<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='Hull.x3d'/>
<meta name='descriptioncontent='Hull of a YAVUZ class frigate active in TURKISH NAVY.'/>
<meta name='creatorcontent='Ozan APAYDIN'/>
<meta name='createdcontent='4 August 2001'/>
<meta name='modifiedcontent='26 February 2016'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/ShipsMilitary/Frigate-Yavuz-Turkey/Hull.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Background skyColor='0.4 0 1.0'/>
<Viewpoint description='SideViewposition='0 0 92'/>
<Viewpoint description='frontViewjump='falseorientation='0 1 0 -1.57position='-90.0 0.0 0.0'/>
<Viewpoint description='TopVieworientation='1.0 0.0 0.0 -1.57position='0 80 0'/>
<Viewpoint description='BackViewjump='falseorientation='0 1 0 1.57position='90.0 0.0 0.0'/>
<Transform rotation='0 0.0 1.0 1.57translation='50.0 -5.0 0.0'>
<Group DEF='Hull'>
<Shape DEF='BHull'>
<Extrusion crossSection='2.0 4.5 2.0 -4.5 0.0 0.0 2.0 4.5spine='0.0 -12.0 0.0 0.0 90.0 0.0'/>
<Appearance DEF='BlackHull'>
<Material diffuseColor='.0 .2 .2'/>
</Appearance>
</Shape>
<Transform translation='2.0 0.0 0.0'>
<Shape DEF='SecHull'>
<Extrusion crossSection='4.0 9.0 4.0 -9.0 0.0 -4.5 0.0 4.5 4.0 9.0spine='0.0 -12.0 0.0 0.0 90.0 0.0'/>
<Appearance DEF='HullBlue'>
<Material diffuseColor='.62 .639 .812'/>
</Appearance>
</Shape>
</Transform>
<Transform translation='6.0 0.0 0.0'>
<Shape DEF='AboveHull'>
<Extrusion crossSection='0.0 9.0 4 11.0 4 -11.0 0.0 -9.0 0.0 9.0spine='0.0 0.0 0.0 0.0 90.0 0.0'/>
<Appearance USE='HullBlue'/>
</Shape>
</Transform>
<Transform translation='8.5 -12.0 0.0'>
<Shape DEF='SternTop'>
<Extrusion crossSection='0.0 10.25 1.5 11.00 1.5 -11.00 0.0 -10.25 0.0 10.25spine='0.0 0.0 0.0 0.0 12.0 0.0'/>
<Appearance USE='HullBlue'/>
</Shape>
</Transform>
<Transform translation='0.0 90.0 0.0'>
<Shape DEF='bow1'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet coordIndex='0 1 2 3 4 0'>
<Coordinate point='2.0 0.0 4.5 6.0 0.0 9.0 10.0 0.0 11.0 11.0 20.0 0.0 2.0 10.0 0.0'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='bow2'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet coordIndex='0 1 2 3 4 0'>
<Coordinate point='2.0 0.0 -4.5 2.0 10.0 0.0 11.0 20.0 0.0 10.0 0.0 -11.0 6.0 0.0 -9.0'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='bowdown1'>
<Extrusion crossSection='2.0 4.5 2.0 -4.5 0.0 0.0 2.0 4.5scale='1.0 1.0 0.1 0.001spine='0.0 0.0 0.0 0.0 8.3 0.0'/>
<Appearance USE='BlackHull'/>
</Shape>
<Shape DEF='bowdown2'>
<Appearance USE='BlackHull'/>
<IndexedFaceSet coordIndex='0 1 2 3 0'>
<Coordinate point='2.0 0.0 4.5 2.0 10.0 0.0 2.0 0.0 -4.5 0.0 8.3 0.0'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='GuverBov'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet coordIndex='0 1 2 0'>
<Coordinate point='11.0 20.0 0.0 10.0 0.0 11.0 10.0 0.0 -11.0'/>
</IndexedFaceSet>
</Shape>
</Transform>
<Transform translation='8.0 -11.75 0.0'>
<Shape DEF='SternMidBox'>
<Box size='4.0 0.5 4.0'/>
<Appearance USE='HullBlue'/>
</Shape>
</Transform>
<Shape DEF='portStern1'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 4 5 0'>
<Coordinate point='6.0 -12.0 7.0 8.5 -12.0 8.0 8.5 -12.0 10.2 8.5 -10.0 10.2 6.0 -10.0 9.0 6.0 -12.0 9.0'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='starStern1'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 4 5 0'>
<Coordinate point='8.5 -12.0 -8.0 6.0 -12.0 -7.0 6.0 -12.0 -9.0 6.0 -10.0 -9.0 8.5 -10.0 -10.2 8.5 -12.0 -10.2'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='portStern2'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 0'>
<Coordinate point='8.5 -5.0 10.2 8.5 -3.0 10.2 6.0 -3.0 9.0 6.0 -5.0 9.0'/>
</IndexedFaceSet>
</Shape>
<Shape DEF='starStern2'>
<Appearance USE='HullBlue'/>
<IndexedFaceSet solid='falsecoordIndex='0 1 2 3 0'>
<Coordinate point='8.5 -5.0 -10.2 6.0 -5.0 -9.0 6.0 -3.0 -9.0 8.5 -3.0 -10.2'/>
</IndexedFaceSet>
</Shape>
</Group>
</Transform>
<Transform rotation='0.0 1.0 0.0 -0.6translation='-48.0 0.0 2.95'>
<Transform rotation='1.0 0.0 0.0 0.78'>
<Shape DEF='BOARDNOport'>
<Text DEF='F243string='"F243"'>
<FontStyle family='"SANS"size='4.0style='BOLD'/>
</Text>
<Appearance>
<Material diffuseColor='0.3 0.3 0.4'/>
</Appearance>
</Shape>
<Transform translation='-1.5 0.0 0.3'>
<Shape DEF='AnchorNestP'>
<Box size='2.0 0.8 0.1'/>
<Appearance>
<Material diffuseColor='0.1 0.1 0.1'/>
</Appearance>
</Shape>
</Transform>
</Transform>
<Transform rotation='0.0 1.0 0.0 -1.57'>
<Transform rotation='0.0 1.0 0.0 -0.45translation='-12.0 0.0 0.5'>
<Transform rotation='1.0 0.0 0.0 0.7'>
<Shape DEF='BOARDNOstar'>
<Text USE='F243'/>
<Appearance>
<Material diffuseColor='0.3 0.3 0.4'/>
</Appearance>
</Shape>
<Transform translation='9.3 -0.3 0.0'>
<Shape DEF='AnchorNestS'>
<Box size='2.0 0.8 0.1'/>
<Appearance>
<Material diffuseColor='0.1 0.1 0.1'/>
</Appearance>
</Shape>
</Transform>
</Transform>
</Transform>
</Transform>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : AboveHull, AnchorNestP, AnchorNestS, BHull, BlackHull, BOARDNOport, BOARDNOstar, bow1, bow2, bowdown1, bowdown2, F243, GuverBov, Hull, HullBlue, portStern1, portStern2, SecHull, starStern1, starStern2, SternMidBox, SternTop

Index for Viewpoint images : Viewpoint_1, Viewpoint_2, Viewpoint_3, Viewpoint_4
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->