X3D Model Documentation: HoistGreekFlag.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2 
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
  3  <X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'>
  4       <head>
  5            <meta name='titlecontent='HoistGreekFlag.x3d'/>
  6            <meta name='descriptioncontent='Hoist the greek flag'/>
  7            <meta name='creatorcontent='Copyright [2001] By George Stavritis'/>
  8            <meta name='createdcontent='28 February 2001'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='identifiercontent='https://savage.nps.edu/Savage/ShipsMilitary/FrigateGreece/HoistGreekFlag.x3d'/>
 11            <meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
 12            <meta name='licensecontent='../../license.html'/>
 13       </head>
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Event Graph ROUTE Table shows event connections.
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<!-- to top Index for DEF nodes: BOUNCINGBOXTRANSFORM, CLOCK, CUBEPATH

Index for Viewpoint node: Viewpoint_1
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 14       <Scene>
 15            <WorldInfo title='HoistGreekFlag.x3d'/>
 16            <Viewpoint position='0 2 15'/>
 17 
          <!-- ROUTE information for BOUNCINGBOXTRANSFORM node:  [from CUBEPATH.value_changed to set_translation ] -->
          <Transform DEF='BOUNCINGBOXTRANSFORM'>
 18                 <Inline   url=' "greekflag.x3d" "https://savage.nps.edu/Savage/ShipsMilitary/FrigateGreece/greekflag.x3d" "greekflag.wrl" "https://savage.nps.edu/Savage/ShipsMilitary/FrigateGreece/greekflag.wrl" '/>
 19 
               <!-- ROUTE information for CLOCK node:  [from fraction_changed to CUBEPATH.set_fraction ] -->
               <TimeSensor DEF='CLOCKcycleInterval='5loop='true'/>
 20 
               <!-- ROUTE information for CUBEPATH node:  [from CLOCK.fraction_changed to set_fraction ] [from value_changed to BOUNCINGBOXTRANSFORM.set_translation ] -->
               <PositionInterpolator DEF='CUBEPATHkey='0.00 0.25 0.50 0.75 0.85 1.00keyValue='0 3.9 0 0 3.8 0 0 4 0 0 3.8 0 0 3.9 0 0 4.0 0'/>
 21            </Transform>
 22            < ROUTE  fromNode='CLOCK' fromField='fraction_changed' toNode='CUBEPATH' toField='set_fraction'/>
 23            < ROUTE  fromNode='CUBEPATH' fromField='value_changed' toNode='BOUNCINGBOXTRANSFORM' toField='set_translation'/>
 24       </Scene>
 25  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top Index for DEF nodes: BOUNCINGBOXTRANSFORM, CLOCK, CUBEPATH

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: head, Inline, meta, PositionInterpolator, ROUTE, Scene, TimeSensor, Transform, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

CLOCK
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(1)
CUBEPATH
PositionInterpolator
set_fraction
SFFloat
then
 
 
 
CUBEPATH
PositionInterpolator
value_changed
SFVec3f

ROUTE
event to
(2)
BOUNCINGBOXTRANSFORM
Transform
set_translation
SFVec3f

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://savage.nps.edu/Savage/ShipsMilitary/FrigateGreece/HoistGreekFlagIndex.html -->
<!-- Version control at
https://gitlab.nps.edu/Savage/Savage/ShipsMilitary/FrigateGreece/HoistGreekFlag.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode  DEF='idNamefield='value'/> matches XML terminology <XmlElement  DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
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