<Shape USE='Intake'/>
</Transform>
<Transform rotation='1 0 0 1.578translation='.5 1 0'>
<Shape>
<Appearance>
<Material diffuseColor='0 0 0'/>
</Appearance>
<Cylinder height='1.5radius='.21'/>
</Shape>
</Transform>
<!-- Nose section -->
<Transform translation='3 0 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Extrusion creaseAngle='2.0crossSection='0 -1 -.38 -.92 -.71 -.71 -.92 -.38 -1 0 -.92 .38 -.71 .71 -.38 .92 0 1scale='.2 .2 .43 .5 .6 .7 .72 .82 .79 .9 .84 .95 .92 .96 .96 .98 .99 .99 1 1 1 1spine='1 0 0 .9 0 0 .8 0 0 .7 0 0 .6 0 0 .5 0 0 .4 0 0 .3 0 0 .2 0 0 .1 0 0 0 0 0'/>
</Shape>
</Transform>
<!-- Radome -->
<Transform translation='3.5 -.6 0'>
<Shape>
<Appearance>
<Material diffuseColor='.4 .4 .4'/>
</Appearance>
<Sphere radius='.48'/>
</Shape>
</Transform>
<!-- Cockpit -->
<Transform translation='3 0 0'>
<Shape>
<Appearance>
<Material emissiveColor='0 0 1transparency='.25'/>
</Appearance>
<Extrusion creaseAngle='2.0crossSection='0 -1 .38 -.92 .71 -.71 .92 -.38 1 0 .92 .38 .71 .71 .38 .92 0 1scale='.1 .2 .22 .5 .36 .7 .5 .82 .62 .9 .74 .95 .84 .96 .94 .98 .98 .99 1.0 1.0 1.0 1.0solid='falsespine='1 0 0 .9 0 0 .8 0 0 .7 0 0 .6 0 0 .5 0 0 .4 0 0 .3 0 0 .2 0 0 .1 0 0 0 0 0'/>
</Shape>
</Transform>
<!-- Side Number -->
<Transform rotation='0 1 0 .1745translation='1 .8 .7'>
<Shape DEF='Number'>
<Appearance>
<Material diffuseColor='.4 0 0'/>
</Appearance>
<Text string='"44"'>
<FontStyle size='.7style='BOLD'/>
</Text>
</Shape>
</Transform>
<Transform rotation='0 1 0 -3.316translation='1.5 .8 -.7'>
<Shape USE='Number'/>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : Black, Blade, Cabin-Door, Engine, Gear, Intake, Number, Rotor-Blades, Rudder, strut, wheel, Window
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->