package Savage.ShipsMilitary.LCU1600LandingCraftUtilityUnitedStates; /* Copyright (c) 1995-2019 held by the author(s). All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the Web3D Consortium (http://www.web3D.org) nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ import java.util.*; import org.web3d.x3d.jsail.Core.*; import org.web3d.x3d.jsail.fields.*; import org.web3d.x3d.jsail.Geometry3D.*; import org.web3d.x3d.jsail.Grouping.*; import org.web3d.x3d.jsail.Lighting.*; import org.web3d.x3d.jsail.Navigation.*; import org.web3d.x3d.jsail.Rendering.*; import org.web3d.x3d.jsail.Shape.*; import org.web3d.x3d.jsail.Texturing.*; // Javadoc annotations follow, see below for source. /** *

Landing Craft, Utility (LCU).

Related links: LCU1600.java source, LCU1600 catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

meta tags   Document Metadata
title LCU1600.x3d
identifier https://savage.nps.edu/Savage/ShipsMilitary/LCU1600-LandingCraftUtility-UnitedStates/LCU1600.x3d
description Landing Craft, Utility (LCU)
translated 9 February 2007
modified 14 January 2014
reference ../LCM6-LandingCraftMechanized-UnitedStates/Lcm6FactSheet.pdf
reference http://en.wikipedia.org/wiki/Landing_Craft_Utility
FluxStudioSource lcu1600.fxw
generator FluxStudio
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

*/ public class LCU1600 { /** Default constructor to create this object. */ public LCU1600 () { initialize(); } /** Create and initialize the X3D model for this object. */ public final void initialize() { x3dModel = new X3DObject().setProfile(X3DObject.PROFILE_INTERCHANGE).setVersion(X3DObject.VERSION_3_0) .setHead(new headObject() .addMeta(new metaObject().setName(metaObject.NAME_TITLE ).setContent("LCU1600.x3d")) .addMeta(new metaObject().setName(metaObject.NAME_IDENTIFIER ).setContent("https://savage.nps.edu/Savage/ShipsMilitary/LCU1600-LandingCraftUtility-UnitedStates/LCU1600.x3d")) .addMeta(new metaObject().setName(metaObject.NAME_DESCRIPTION).setContent("Landing Craft, Utility (LCU)")) .addMeta(new metaObject().setName(metaObject.NAME_TRANSLATED ).setContent("9 February 2007")) .addMeta(new metaObject().setName(metaObject.NAME_MODIFIED ).setContent("14 January 2014")) .addMeta(new metaObject().setName(metaObject.NAME_REFERENCE ).setContent("../LCM6-LandingCraftMechanized-UnitedStates/Lcm6FactSheet.pdf")) .addMeta(new metaObject().setName(metaObject.NAME_REFERENCE ).setContent("http://en.wikipedia.org/wiki/Landing_Craft_Utility")) .addMeta(new metaObject().setName("FluxStudioSource").setContent("lcu1600.fxw")) .addMeta(new metaObject().setName(metaObject.NAME_GENERATOR ).setContent("FluxStudio")) .addMeta(new metaObject().setName(metaObject.NAME_GENERATOR ).setContent("X3D-Edit, https://savage.nps.edu/X3D-Edit")) .addMeta(new metaObject().setName(metaObject.NAME_LICENSE ).setContent("../../license.html"))) .setScene(new SceneObject() .addChild(new WorldInfoObject().setInfo(new String[] {"This Web3D World was created with Flux Studio, a Web3D authoring tool","www.mediamachines.com"}).setTitle("LCU1600")) .addChild(new ViewpointObject().setDescription("LCM-6 starboard side").setPosition(0.0f,0.0f,15.0f)) .addChild(new ViewpointObject().setDescription("LCM-6 from behind").setOrientation(0.0f,1.0f,0.0f,-1.57079f).setPosition(-20.0f,5.0f,0.0f)) .addChild(new ViewpointObject().setDescription("LCM-6 port side").setOrientation(0.0f,1.0f,0.0f,3.1416f).setPosition(0.0f,0.0f,-15.0f)) .addChild(new ViewpointObject().setDescription("LCM-6 from ahead").setOrientation(0.0f,1.0f,0.0f,1.57079f).setPosition(20.0f,5.0f,0.0f)) .addChild(new ViewpointObject().setDescription("LCM-6 from above").setOrientation(1.0f,0.0f,0.0f,-1.57079f).setPosition(0.0f,50.0f,0.0f)) .addChild(new TransformObject("dad_Import_untitled_wrl").setRotation(0.0f,-1.0f,0.0f,1.571f).setScale(0.35f,0.45f,0.45f) .addChild(new TransformObject("OB_Lamp").setRotation(-1.0f,0.0f,0.0f,1.571f).setTranslation(0.0f,23.8067f,0.0f) .addChild(new DirectionalLightObject("Lamp").setDirection(0.0f,-1.0f,0.0f).setIntensity(0.571f))) .addChild(new TransformObject("OB_supports") .addChild(new GroupObject("ME_Mesh_009") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject("finallcu_int").setUrl(new String[] {"textures/FinalLCU.JPG","https://savage.nps.edu/Savage/ShipsMilitary/LCU1600-LandingCraftUtility-UnitedStates/textures/FinalLCU.JPG"})) .setMaterial(new MaterialObject("MA_finallcu_int").setAmbientIntensity(0.196f).setDiffuseColor(1.0f,1.0f,1.0f).setShininess(0.498f))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_24_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_24_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_009").setPoint(getcoord_Mesh_009_8_24_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_25_point())))))) .addChild(new TransformObject("OB_o7") .addChild(new GroupObject("ME_Mesh_008") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_33_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_33_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_008").setPoint(getcoord_Mesh_008_8_33_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_34_point())))))) .addChild(new TransformObject("OB_runners") .addChild(new GroupObject("ME_Mesh_007") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_42_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_42_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_007").setPoint(getcoord_Mesh_007_8_42_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_43_point())))))) .addChild(new TransformObject("OB_life_rings") .addChild(new GroupObject("ME_Mesh_006") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_51_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_51_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_006").setPoint(getcoord_Mesh_006_8_51_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_52_point())))))) .addChild(new TransformObject("OB_Tanks") .addChild(new GroupObject("ME_Mesh_005") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_60_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_60_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_005").setPoint(getcoord_Mesh_005_8_60_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_61_point())))))) .addChild(new TransformObject("OB_blocks") .addChild(new GroupObject("ME_Mesh_004") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_69_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_69_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_004").setPoint(getcoord_Mesh_004_8_69_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_70_point())))))) .addChild(new TransformObject("OB_bridge") .addChild(new GroupObject("ME_Mesh_003") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_78_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_78_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_003").setPoint(getcoord_Mesh_003_8_78_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_79_point())))))) .addChild(new TransformObject("OB_Hull") .addChild(new GroupObject("ME_Mesh_002") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(getIndexedFaceSet_7_87_coordIndex()).setTexCoordIndex(getIndexedFaceSet_7_87_texCoordIndex()) .setCoord(new CoordinateObject("coord_Mesh_002").setPoint(getcoord_Mesh_002_8_87_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_88_point())))))) .addChild(new TransformObject("OB_bridge_1") .addChild(new GroupObject("ME_Mesh_001") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(new int[] {0,1,2,-1,0,2,3,-1,1,0,4,-1,1,4,5,-1,6,7,5,-1,6,5,4,-1,3,2,7,-1,3,7,6,-1,4,0,3,-1,4,3,6,-1,8,9,10,-1,8,10,11,-1,11,12,13,-1,11,13,8,-1,13,14,9,-1,13,9,8,-1}).setTexCoordIndex(new int[] {0,1,2,-1,0,2,3,-1,4,5,6,-1,4,6,7,-1,8,9,10,-1,8,10,11,-1,12,13,14,-1,12,14,15,-1,16,17,18,-1,16,18,19,-1,20,21,22,-1,20,22,23,-1,24,25,26,-1,24,26,27,-1,28,29,30,-1,28,30,31,-1}) .setCoord(new CoordinateObject("coord_Mesh_001").setPoint(new MFVec3fObject(new float[] {5.1175f,4.94915f,-4.89642f,5.1175f,.52965f,-4.89642f,3.0697f,.52965f,-4.89642f,3.0697f,4.94915f,-4.89642f,5.1175f,4.94915f,-1.01711f,5.1175f,.52965f,-1.01711f,3.06969f,4.94915f,-1.01711f,3.06969f,.52965f,-1.01711f,2.34826f,3.1157f,11.49359f,4.98209f,3.1157f,11.49359f,4.98209f,3.1157f,-1.01711f,2.34826f,3.1157f,-1.01711f,2.34826f,.53675f,-1.01711f,2.34826f,.53675f,11.49359f,4.98209f,.53675f,11.49359f}))) .setTexCoord(new TextureCoordinateObject().setPoint(new MFVec2fObject(new float[] {.391f,.73f,.391f,.752f,.364f,.752f,.364f,.73f,.584f,.174f,.643f,.174f,.643f,.201f,.584f,.201f,.644f,.32f,.585f,.32f,.585f,.293f,.644f,.293f,.115f,.424f,.115f,.483f,.087f,.483f,.087f,.424f,.774f,.039f,.774f,.063f,.749f,.063f,.749f,.039f,.651f,.626f,.651f,.591f,.818f,.591f,.818f,.626f,.952f,.207f,.952f,.241f,.785f,.241f,.785f,.207f,.72f,.325f,.685f,.325f,.685f,.291f,.72f,.291f}))))))) .addChild(new TransformObject("OB_Hull_1") .addChild(new GroupObject("ME_Mesh") .addChild(new ShapeObject() .setAppearance(new AppearanceObject() .setTexture(new ImageTextureObject().setUSE("finallcu_int")) .setMaterial(new MaterialObject().setUSE("MA_finallcu_int"))) .setGeometry(new IndexedFaceSetObject().setCreaseAngle(0.524f).setCoordIndex(new int[] {0,1,2,-1,0,2,3,-1,5,0,3,-1,5,3,4,-1,6,7,8,-1,6,8,9,-1,7,10,11,-1,12,9,13,-1,14,7,15,-1,14,15,16,-1,17,18,19,-1,17,19,20,-1,21,22,23,-1,21,23,24,-1,25,9,26,-1,25,26,27,-1,11,28,15,-1,11,15,29,-1,25,30,13,-1,25,13,31,-1,32,33,20,-1,32,20,19,-1,28,34,16,-1,28,35,36,-1,28,36,34,-1,24,37,38,-1,24,38,21,-1,39,40,41,-1,39,41,42,-1,43,30,27,-1,44,45,30,-1,44,30,43,-1,36,35,4,-1,36,4,46,-1,5,45,44,-1,5,44,47,-1,48,47,44,-1,48,44,49,-1,46,50,51,-1,46,51,36,-1,52,53,54,-1,52,54,55,-1,56,57,58,-1,56,58,59,-1,60,2,1,-1,60,1,61,-1,56,59,55,-1,56,55,54,-1,50,62,63,-1,50,63,51,-1,64,58,57,-1,64,57,33,-1,65,66,48,-1,65,48,49,-1,53,52,67,-1,53,67,37,-1,29,15,7,-1,9,25,31,-1,16,15,28,-1,30,25,27,-1,32,68,33,-1,69,32,19,-1,37,70,38,-1,21,38,71,-1,4,3,46,-1,47,0,5,-1,43,49,44,-1,36,51,34,-1,72,48,66,-1,62,50,73,-1,41,40,26,-1,74,70,67,-1,67,70,37,-1,64,68,75,-1,33,68,64,-1}).setTexCoordIndex(new int[] {0,1,2,-1,0,2,3,-1,4,5,6,-1,4,6,7,-1,8,9,10,-1,8,10,11,-1,12,13,14,-1,15,16,17,-1,18,19,20,-1,18,20,21,-1,22,23,24,-1,22,24,25,-1,26,27,28,-1,26,28,29,-1,30,31,32,-1,30,32,33,-1,34,35,36,-1,34,36,37,-1,38,39,40,-1,38,40,41,-1,42,43,44,-1,42,44,45,-1,46,47,48,-1,49,50,51,-1,49,51,52,-1,53,54,55,-1,53,55,56,-1,57,58,59,-1,57,59,60,-1,61,62,63,-1,64,65,66,-1,64,66,67,-1,68,69,70,-1,68,70,71,-1,72,73,74,-1,72,74,75,-1,76,77,78,-1,76,78,79,-1,80,81,82,-1,80,82,83,-1,84,85,86,-1,84,86,87,-1,88,89,90,-1,88,90,91,-1,92,93,94,-1,92,94,95,-1,96,97,98,-1,96,98,99,-1,100,101,102,-1,100,102,103,-1,104,105,106,-1,104,106,107,-1,108,109,110,-1,108,110,111,-1,112,113,114,-1,112,114,115,-1,116,117,118,-1,119,120,121,-1,122,123,124,-1,125,126,127,-1,128,129,130,-1,131,132,133,-1,134,135,136,-1,137,138,139,-1,140,141,142,-1,143,144,145,-1,146,147,148,-1,149,150,151,-1,152,153,154,-1,155,156,157,-1,158,159,160,-1,161,162,163,-1,164,165,166,-1,167,168,169,-1,170,171,172,-1}) .setCoord(new CoordinateObject("coord_Mesh").setPoint(getcoord_Mesh_8_105_point())) .setTexCoord(new TextureCoordinateObject().setPoint(getTextureCoordinate_8_106_point())))))) .addChild(new TransformObject("OB_Cube") .addChild(new GroupObject("ME_Cube"))))); } // end of initialize() method /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_24_coordIndex_1() { int[] value = {0,1,2,-1,0,2,3,-1,4,5,3,-1,4,3,2,-1,5,4,6,-1,5,6,7,-1,8,9,10,-1,8,10,11,-1,12,13,11,-1,12,11,10,-1,13,12,14,-1,13,14,15,-1,16,17,18,-1,16,18,19,-1,20,21,19,-1,20,19,18,-1,21,20,22,-1,21,22,23,-1,24,25,26,-1,24,26,27,-1,28,29,27,-1,28,27,26,-1,29,28,30,-1,29,30,31,-1,32,33,34,-1,32,34,35,-1,36,37,35,-1,36,35,34,-1,37,36,38,-1,37,38,39,-1,40,41,42,-1,40,42,43,-1,44,45,43,-1,44,43,42,-1,45,44,46,-1,45,46,47,-1,48,49,50,-1,48,50,51,-1,52,53,51,-1,52,51,50,-1,53,52,54,-1,53,54,55,-1,56,57,58,-1,56,58,59,-1,60,61,59,-1,60,59,58,-1,61,60,62,-1,61,62,63,-1,64,65,66,-1,64,66,67,-1,68,69,64,-1,68,64,67,-1,70,69,68,-1,70,68,71,-1,72,73,74,-1,72,74,75,-1,76,77,72,-1,76,72,75,-1,78,77,76,-1,78,76,79,-1,80,81,82,-1,80,82,83,-1,84,85,80,-1,84,80,83,-1,86,85,84,-1,86,84,87,-1,88,89,90,-1,88,90,91,-1,92,93,88,-1,92,88,91,-1,94,93,92,-1,94,92,95,-1,96,97,98,-1,96,98,99,-1,100,101,96,-1,100,96,99,-1,102,101,100,-1,102,100,103,-1,104,105,106,-1,104,106,107,-1,108,109,104,-1,108,104,107,-1,110,109,108,-1,110,108,111,-1,112,113,114,-1,112,114,115,-1,116,117,112,-1,116,112,115,-1,118,117,116,-1,118,116,119,-1,120,121,122,-1,120,122,123,-1,124,125,120,-1,124,120,123,-1,126,125,124,-1,126,124,127,-1}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_24_texCoordIndex_1() { int[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_009_8_24_point_1() { float[] value = {-5.40081f,2.56092f,-5.53475f,-5.36885f,.60617f,-5.53475f,-5.82749f,.60617f,-5.53475f,-5.50107f,2.56092f,-5.53475f,-5.82749f,.60617f,-5.45231f,-5.50107f,2.56092f,-5.45231f,-5.36885f,.60617f,-5.45231f,-5.40081f,2.56092f,-5.45231f,-5.5799f,2.56092f,-1.50553f,-5.47017f,.60617f,-1.50553f,-5.92881f,.60617f,-1.50553f,-5.68016f,2.56092f,-1.50553f,-5.92881f,.60617f,-1.42309f,-5.68016f,2.56092f,-1.42309f,-5.47017f,.60617f,-1.42309f,-5.5799f,2.56092f,-1.42309f,-5.57691f,2.56092f,.38841f,-5.54494f,.60617f,.38841f,-6.00359f,.60617f,.38841f,-5.67716f,2.56092f,.38841f,-6.00359f,.60617f,.47085f,-5.67716f,2.56092f,.47086f,-5.54494f,.60617f,.47086f,-5.57691f,2.56092f,.47086f,-5.57691f,2.56092f,3.68863f,-5.54494f,.60617f,3.68863f,-6.00359f,.60617f,3.68863f,-5.67716f,2.56092f,3.68863f,-6.00359f,.60617f,3.77107f,-5.67716f,2.56092f,3.77107f,-5.54494f,.60617f,3.77107f,-5.57691f,2.56092f,3.77107f,-5.45982f,2.56092f,5.64362f,-5.42786f,.60617f,5.64362f,-5.88651f,.60617f,5.64362f,-5.56008f,2.56092f,5.64362f,-5.88651f,.60617f,5.72606f,-5.56008f,2.56092f,5.72606f,-5.42786f,.60617f,5.72606f,-5.45982f,2.56092f,5.72606f,-5.3752f,2.56092f,8.64207f,-5.34324f,.60617f,8.64207f,-5.80189f,.60617f,8.64207f,-5.47546f,2.56092f,8.64207f,-5.80189f,.60617f,8.72451f,-5.47546f,2.56092f,8.72451f,-5.34324f,.60617f,8.72451f,-5.3752f,2.56092f,8.72451f,-5.29062f,2.56092f,10.93596f,-5.25865f,.60617f,10.93596f,-5.7173f,.60617f,10.93596f,-5.39087f,2.56092f,10.93596f,-5.7173f,.60617f,11.01841f,-5.39087f,2.56092f,11.01841f,-5.25865f,.60617f,11.01841f,-5.29062f,2.56092f,11.01841f,-5.16511f,2.56092f,14.53468f,-5.13315f,.60617f,14.53468f,-5.5918f,.60617f,14.53468f,-5.26537f,2.56092f,14.53468f,-5.5918f,.60617f,14.61712f,-5.26537f,2.56092f,14.61712f,-5.13315f,.60617f,14.61712f,-5.16511f,2.56092f,14.61712f,5.23256f,2.56092f,14.61712f,5.1323f,2.56092f,14.61712f,5.10034f,.60617f,14.61712f,5.55898f,.60617f,14.61712f,5.55898f,.60617f,14.53468f,5.23256f,2.56092f,14.53468f,5.1323f,2.56092f,14.53468f,5.10034f,.60617f,14.53468f,5.35806f,2.56092f,11.01841f,5.25781f,2.56092f,11.01841f,5.22584f,.60617f,11.01841f,5.68449f,.60617f,11.01841f,5.68449f,.60617f,10.93597f,5.35806f,2.56092f,10.93597f,5.25781f,2.56092f,10.93597f,5.22584f,.60617f,10.93597f,5.44265f,2.56092f,8.72452f,5.3424f,2.56092f,8.72452f,5.31043f,.60617f,8.72452f,5.76908f,.60617f,8.72452f,5.76908f,.60617f,8.64208f,5.44265f,2.56092f,8.64208f,5.3424f,2.56092f,8.64208f,5.31043f,.60617f,8.64208f,5.52727f,2.56092f,5.72606f,5.42701f,2.56092f,5.72606f,5.39505f,.60617f,5.72606f,5.8537f,.60617f,5.72606f,5.8537f,.60617f,5.64362f,5.52727f,2.56092f,5.64362f,5.42701f,2.56092f,5.64362f,5.39505f,.60617f,5.64362f,5.64436f,2.56092f,3.77107f,5.5441f,2.56092f,3.77107f,5.51214f,.60617f,3.77107f,5.97079f,.60617f,3.77107f}; return value; } private float[] getcoord_Mesh_009_8_24_point_2() { float[] value = {5.97079f,.60617f,3.68863f,5.64436f,2.56092f,3.68863f,5.5441f,2.56092f,3.68863f,5.51214f,.60617f,3.68863f,5.64436f,2.56092f,.47086f,5.5441f,2.56092f,.47086f,5.51214f,.60617f,.47086f,5.97079f,.60617f,.47086f,5.97079f,.60617f,.38842f,5.64436f,2.56092f,.38842f,5.5441f,2.56092f,.38842f,5.51214f,.60617f,.38842f,5.64736f,2.56092f,-1.42308f,5.5471f,2.56092f,-1.42308f,5.43737f,.60617f,-1.42308f,5.89601f,.60617f,-1.42308f,5.89601f,.60617f,-1.50553f,5.64736f,2.56092f,-1.50553f,5.5471f,2.56092f,-1.50553f,5.43737f,.60617f,-1.50553f,5.46827f,2.56092f,-5.45231f,5.36801f,2.56092f,-5.45231f,5.33605f,.60617f,-5.45231f,5.7947f,.60617f,-5.45231f,5.7947f,.60617f,-5.53475f,5.46827f,2.56092f,-5.53475f,5.36801f,2.56092f,-5.53475f,5.33605f,.60617f,-5.53475f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_25_point_1() { float[] value = {.28f,.792f,.254f,.792f,.254f,.786f,.28f,.79f,.334f,.911f,.36f,.911f,.36f,.912f,.334f,.912f,.888f,.39f,.862f,.395f,.862f,.389f,.888f,.389f,.743f,.729f,.717f,.73f,.717f,.724f,.743f,.727f,.304f,.793f,.33f,.793f,.33f,.794f,.304f,.794f,.347f,.648f,.321f,.651f,.321f,.645f,.347f,.647f,.595f,.12f,.595f,.146f,.589f,.146f,.593f,.12f,.17f,.914f,.196f,.914f,.196f,.915f,.17f,.915f,.769f,.726f,.743f,.73f,.743f,.724f,.769f,.725f,.345f,.67f,.319f,.67f,.319f,.664f,.345f,.668f,.304f,.794f,.33f,.794f,.33f,.795f,.304f,.795f,.318f,.666f,.292f,.67f,.292f,.664f,.318f,.664f,.782f,.393f,.756f,.393f,.756f,.387f,.782f,.391f,.649f,.572f,.649f,.546f,.65f,.546f,.65f,.572f,.782f,.372f,.756f,.376f,.756f,.37f,.782f,.37f,.345f,.663f,.319f,.664f,.319f,.658f,.345f,.662f,.588f,.146f,.588f,.12f,.589f,.12f,.589f,.146f,.782f,.382f,.756f,.387f,.756f,.381f,.782f,.381f,.861f,.388f,.835f,.388f,.835f,.382f,.861f,.387f,.232f,.909f,.258f,.909f,.258f,.91f,.232f,.91f,.729f,.372f,.703f,.376f,.703f,.37f,.729f,.37f,.729f,.393f,.703f,.393f,.703f,.387f,.729f,.391f,.782f,.241f,.782f,.215f,.783f,.215f,.783f,.241f,.755f,.389f,.729f,.393f,.729f,.387f,.755f,.387f,.931f,.213f,.931f,.215f,.905f,.215f,.905f,.209f}; return value; } private float[] getTextureCoordinate_8_25_point_2() { float[] value = {.387f,.909f,.413f,.909f,.413f,.91f,.387f,.91f,.33f,.795f,.33f,.797f,.304f,.801f,.304f,.795f,.676f,.153f,.676f,.154f,.65f,.155f,.65f,.149f,.586f,.146f,.586f,.12f,.588f,.12f,.588f,.146f,.702f,.387f,.702f,.389f,.676f,.393f,.676f,.387f,.093f,.662f,.093f,.663f,.067f,.664f,.067f,.658f,.197f,.914f,.223f,.914f,.223f,.915f,.197f,.915f,.32f,.646f,.32f,.647f,.294f,.651f,.294f,.645f,.904f,.213f,.904f,.215f,.878f,.215f,.878f,.209f,.258f,.91f,.284f,.91f,.284f,.911f,.258f,.911f,.702f,.37f,.702f,.372f,.676f,.376f,.676f,.37f,.093f,.668f,.093f,.67f,.067f,.67f,.067f,.664f,.17f,.915f,.196f,.915f,.196f,.916f,.17f,.916f,.294f,.646f,.294f,.647f,.268f,.651f,.268f,.645f,.888f,.387f,.888f,.388f,.862f,.388f,.862f,.382f,.232f,.91f,.258f,.91f,.258f,.911f,.232f,.911f,.755f,.37f,.755f,.372f,.729f,.376f,.729f,.37f,.888f,.379f,.888f,.381f,.862f,.382f,.862f,.376f,.387f,.91f,.413f,.91f,.413f,.911f,.387f,.911f,.755f,.382f,.755f,.383f,.729f,.387f,.729f,.381f,.374f,.65f,.374f,.651f,.348f,.651f,.348f,.645f,.285f,.909f,.311f,.909f,.311f,.91f,.285f,.91f,.589f,.093f,.591f,.093f,.595f,.119f,.589f,.119f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_33_coordIndex_1() { int[] value = {0,1,2,-1,1,0,3,-1,4,2,5,-1,4,0,2,-1,6,5,7,-1,5,6,4,-1,3,7,1,-1,7,3,6,-1,1,5,2,-1,5,1,7,-1,8,9,10,-1,9,8,11,-1,12,10,13,-1,10,12,8,-1,14,13,15,-1,13,14,12,-1,11,15,9,-1,15,11,14,-1,9,13,10,-1,13,9,15,-1,16,17,18,-1,17,16,19,-1,20,18,21,-1,18,20,16,-1,22,21,23,-1,21,22,20,-1,19,23,17,-1,23,19,22,-1,17,21,18,-1,21,17,23,-1,24,25,26,-1,25,24,27,-1,28,26,29,-1,26,28,24,-1,30,29,31,-1,29,30,28,-1,27,31,25,-1,31,27,30,-1,25,29,26,-1,29,25,31,-1,32,33,34,-1,33,32,35,-1,36,34,37,-1,34,36,32,-1,38,37,39,-1,37,38,36,-1,35,39,33,-1,39,35,38,-1,33,37,34,-1,37,33,39,-1,40,41,42,-1,41,40,43,-1,44,42,45,-1,42,44,40,-1,46,45,47,-1,45,46,44,-1,43,47,41,-1,47,43,46,-1,41,45,42,-1,45,41,47,-1,48,49,50,-1,49,48,51,-1,52,50,53,-1,50,52,48,-1,54,53,55,-1,53,54,52,-1,51,55,49,-1,55,51,54,-1,49,53,50,-1,53,49,55,-1,56,57,58,-1,57,56,59,-1,60,58,61,-1,58,60,56,-1,62,61,63,-1,61,62,60,-1,59,63,57,-1,63,59,62,-1,57,61,58,-1,61,57,63,-1,64,65,66,-1,65,64,67,-1,68,66,69,-1,66,68,64,-1,70,69,71,-1,69,70,68,-1,67,71,65,-1,71,67,70,-1,65,69,66,-1,69,65,71,-1,72,73,74,-1,73,72,75,-1,76,74,77,-1,74,76,72,-1,78,77,79,-1,77,78,76,-1,75,79,73,-1,79,75,78,-1,73,77,74,-1,77,73,79,-1,80,81,82,-1,81,80,83,-1,84,82,85,-1,82,84,80,-1,86,85,87,-1,85,86,84,-1,83,87,81,-1,87,83,86,-1,81,85,82,-1,85,81,87,-1,88,89,90,-1,89,88,91,-1,92,90,93,-1,90,92,88,-1,94,93,95,-1,93,94,92,-1,91,95,89,-1,95,91,94,-1,89,93,90,-1,93,89,95,-1,96,97,98,-1,97,96,99,-1,100,98,101,-1,98,100,96,-1,102,101,103,-1,101,102,100,-1,99,103,97,-1,103,99,102,-1,97,101,98,-1,101,97,103,-1}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_33_texCoordIndex_1() { int[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_008_8_33_point_1() { float[] value = {2.8789f,3.11958f,6.94973f,2.79229f,4.71085f,6.94973f,2.8789f,4.71085f,6.94973f,2.79229f,3.11958f,6.94973f,2.8789f,3.11958f,7.03635f,2.8789f,4.71085f,7.03635f,2.79229f,3.11958f,7.03635f,2.79229f,4.71085f,7.03635f,2.8789f,3.11958f,8.311f,2.79229f,4.71085f,8.311f,2.8789f,4.71085f,8.311f,2.79229f,3.11958f,8.311f,2.8789f,3.11958f,8.39762f,2.8789f,4.71085f,8.39762f,2.79229f,3.11958f,8.39762f,2.79229f,4.71085f,8.39762f,4.70281f,3.11958f,8.311f,4.6162f,4.71085f,8.311f,4.70281f,4.71085f,8.311f,4.6162f,3.11958f,8.311f,4.70281f,3.11958f,8.39762f,4.70281f,4.71085f,8.39762f,4.6162f,3.11958f,8.39762f,4.6162f,4.71085f,8.39762f,4.70281f,3.11958f,5.33847f,4.6162f,4.71085f,5.33847f,4.70281f,4.71085f,5.33847f,4.6162f,3.11958f,5.33847f,4.70281f,3.11958f,5.42508f,4.70281f,4.71085f,5.42508f,4.6162f,3.11958f,5.42508f,4.6162f,4.71085f,5.42508f,4.70281f,3.11958f,2.24598f,4.6162f,4.71085f,2.24598f,4.70281f,4.71085f,2.24598f,4.6162f,3.11958f,2.24598f,4.70281f,3.11958f,2.3326f,4.70281f,4.71085f,2.3326f,4.6162f,3.11958f,2.3326f,4.61621f,4.71085f,2.3326f,2.76123f,3.11958f,.12786f,2.67462f,4.71085f,.12786f,2.76123f,4.71085f,.12786f,2.67462f,3.11958f,.12786f,2.76123f,3.11958f,.21448f,2.76123f,4.71085f,.21448f,2.67462f,3.11958f,.21448f,2.67462f,4.71085f,.21448f,2.76123f,3.11958f,-.70708f,2.67462f,4.71085f,-.70708f,2.76123f,4.71085f,-.70708f,2.67462f,3.11958f,-.70708f,2.76123f,3.11958f,-.62046f,2.76123f,4.71085f,-.62046f,2.67462f,3.11958f,-.62046f,2.67463f,4.71085f,-.62046f,2.8789f,3.11958f,9.92227f,2.79229f,4.71085f,9.92227f,2.8789f,4.71085f,9.92227f,2.79229f,3.11958f,9.92227f,2.8789f,3.11958f,10.00889f,2.8789f,4.71085f,10.00889f,2.79229f,3.11958f,10.00889f,2.79229f,4.71085f,10.00889f,4.70281f,3.11958f,9.92227f,4.6162f,4.71085f,9.92227f,4.70281f,4.71085f,9.92227f,4.6162f,3.11958f,9.92227f,4.70281f,3.11958f,10.00889f,4.70281f,4.71085f,10.00889f,4.6162f,3.11958f,10.00889f,4.6162f,4.71085f,10.00889f,4.70281f,3.11958f,6.94973f,4.6162f,4.71085f,6.94973f,4.70281f,4.71085f,6.94973f,4.6162f,3.11958f,6.94973f,4.70281f,3.11958f,7.03635f,4.70281f,4.71085f,7.03635f,4.6162f,3.11958f,7.03635f,4.6162f,4.71085f,7.03635f,4.70281f,3.11958f,3.85725f,4.6162f,4.71085f,3.85725f,4.70281f,4.71085f,3.85725f,4.6162f,3.11958f,3.85725f,4.70281f,3.11958f,3.94386f,4.70281f,4.71085f,3.94386f,4.6162f,3.11958f,3.94386f,4.6162f,4.71085f,3.94386f,4.70281f,3.11958f,.90419f,4.61621f,4.71085f,.90419f,4.70282f,4.71085f,.90419f,4.61621f,3.11958f,.90419f,4.70281f,3.11958f,.99081f,4.70282f,4.71085f,.99081f,4.61621f,3.11958f,.99081f,4.61621f,4.71085f,.99081f,4.70282f,3.11958f,-.70707f,4.61621f,4.71085f,-.70707f,4.70282f,4.71085f,-.70707f,4.61621f,3.11958f,-.70707f}; return value; } private float[] getcoord_Mesh_008_8_33_point_2() { float[] value = {4.70282f,3.11958f,-.62046f,4.70282f,4.71085f,-.62046f,4.61621f,3.11958f,-.62046f,4.61621f,4.71085f,-.62046f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_34_point_1() { float[] value = {.773f,.723f,.794f,.722f,.794f,.723f,.794f,.722f,.773f,.723f,.773f,.722f,.031f,.813f,.03f,.792f,.031f,.792f,.031f,.813f,.03f,.813f,.03f,.792f,.303f,.76f,.325f,.759f,.325f,.76f,.325f,.759f,.303f,.76f,.303f,.759f,.585f,.058f,.584f,.037f,.585f,.037f,.584f,.037f,.585f,.058f,.584f,.058f,.032f,.892f,.034f,.891f,.034f,.892f,.034f,.891f,.032f,.892f,.032f,.891f,.531f,.72f,.553f,.719f,.553f,.72f,.553f,.719f,.531f,.72f,.531f,.719f,.45f,.786f,.471f,.785f,.471f,.786f,.471f,.785f,.45f,.786f,.45f,.785f,.307f,.762f,.328f,.761f,.328f,.762f,.328f,.761f,.307f,.762f,.307f,.761f,.749f,.063f,.748f,.042f,.749f,.042f,.748f,.042f,.749f,.063f,.748f,.063f,.748f,.04f,.749f,.039f,.749f,.04f,.749f,.039f,.748f,.04f,.748f,.039f,.325f,.781f,.346f,.78f,.346f,.781f,.346f,.78f,.325f,.781f,.325f,.78f,.799f,.742f,.82f,.741f,.82f,.742f,.82f,.741f,.799f,.742f,.799f,.741f,.282f,.76f,.303f,.759f,.303f,.76f,.303f,.759f,.282f,.76f,.282f,.759f,.032f,.916f,.031f,.895f,.032f,.895f,.031f,.895f,.032f,.916f,.031f,.916f,.389f,.6f,.39f,.601f,.389f,.601f,.39f,.601f,.389f,.6f,.39f,.6f,.347f,.781f,.368f,.78f,.368f,.781f,.368f,.78f,.347f,.781f,.347f,.78f,.506f,.746f,.505f,.724f,.506f,.724f,.505f,.724f}; return value; } private float[] getTextureCoordinate_8_34_point_2() { float[] value = 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return value; } private float[] getTextureCoordinate_8_34_point_3() { float[] value = 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return value; } private float[] getTextureCoordinate_8_34_point_4() { float[] value = {.303f,.78f,.325f,.778f,.325f,.78f,.325f,.778f,.303f,.78f,.303f,.778f,.575f,.72f,.596f,.719f,.596f,.72f,.596f,.719f,.575f,.72f,.575f,.719f,.058f,.757f,.079f,.756f,.079f,.757f,.079f,.756f,.058f,.757f,.058f,.756f,.032f,.842f,.031f,.821f,.032f,.821f,.031f,.821f,.032f,.842f,.031f,.842f,.032f,.845f,.033f,.844f,.033f,.845f,.033f,.844f,.032f,.845f,.032f,.844f,.325f,.76f,.346f,.759f,.346f,.76f,.346f,.759f,.325f,.76f,.325f,.759f,.545f,.744f,.566f,.743f,.566f,.744f,.566f,.743f,.545f,.744f,.545f,.743f,.303f,.759f,.325f,.758f,.325f,.759f,.325f,.758f,.303f,.759f,.303f,.758f,.169f,.461f,.168f,.44f,.169f,.44f,.168f,.44f,.169f,.461f,.168f,.461f,.032f,.893f,.034f,.892f,.034f,.893f,.034f,.892f,.032f,.893f,.032f,.892f,.032f,.783f,.031f,.761f,.032f,.761f,.031f,.761f,.032f,.783f,.031f,.783f,.507f,.746f,.506f,.724f,.507f,.724f,.506f,.724f,.507f,.746f,.506f,.746f,.46f,.507f,.459f,.486f,.46f,.486f,.459f,.486f,.46f,.507f,.459f,.507f,.031f,.842f,.03f,.821f,.031f,.821f,.03f,.821f,.031f,.842f,.03f,.842f,.032f,.894f,.034f,.893f,.034f,.894f,.034f,.893f,.032f,.894f,.032f,.893f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_42_coordIndex_1() { int[] value = 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return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_42_texCoordIndex_1() { int[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_007_8_42_point_1() { float[] value = 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return value; } private float[] getcoord_Mesh_007_8_42_point_2() { float[] value = {2.75805f,2.36022f,.38953f,2.7992f,2.36022f,5.51379f,2.75804f,2.36022f,5.51379f,2.7992f,2.36022f,.38953f,2.7992f,1.83534f,.38953f,2.75804f,1.83534f,5.51379f,2.7992f,1.83534f,5.51379f,2.75805f,1.83534f,.38953f,2.75805f,1.78047f,.38953f,2.7992f,1.78047f,5.51379f,2.75804f,1.78047f,5.51379f,2.7992f,1.78047f,.38953f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_43_point_1() { float[] value = {.376f,.713f,.463f,.708f,.463f,.71f,.463f,.708f,.376f,.713f,.376f,.711f,.802f,.407f,.89f,.412f,.802f,.409f,.89f,.412f,.802f,.407f,.89f,.41f,.511f,.744f,.599f,.746f,.511f,.746f,.599f,.746f,.511f,.744f,.599f,.744f,.062f,.764f,.06f,.762f,.062f,.762f,.06f,.762f,.062f,.764f,.06f,.764f,.471f,.724f,.471f,.726f,.383f,.72f,.383f,.723f,.383f,.72f,.471f,.726f,.802f,.472f,.89f,.469f,.802f,.474f,.89f,.471f,.802f,.474f,.89f,.469f,.898f,.507f,.811f,.507f,.898f,.505f,.811f,.505f,.898f,.505f,.811f,.507f,.05f,.771f,.05f,.769f,.051f,.771f,.051f,.769f,.051f,.771f,.05f,.769f,.741f,.505f,.811f,.505f,.741f,.507f,.811f,.507f,.741f,.507f,.811f,.505f,.802f,.474f,.732f,.476f,.802f,.472f,.732f,.474f,.802f,.472f,.732f,.476f,.313f,.721f,.313f,.719f,.383f,.723f,.383f,.72f,.383f,.723f,.313f,.719f,.658f,.505f,.741f,.505f,.658f,.507f,.741f,.507f,.658f,.507f,.741f,.505f,.732f,.476f,.649f,.474f,.732f,.474f,.649f,.471f,.732f,.474f,.649f,.474f,.23f,.723f,.23f,.721f,.313f,.721f,.313f,.719f,.313f,.721f,.23f,.721f,.465f,.481f,.465f,.479f,.563f,.507f,.563f,.505f,.563f,.507f,.465f,.479f,.456f,.444f,.456f,.442f,.555f,.47f,.555f,.468f,.555f,.47f,.456f,.442f,.038f,.752f,.038f,.75f,.136f,.726f,.136f,.724f}; return value; } private float[] getTextureCoordinate_8_43_point_2() { float[] value = 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return value; } private float[] getTextureCoordinate_8_43_point_3() { float[] value = 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return value; } private float[] getTextureCoordinate_8_43_point_4() { float[] value = 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return value; } private float[] getTextureCoordinate_8_43_point_5() { float[] value = {.311f,.907f,.311f,.907f,.413f,.912f,.345f,.913f,.345f,.912f,.345f,.913f,.413f,.912f,.413f,.913f,.69f,.79f,.621f,.791f,.621f,.79f,.621f,.791f,.69f,.79f,.69f,.791f,.778f,.794f,.71f,.794f,.71f,.794f,.71f,.794f,.778f,.794f,.778f,.794f,.311f,.908f,.243f,.908f,.243f,.908f,.243f,.908f,.311f,.908f,.311f,.908f,.778f,.795f,.71f,.796f,.71f,.795f,.71f,.796f,.778f,.795f,.778f,.796f,.778f,.796f,.71f,.797f,.71f,.796f,.71f,.797f,.778f,.796f,.778f,.797f,.311f,.907f,.243f,.908f,.243f,.907f,.243f,.908f,.311f,.907f,.311f,.908f,.69f,.791f,.621f,.791f,.621f,.791f,.621f,.791f,.69f,.791f,.69f,.791f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_51_coordIndex_1() { int[] value = 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return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_51_texCoordIndex_1() { int[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_52_point_1() { float[] value = 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return value; } private float[] getTextureCoordinate_8_52_point_2() { float[] value = 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return value; } private float[] getTextureCoordinate_8_52_point_3() { float[] value = 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return value; } private float[] getTextureCoordinate_8_52_point_4() { float[] value = {.39f,.596f,.39f,.593f,.391f,.594f,.389f,.596f,.39f,.593f,.39f,.596f,.131f,.913f,.129f,.91f,.131f,.91f,.129f,.913f,.129f,.91f,.131f,.913f,.098f,.653f,.101f,.653f,.101f,.654f,.099f,.652f,.101f,.653f,.098f,.653f,.214f,.489f,.216f,.491f,.214f,.491f,.216f,.489f,.216f,.491f,.214f,.489f,.391f,.594f,.393f,.592f,.393f,.593f,.39f,.593f,.393f,.592f,.391f,.594f,.515f,.733f,.513f,.729f,.515f,.729f,.513f,.733f,.513f,.729f,.515f,.733f,.101f,.654f,.103f,.652f,.104f,.653f,.101f,.653f,.103f,.652f,.101f,.654f,.214f,.491f,.216f,.494f,.214f,.494f,.216f,.491f,.216f,.494f,.214f,.491f,.393f,.593f,.397f,.593f,.396f,.594f,.393f,.592f,.397f,.593f,.393f,.593f,.515f,.729f,.513f,.726f,.515f,.726f,.513f,.729f,.513f,.726f,.515f,.729f,.104f,.653f,.104f,.65f,.105f,.65f,.103f,.652f,.104f,.65f,.104f,.653f,.033f,.845f,.035f,.847f,.033f,.847f,.035f,.845f,.035f,.847f,.033f,.845f,.396f,.594f,.398f,.596f,.396f,.596f,.397f,.593f,.398f,.596f,.396f,.594f,.516f,.675f,.52f,.673f,.52f,.675f,.516f,.673f,.52f,.673f,.516f,.675f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_60_coordIndex_1() { int[] value = 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return value; } private int[] getIndexedFaceSet_7_60_coordIndex_2() { int[] value = {135,136,129,-1,129,136,130,-1,136,137,130,-1,130,137,131,-1,137,138,131,-1,131,138,132,-1,138,133,132,-1,132,133,127,-1,139,140,133,-1,133,140,134,-1,140,141,134,-1,134,141,135,-1,141,142,135,-1,135,142,136,-1,142,143,136,-1,136,143,137,-1,143,144,137,-1,137,144,138,-1,144,139,138,-1,138,139,133,-1,145,146,139,-1,139,146,140,-1,146,147,140,-1,140,147,141,-1,147,148,141,-1,141,148,142,-1,148,149,142,-1,142,149,143,-1,149,150,143,-1,143,150,144,-1,150,145,144,-1,144,145,139,-1,145,151,146,-1,146,151,147,-1,147,151,148,-1,148,151,149,-1,149,151,150,-1,150,151,145,-1,152,153,154,-1,153,155,154,-1,155,156,154,-1,156,157,154,-1,157,158,154,-1,158,152,154,-1,159,160,152,-1,152,160,153,-1,160,161,153,-1,153,161,155,-1,161,162,155,-1,155,162,156,-1,162,163,156,-1,156,163,157,-1,163,164,157,-1,157,164,158,-1,164,159,158,-1,158,159,152,-1,165,166,159,-1,159,166,160,-1,166,167,160,-1,160,167,161,-1,167,168,161,-1,161,168,162,-1,168,169,162,-1,162,169,163,-1,169,170,163,-1,163,170,164,-1,170,165,164,-1,164,165,159,-1,171,172,165,-1,165,172,166,-1,172,173,166,-1,166,173,167,-1,173,174,167,-1,167,174,168,-1,174,175,168,-1,168,175,169,-1,175,176,169,-1,169,176,170,-1,176,171,170,-1,170,171,165,-1,177,178,171,-1,171,178,172,-1,178,179,172,-1,172,179,173,-1,179,180,173,-1,173,180,174,-1,180,181,174,-1,174,181,175,-1,181,182,175,-1,175,182,176,-1,182,177,176,-1,176,177,171,-1,183,184,177,-1,177,184,178,-1,184,185,178,-1,178,185,179,-1,185,186,179,-1,179,186,180,-1,186,187,180,-1,180,187,181,-1,187,188,181,-1,181,188,182,-1,188,183,182,-1,182,183,177,-1,183,189,184,-1,184,189,185,-1,185,189,186,-1,186,189,187,-1,187,189,188,-1,188,189,183,-1,190,191,192,-1,191,193,192,-1,193,194,192,-1,194,195,192,-1,195,196,192,-1,196,190,192,-1,197,198,190,-1,190,198,191,-1,198,199,191,-1,191,199,193,-1,199,200,193,-1,193,200,194,-1,200,201,194,-1,194,201,195,-1,201,202,195,-1,195,202,196,-1,202,197,196,-1,196,197,190,-1,203,204,197,-1,197,204,198,-1,204,205,198,-1,198,205,199,-1,205,206,199,-1,199,206,200,-1,206,207,200,-1,200,207,201,-1,207,208,201,-1,201,208,202,-1,208,203,202,-1,202,203,197,-1,209,210,203,-1,203,210,204,-1,210,211,204,-1,204,211,205,-1,211,212,205,-1,205,212,206,-1,212,213,206,-1,206,213,207,-1,213,214,207,-1,207,214,208,-1,214,209,208,-1,208,209,203,-1,215,216,209,-1,209,216,210,-1,216,217,210,-1,210,217,211,-1,217,218,211,-1,211,218,212,-1,218,219,212,-1,212,219,213,-1,219,220,213,-1,213,220,214,-1,220,215,214,-1,214,215,209,-1,221,222,215,-1,215,222,216,-1,222,223,216,-1,216,223,217,-1,223,224,217,-1,217,224,218,-1,224,225,218,-1,218,225,219,-1,225,226,219,-1,219,226,220,-1,226,221,220,-1,220,221,215,-1,221,227,222,-1,222,227,223,-1,223,227,224,-1,224,227,225,-1,225,227,226,-1,226,227,221,-1,228,229,230,-1,229,231,230,-1,231,232,230,-1,232,233,230,-1,233,234,230,-1,234,228,230,-1,235,236,228,-1,228,236,229,-1,236,237,229,-1,229,237,231,-1,237,238,231,-1,231,238,232,-1,238,239,232,-1,232,239,233,-1,239,240,233,-1,233,240,234,-1,240,235,234,-1,234,235,228,-1,241,242,235,-1,235,242,236,-1,242,243,236,-1,236,243,237,-1,243,244,237,-1,237,244,238,-1,244,245,238,-1,238,245,239,-1,245,246,239,-1,239,246,240,-1,246,241,240,-1,240,241,235,-1,247,248,241,-1,241,248,242,-1,248,249,242,-1,242,249,243,-1,249,250,243,-1,243,250,244,-1,250,251,244,-1,244,251,245,-1,251,252,245,-1,245,252,246,-1,252,247,246,-1,246,247,241,-1,253,254,247,-1,247,254,248,-1,254,255,248,-1,248,255,249,-1,255,256,249,-1,249,256,250,-1,256,257,250,-1,250,257,251,-1,257,258,251,-1,251,258,252,-1,258,253,252,-1,252,253,247,-1,259,260,253,-1,253,260,254,-1,260,261,254,-1,254,261,255,-1,261,262,255,-1,255,262,256,-1,262,263,256,-1,256,263,257,-1,263,264,257,-1,257,264,258,-1,264,259,258,-1,258,259,253,-1,259,265,260,-1,260,265,261,-1}; return value; } private int[] getIndexedFaceSet_7_60_coordIndex_3() { int[] value = {261,265,262,-1,262,265,263,-1,263,265,264,-1,264,265,259,-1,266,267,268,-1,267,269,268,-1,269,270,268,-1,270,271,268,-1,271,272,268,-1,272,266,268,-1,273,274,266,-1,266,274,267,-1,274,275,267,-1,267,275,269,-1,275,276,269,-1,269,276,270,-1,276,277,270,-1,270,277,271,-1,277,278,271,-1,271,278,272,-1,278,273,272,-1,272,273,266,-1,279,280,273,-1,273,280,274,-1,280,281,274,-1,274,281,275,-1,281,282,275,-1,275,282,276,-1,282,283,276,-1,276,283,277,-1,283,284,277,-1,277,284,278,-1,284,279,278,-1,278,279,273,-1,285,286,279,-1,279,286,280,-1,286,287,280,-1,280,287,281,-1,287,288,281,-1,281,288,282,-1,288,289,282,-1,282,289,283,-1,289,290,283,-1,283,290,284,-1,290,285,284,-1,284,285,279,-1,291,292,285,-1,285,292,286,-1,292,293,286,-1,286,293,287,-1,293,294,287,-1,287,294,288,-1,294,295,288,-1,288,295,289,-1,295,296,289,-1,289,296,290,-1,296,291,290,-1,290,291,285,-1,297,298,291,-1,291,298,292,-1,298,299,292,-1,292,299,293,-1,299,300,293,-1,293,300,294,-1,300,301,294,-1,294,301,295,-1,301,302,295,-1,295,302,296,-1,302,297,296,-1,296,297,291,-1,297,303,298,-1,298,303,299,-1,299,303,300,-1,300,303,301,-1,301,303,302,-1,302,303,297,-1}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_60_texCoordIndex_1() { int[] value = {0,1,2,-1,3,4,5,-1,6,7,8,-1,9,10,11,-1,12,13,14,-1,15,16,17,-1,18,19,20,-1,21,22,23,-1,24,25,26,-1,27,28,29,-1,30,31,32,-1,33,34,35,-1,36,37,38,-1,39,40,41,-1,42,43,44,-1,45,46,47,-1,48,49,50,-1,51,52,53,-1,54,55,56,-1,57,58,59,-1,60,61,62,-1,63,64,65,-1,66,67,68,-1,69,70,71,-1,72,73,74,-1,75,76,77,-1,78,79,80,-1,81,82,83,-1,84,85,86,-1,87,88,89,-1,90,91,92,-1,93,94,95,-1,96,97,98,-1,99,100,101,-1,102,103,104,-1,105,106,107,-1,108,109,110,-1,111,112,113,-1,114,115,116,-1,117,118,119,-1,120,121,122,-1,123,124,125,-1,126,127,128,-1,129,130,131,-1,132,133,134,-1,135,136,137,-1,138,139,140,-1,141,142,143,-1,144,145,146,-1,147,148,149,-1,150,151,152,-1,153,154,155,-1,156,157,158,-1,159,160,161,-1,162,163,164,-1,165,166,167,-1,168,169,170,-1,171,172,173,-1,174,175,176,-1,177,178,179,-1,180,181,182,-1,183,184,185,-1,186,187,188,-1,189,190,191,-1,192,193,194,-1,195,196,197,-1,198,199,200,-1,201,202,203,-1,204,205,206,-1,207,208,209,-1,210,211,212,-1,213,214,215,-1,216,217,218,-1,219,220,221,-1,222,223,224,-1,225,226,227,-1,228,229,230,-1,231,232,233,-1,234,235,236,-1,237,238,239,-1,240,241,242,-1,243,244,245,-1,246,247,248,-1,249,250,251,-1,252,253,254,-1,255,256,257,-1,258,259,260,-1,261,262,263,-1,264,265,266,-1,267,268,269,-1,270,271,272,-1,273,274,275,-1,276,277,278,-1,279,280,281,-1,282,283,284,-1,285,286,287,-1,288,289,290,-1,291,292,293,-1,294,295,296,-1,297,298,299,-1,300,301,302,-1,303,304,305,-1,306,307,308,-1,309,310,311,-1,312,313,314,-1,315,316,317,-1,318,319,320,-1,321,322,323,-1,324,325,326,-1,327,328,329,-1,330,331,332,-1,333,334,335,-1,336,337,338,-1,339,340,341,-1,342,343,344,-1,345,346,347,-1,348,349,350,-1,351,352,353,-1,354,355,356,-1,357,358,359,-1,360,361,362,-1,363,364,365,-1,366,367,368,-1,369,370,371,-1,372,373,374,-1,375,376,377,-1,378,379,380,-1,381,382,383,-1,384,385,386,-1,387,388,389,-1,390,391,392,-1,393,394,395,-1,396,397,398,-1,399,400,401,-1,402,403,404,-1,405,406,407,-1,408,409,410,-1,411,412,413,-1,414,415,416,-1,417,418,419,-1,420,421,422,-1,423,424,425,-1,426,427,428,-1,429,430,431,-1,432,433,434,-1,435,436,437,-1,438,439,440,-1,441,442,443,-1,444,445,446,-1,447,448,449,-1,450,451,452,-1,453,454,455,-1,456,457,458,-1,459,460,461,-1,462,463,464,-1,465,466,467,-1,468,469,470,-1,471,472,473,-1,474,475,476,-1,477,478,479,-1,480,481,482,-1,483,484,485,-1,486,487,488,-1,489,490,491,-1,492,493,494,-1,495,496,497,-1,498,499,500,-1,501,502,503,-1,504,505,506,-1,507,508,509,-1,510,511,512,-1,513,514,515,-1,516,517,518,-1,519,520,521,-1,522,523,524,-1,525,526,527,-1,528,529,530,-1,531,532,533,-1,534,535,536,-1,537,538,539,-1,540,541,542,-1,543,544,545,-1,546,547,548,-1,549,550,551,-1,552,553,554,-1,555,556,557,-1,558,559,560,-1,561,562,563,-1,564,565,566,-1,567,568,569,-1,570,571,572,-1,573,574,575,-1,576,577,578,-1,579,580,581,-1,582,583,584,-1,585,586,587,-1,588,589,590,-1,591,592,593,-1,594,595,596,-1,597,598,599,-1,600,601,602,-1,603,604,605,-1,606,607,608,-1,609,610,611,-1,612,613,614,-1,615,616,617,-1,618,619,620,-1,621,622,623,-1,624,625,626,-1,627,628,629,-1,630,631,632,-1,633,634,635,-1,636,637,638,-1,639,640,641,-1,642,643,644,-1,645,646,647,-1,648,649,650,-1,651,652,653,-1,654,655,656,-1,657,658,659,-1,660,661,662,-1,663,664,665,-1,666,667,668,-1,669,670,671,-1,672,673,674,-1,675,676,677,-1,678,679,680,-1,681,682,683,-1,684,685,686,-1,687,688,689,-1,690,691,692,-1,693,694,695,-1,696,697,698,-1,699,700,701,-1,702,703,704,-1,705,706,707,-1,708,709,710,-1,711,712,713,-1,714,715,716,-1,717,718,719,-1,720,721,722,-1,723,724,725,-1,726,727,728,-1,729,730,731,-1,732,733,734,-1,735,736,737,-1,738,739,740,-1,741,742,743,-1,744,745,746,-1,747,748,749,-1}; return value; } private int[] getIndexedFaceSet_7_60_texCoordIndex_2() { int[] value = {750,751,752,-1,753,754,755,-1,756,757,758,-1,759,760,761,-1,762,763,764,-1,765,766,767,-1,768,769,770,-1,771,772,773,-1,774,775,776,-1,777,778,779,-1,780,781,782,-1,783,784,785,-1,786,787,788,-1,789,790,791,-1,792,793,794,-1,795,796,797,-1,798,799,800,-1,801,802,803,-1,804,805,806,-1,807,808,809,-1,810,811,812,-1,813,814,815,-1,816,817,818,-1,819,820,821,-1,822,823,824,-1,825,826,827,-1,828,829,830,-1,831,832,833,-1,834,835,836,-1,837,838,839,-1,840,841,842,-1,843,844,845,-1,846,847,848,-1,849,850,851,-1,852,853,854,-1,855,856,857,-1,858,859,860,-1,861,862,863,-1,864,865,866,-1,867,868,869,-1,870,871,872,-1,873,874,875,-1,876,877,878,-1,879,880,881,-1,882,883,884,-1,885,886,887,-1,888,889,890,-1,891,892,893,-1,894,895,896,-1,897,898,899,-1,900,901,902,-1,903,904,905,-1,906,907,908,-1,909,910,911,-1,912,913,914,-1,915,916,917,-1,918,919,920,-1,921,922,923,-1,924,925,926,-1,927,928,929,-1,930,931,932,-1,933,934,935,-1,936,937,938,-1,939,940,941,-1,942,943,944,-1,945,946,947,-1,948,949,950,-1,951,952,953,-1,954,955,956,-1,957,958,959,-1,960,961,962,-1,963,964,965,-1,966,967,968,-1,969,970,971,-1,972,973,974,-1,975,976,977,-1,978,979,980,-1,981,982,983,-1,984,985,986,-1,987,988,989,-1,990,991,992,-1,993,994,995,-1,996,997,998,-1,999,1000,1001,-1,1002,1003,1004,-1,1005,1006,1007,-1,1008,1009,1010,-1,1011,1012,1013,-1,1014,1015,1016,-1,1017,1018,1019,-1,1020,1021,1022,-1,1023,1024,1025,-1,1026,1027,1028,-1,1029,1030,1031,-1,1032,1033,1034,-1,1035,1036,1037,-1,1038,1039,1040,-1,1041,1042,1043,-1,1044,1045,1046,-1,1047,1048,1049,-1,1050,1051,1052,-1,1053,1054,1055,-1,1056,1057,1058,-1,1059,1060,1061,-1,1062,1063,1064,-1,1065,1066,1067,-1,1068,1069,1070,-1,1071,1072,1073,-1,1074,1075,1076,-1,1077,1078,1079,-1,1080,1081,1082,-1,1083,1084,1085,-1,1086,1087,1088,-1,1089,1090,1091,-1,1092,1093,1094,-1,1095,1096,1097,-1,1098,1099,1100,-1,1101,1102,1103,-1,1104,1105,1106,-1,1107,1108,1109,-1,1110,1111,1112,-1,1113,1114,1115,-1,1116,1117,1118,-1,1119,1120,1121,-1,1122,1123,1124,-1,1125,1126,1127,-1,1128,1129,1130,-1,1131,1132,1133,-1,1134,1135,1136,-1,1137,1138,1139,-1,1140,1141,1142,-1,1143,1144,1145,-1,1146,1147,1148,-1,1149,1150,1151,-1,1152,1153,1154,-1,1155,1156,1157,-1,1158,1159,1160,-1,1161,1162,1163,-1,1164,1165,1166,-1,1167,1168,1169,-1,1170,1171,1172,-1,1173,1174,1175,-1,1176,1177,1178,-1,1179,1180,1181,-1,1182,1183,1184,-1,1185,1186,1187,-1,1188,1189,1190,-1,1191,1192,1193,-1,1194,1195,1196,-1,1197,1198,1199,-1,1200,1201,1202,-1,1203,1204,1205,-1,1206,1207,1208,-1,1209,1210,1211,-1,1212,1213,1214,-1,1215,1216,1217,-1,1218,1219,1220,-1,1221,1222,1223,-1,1224,1225,1226,-1,1227,1228,1229,-1,1230,1231,1232,-1,1233,1234,1235,-1,1236,1237,1238,-1,1239,1240,1241,-1,1242,1243,1244,-1,1245,1246,1247,-1,1248,1249,1250,-1,1251,1252,1253,-1,1254,1255,1256,-1,1257,1258,1259,-1,1260,1261,1262,-1,1263,1264,1265,-1,1266,1267,1268,-1,1269,1270,1271,-1,1272,1273,1274,-1,1275,1276,1277,-1,1278,1279,1280,-1,1281,1282,1283,-1,1284,1285,1286,-1,1287,1288,1289,-1,1290,1291,1292,-1,1293,1294,1295,-1,1296,1297,1298,-1,1299,1300,1301,-1,1302,1303,1304,-1,1305,1306,1307,-1,1308,1309,1310,-1,1311,1312,1313,-1,1314,1315,1316,-1,1317,1318,1319,-1,1320,1321,1322,-1,1323,1324,1325,-1,1326,1327,1328,-1,1329,1330,1331,-1,1332,1333,1334,-1,1335,1336,1337,-1,1338,1339,1340,-1,1341,1342,1343,-1,1344,1345,1346,-1,1347,1348,1349,-1,1350,1351,1352,-1,1353,1354,1355,-1,1356,1357,1358,-1,1359,1360,1361,-1,1362,1363,1364,-1,1365,1366,1367,-1,1368,1369,1370,-1,1371,1372,1373,-1,1374,1375,1376,-1,1377,1378,1379,-1,1380,1381,1382,-1,1383,1384,1385,-1,1386,1387,1388,-1,1389,1390,1391,-1,1392,1393,1394,-1,1395,1396,1397,-1,1398,1399,1400,-1,1401,1402,1403,-1,1404,1405,1406,-1,1407,1408,1409,-1,1410,1411,1412,-1,1413,1414,1415,-1,1416,1417,1418,-1,1419,1420,1421,-1,1422,1423,1424,-1,1425,1426,1427,-1,1428,1429,1430,-1,1431,1432,1433,-1,1434,1435,1436,-1,1437,1438,1439,-1,1440,1441,1442,-1,1443,1444,1445,-1,1446,1447,1448,-1,1449,1450,1451,-1,1452,1453,1454,-1,1455,1456,1457,-1,1458,1459,1460,-1,1461,1462,1463,-1,1464,1465,1466,-1,1467,1468,1469,-1,1470,1471,1472,-1,1473,1474,1475,-1,1476,1477,1478,-1,1479,1480,1481,-1,1482,1483,1484,-1,1485,1486,1487,-1,1488,1489,1490,-1,1491,1492,1493,-1,1494,1495,1496,-1,1497,1498,1499,-1}; return value; } private int[] getIndexedFaceSet_7_60_texCoordIndex_3() { int[] value = {1500,1501,1502,-1,1503,1504,1505,-1,1506,1507,1508,-1,1509,1510,1511,-1,1512,1513,1514,-1,1515,1516,1517,-1,1518,1519,1520,-1,1521,1522,1523,-1,1524,1525,1526,-1,1527,1528,1529,-1,1530,1531,1532,-1,1533,1534,1535,-1,1536,1537,1538,-1,1539,1540,1541,-1,1542,1543,1544,-1,1545,1546,1547,-1,1548,1549,1550,-1,1551,1552,1553,-1,1554,1555,1556,-1,1557,1558,1559,-1,1560,1561,1562,-1,1563,1564,1565,-1,1566,1567,1568,-1,1569,1570,1571,-1,1572,1573,1574,-1,1575,1576,1577,-1,1578,1579,1580,-1,1581,1582,1583,-1,1584,1585,1586,-1,1587,1588,1589,-1,1590,1591,1592,-1,1593,1594,1595,-1,1596,1597,1598,-1,1599,1600,1601,-1,1602,1603,1604,-1,1605,1606,1607,-1,1608,1609,1610,-1,1611,1612,1613,-1,1614,1615,1616,-1,1617,1618,1619,-1,1620,1621,1622,-1,1623,1624,1625,-1,1626,1627,1628,-1,1629,1630,1631,-1,1632,1633,1634,-1,1635,1636,1637,-1,1638,1639,1640,-1,1641,1642,1643,-1,1644,1645,1646,-1,1647,1648,1649,-1,1650,1651,1652,-1,1653,1654,1655,-1,1656,1657,1658,-1,1659,1660,1661,-1,1662,1663,1664,-1,1665,1666,1667,-1,1668,1669,1670,-1,1671,1672,1673,-1,1674,1675,1676,-1,1677,1678,1679,-1,1680,1681,1682,-1,1683,1684,1685,-1,1686,1687,1688,-1,1689,1690,1691,-1,1692,1693,1694,-1,1695,1696,1697,-1,1698,1699,1700,-1,1701,1702,1703,-1,1704,1705,1706,-1,1707,1708,1709,-1,1710,1711,1712,-1,1713,1714,1715,-1,1716,1717,1718,-1,1719,1720,1721,-1,1722,1723,1724,-1,1725,1726,1727,-1}; return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_005_8_60_point_1() { float[] value = {2.17888f,1.27727f,9.44185f,2.09446f,1.27727f,9.3931f,2.17888f,1.25115f,9.34436f,2.09446f,1.27727f,9.29562f,2.17888f,1.27727f,9.24688f,2.2633f,1.27727f,9.29562f,2.2633f,1.27727f,9.3931f,2.17888f,1.34863f,9.51321f,2.03266f,1.34863f,9.42879f,2.03266f,1.34863f,9.25994f,2.17888f,1.34863f,9.17552f,2.32511f,1.34863f,9.25994f,2.32511f,1.34863f,9.42879f,2.17888f,1.44612f,9.53933f,2.01003f,1.44612f,9.44185f,2.01003f,1.44612f,9.24688f,2.17888f,1.44612f,9.1494f,2.34773f,1.44612f,9.24688f,2.34773f,1.44612f,9.44185f,2.17888f,2.42008f,9.53933f,2.01003f,2.42008f,9.44185f,2.01003f,2.42008f,9.24688f,2.17888f,2.42008f,9.1494f,2.34773f,2.42008f,9.24688f,2.34773f,2.42008f,9.44185f,2.17888f,2.51757f,9.51321f,2.03266f,2.51757f,9.42879f,2.03266f,2.51757f,9.25994f,2.17888f,2.51757f,9.17552f,2.32511f,2.51757f,9.25994f,2.32511f,2.51757f,9.42879f,2.17888f,2.58893f,9.44185f,2.09446f,2.58893f,9.3931f,2.09446f,2.58893f,9.29562f,2.17888f,2.58893f,9.24688f,2.2633f,2.58893f,9.29562f,2.2633f,2.58893f,9.3931f,2.17888f,2.61505f,9.34436f,2.17888f,1.27727f,10.22872f,2.09446f,1.27727f,10.17998f,2.17888f,1.25115f,10.13124f,2.09446f,1.27727f,10.08249f,2.17888f,1.27727f,10.03375f,2.2633f,1.27727f,10.08249f,2.2633f,1.27727f,10.17998f,2.17888f,1.34863f,10.30008f,2.03265f,1.34863f,10.21566f,2.03265f,1.34863f,10.04681f,2.17888f,1.34863f,9.96239f,2.32511f,1.34863f,10.04681f,2.32511f,1.34863f,10.21566f,2.17888f,1.44612f,10.3262f,2.01003f,1.44612f,10.22872f,2.01003f,1.44612f,10.03375f,2.17888f,1.44612f,9.93627f,2.34773f,1.44612f,10.03375f,2.34773f,1.44612f,10.22872f,2.17888f,2.42008f,10.3262f,2.01003f,2.42008f,10.22872f,2.01003f,2.42008f,10.03375f,2.17888f,2.42008f,9.93627f,2.34773f,2.42008f,10.03375f,2.34773f,2.42008f,10.22872f,2.17888f,2.51757f,10.30008f,2.03265f,2.51757f,10.21566f,2.03266f,2.51757f,10.04681f,2.17888f,2.51757f,9.96239f,2.32511f,2.51757f,10.04681f,2.32511f,2.51757f,10.21566f,2.17888f,2.58893f,10.22872f,2.09446f,2.58893f,10.17998f,2.09446f,2.58893f,10.08249f,2.17888f,2.58893f,10.03375f,2.2633f,2.58893f,10.08249f,2.2633f,2.58893f,10.17998f,2.17888f,2.61505f,10.13124f,2.17888f,1.27727f,10.62267f,2.09446f,1.27727f,10.57393f,2.17888f,1.25115f,10.52519f,2.09446f,1.27727f,10.47645f,2.17888f,1.27727f,10.42771f,2.2633f,1.27727f,10.47645f,2.2633f,1.27727f,10.57393f,2.17888f,1.34863f,10.69404f,2.03265f,1.34863f,10.60961f,2.03265f,1.34863f,10.44077f,2.17888f,1.34863f,10.35634f,2.32511f,1.34863f,10.44077f,2.32511f,1.34863f,10.60961f,2.17888f,1.44612f,10.72016f,2.01003f,1.44612f,10.62267f,2.01003f,1.44612f,10.42771f,2.17888f,1.44612f,10.33022f,2.34773f,1.44612f,10.42771f,2.34773f,1.44612f,10.62267f,2.17888f,2.42008f,10.72016f,2.01003f,2.42008f,10.62267f,2.01003f,2.42008f,10.42771f,2.17888f,2.42008f,10.33022f,2.34773f,2.42008f,10.42771f}; return value; } private float[] getcoord_Mesh_005_8_60_point_2() { float[] value = {2.34773f,2.42008f,10.62267f,2.17888f,2.51757f,10.69404f,2.03265f,2.51757f,10.60961f,2.03265f,2.51757f,10.44077f,2.17888f,2.51757f,10.35634f,2.32511f,2.51757f,10.44077f,2.32511f,2.51757f,10.60961f,2.17888f,2.58893f,10.62267f,2.09446f,2.58893f,10.57393f,2.09446f,2.58893f,10.47645f,2.17888f,2.58893f,10.42771f,2.2633f,2.58893f,10.47645f,2.2633f,2.58893f,10.57393f,2.17888f,2.61505f,10.52519f,2.17888f,1.27727f,9.8358f,2.09446f,1.27727f,9.78706f,2.17888f,1.25115f,9.73832f,2.09446f,1.27727f,9.68958f,2.17888f,1.27727f,9.64083f,2.2633f,1.27727f,9.68958f,2.2633f,1.27727f,9.78706f,2.17888f,1.34863f,9.90716f,2.03266f,1.34863f,9.82274f,2.03266f,1.34863f,9.6539f,2.17888f,1.34863f,9.56947f,2.32511f,1.34863f,9.6539f,2.32511f,1.34863f,9.82274f,2.17888f,1.44612f,9.93328f,2.01003f,1.44612f,9.8358f,2.01003f,1.44612f,9.64083f,2.17888f,1.44612f,9.54335f,2.34773f,1.44612f,9.64083f,2.34773f,1.44612f,9.8358f,2.17888f,2.42008f,9.93328f,2.01003f,2.42008f,9.8358f,2.01003f,2.42008f,9.64083f,2.17888f,2.42008f,9.54335f,2.34773f,2.42008f,9.64083f,2.34773f,2.42008f,9.8358f,2.17888f,2.51757f,9.90716f,2.03266f,2.51757f,9.82274f,2.03266f,2.51757f,9.6539f,2.17888f,2.51757f,9.56947f,2.32511f,2.51757f,9.6539f,2.32511f,2.51757f,9.82274f,2.17888f,2.58893f,9.8358f,2.09446f,2.58893f,9.78706f,2.09446f,2.58893f,9.68958f,2.17888f,2.58893f,9.64083f,2.2633f,2.58893f,9.68958f,2.2633f,2.58893f,9.78706f,2.17888f,2.61505f,9.73832f,2.17888f,1.27727f,7.25644f,2.09446f,1.27727f,7.2077f,2.17888f,1.25115f,7.15896f,2.09446f,1.27727f,7.11021f,2.17888f,1.27727f,7.06147f,2.2633f,1.27727f,7.11021f,2.2633f,1.27727f,7.2077f,2.17888f,1.34863f,7.3278f,2.03266f,1.34863f,7.24338f,2.03266f,1.34863f,7.07453f,2.17888f,1.34863f,6.99011f,2.32511f,1.34863f,7.07453f,2.32511f,1.34863f,7.24338f,2.17888f,1.44612f,7.35392f,2.01003f,1.44612f,7.25644f,2.01003f,1.44612f,7.06147f,2.17888f,1.44612f,6.96399f,2.34773f,1.44612f,7.06147f,2.34773f,1.44612f,7.25644f,2.17888f,2.42008f,7.35392f,2.01003f,2.42008f,7.25644f,2.01004f,2.42008f,7.06147f,2.17888f,2.42008f,6.96399f,2.34773f,2.42008f,7.06147f,2.34773f,2.42008f,7.25644f,2.17888f,2.51757f,7.3278f,2.03266f,2.51757f,7.24338f,2.03266f,2.51757f,7.07453f,2.17888f,2.51757f,6.99011f,2.32511f,2.51757f,7.07453f,2.32511f,2.51757f,7.24338f,2.17888f,2.58893f,7.25644f,2.09446f,2.58893f,7.2077f,2.09446f,2.58893f,7.11021f,2.17888f,2.58893f,7.06147f,2.2633f,2.58893f,7.11021f,2.2633f,2.58893f,7.2077f,2.17888f,2.61505f,7.15896f,2.17888f,1.27727f,7.65039f,2.09446f,1.27727f,7.60165f,2.17888f,1.25115f,7.55291f,2.09446f,1.27727f,7.50417f,2.17888f,1.27727f,7.45543f,2.2633f,1.27727f,7.50417f,2.2633f,1.27727f,7.60165f,2.17888f,1.34863f,7.72176f,2.03266f,1.34863f,7.63733f,2.03266f,1.34863f,7.46849f}; return value; } private float[] getcoord_Mesh_005_8_60_point_3() { float[] value = 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return value; } private float[] getcoord_Mesh_005_8_60_point_4() { float[] value = {2.17888f,2.58893f,6.2746f,2.26331f,2.58893f,6.32334f,2.26331f,2.58893f,6.42082f,2.17888f,2.61505f,6.37208f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_61_point_1() { float[] value = 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return value; } private float[] getTextureCoordinate_8_61_point_2() { float[] value = {.86f,.8f,.847f,.8f,.365f,.893f,.365f,.896f,.352f,.893f,.352f,.893f,.365f,.896f,.352f,.896f,.365f,.896f,.365f,.898f,.352f,.896f,.352f,.896f,.365f,.898f,.352f,.898f,.221f,.901f,.221f,.904f,.208f,.901f,.208f,.901f,.221f,.904f,.208f,.904f,.087f,.891f,.087f,.893f,.074f,.891f,.074f,.891f,.087f,.893f,.074f,.893f,.088f,.893f,.088f,.895f,.087f,.893f,.087f,.893f,.088f,.895f,.087f,.895f,.861f,.798f,.861f,.8f,.86f,.797f,.86f,.797f,.861f,.8f,.86f,.8f,.366f,.894f,.366f,.896f,.365f,.893f,.365f,.893f,.366f,.896f,.365f,.896f,.366f,.896f,.366f,.898f,.365f,.896f,.365f,.896f,.366f,.898f,.365f,.898f,.222f,.901f,.222f,.904f,.221f,.901f,.221f,.901f,.222f,.904f,.221f,.904f,.088f,.891f,.088f,.893f,.087f,.891f,.087f,.891f,.088f,.893f,.087f,.893f,.366f,.758f,.366f,.758f,.364f,.758f,.364f,.758f,.366f,.758f,.366f,.759f,.862f,.798f,.862f,.799f,.861f,.798f,.861f,.798f,.862f,.799f,.861f,.8f,.872f,.685f,.871f,.686f,.872f,.684f,.872f,.684f,.871f,.686f,.87f,.685f,.871f,.686f,.871f,.687f,.87f,.685f,.87f,.685f,.871f,.687f,.87f,.687f,.223f,.902f,.223f,.903f,.222f,.901f,.222f,.901f,.223f,.903f,.222f,.904f,.366f,.756f,.366f,.758f,.364f,.756f,.364f,.756f,.366f,.758f,.364f,.758f,.131f,.719f,.131f,.72f}; return value; } private float[] getTextureCoordinate_8_61_point_3() { float[] value = {.13f,.719f,.13f,.719f,.131f,.72f,.13f,.721f,.13f,.721f,.131f,.72f,.131f,.721f,.131f,.721f,.131f,.72f,.132f,.721f,.132f,.721f,.131f,.72f,.132f,.719f,.132f,.719f,.131f,.72f,.131f,.719f,.46f,.719f,.461f,.718f,.462f,.719f,.461f,.718f,.462f,.718f,.462f,.719f,.462f,.718f,.463f,.719f,.462f,.719f,.463f,.719f,.462f,.72f,.462f,.719f,.462f,.72f,.461f,.72f,.462f,.719f,.461f,.72f,.46f,.719f,.462f,.719f,.458f,.506f,.457f,.507f,.457f,.505f,.457f,.505f,.457f,.507f,.456f,.506f,.798f,.793f,.798f,.796f,.797f,.794f,.797f,.794f,.798f,.796f,.797f,.795f,.04f,.769f,.041f,.77f,.039f,.77f,.039f,.77f,.041f,.77f,.04f,.771f,.041f,.77f,.041f,.773f,.04f,.771f,.04f,.771f,.041f,.773f,.04f,.772f,.379f,.906f,.379f,.908f,.378f,.906f,.378f,.906f,.379f,.908f,.378f,.908f,.458f,.503f,.458f,.506f,.457f,.504f,.457f,.504f,.458f,.506f,.457f,.505f,.817f,.807f,.817f,.81f,.816f,.807f,.816f,.807f,.817f,.81f,.816f,.809f,.799f,.793f,.799f,.796f,.798f,.793f,.798f,.793f,.799f,.796f,.798f,.796f,.833f,.805f,.833f,.807f,.832f,.805f,.832f,.805f,.833f,.807f,.832f,.807f,.833f,.807f,.833f,.81f,.832f,.807f,.832f,.807f,.833f,.81f,.832f,.809f,.38f,.906f,.38f,.908f,.379f,.906f,.379f,.906f,.38f,.908f,.379f,.908f}; return value; } private float[] getTextureCoordinate_8_61_point_4() { float[] value = {.817f,.805f,.817f,.807f,.816f,.805f,.816f,.805f,.817f,.807f,.816f,.807f,.83f,.807f,.83f,.81f,.817f,.807f,.817f,.807f,.83f,.81f,.817f,.81f,.812f,.793f,.812f,.796f,.799f,.793f,.799f,.793f,.812f,.796f,.799f,.796f,.846f,.805f,.846f,.807f,.833f,.805f,.833f,.805f,.846f,.807f,.833f,.807f,.846f,.807f,.846f,.81f,.833f,.807f,.833f,.807f,.846f,.81f,.833f,.81f,.393f,.906f,.393f,.908f,.38f,.906f,.38f,.906f,.393f,.908f,.38f,.908f,.83f,.805f,.83f,.807f,.817f,.805f,.817f,.805f,.83f,.807f,.817f,.807f,.832f,.807f,.832f,.809f,.83f,.807f,.83f,.807f,.832f,.809f,.83f,.81f,.814f,.793f,.814f,.796f,.812f,.793f,.812f,.793f,.814f,.796f,.812f,.796f,.848f,.805f,.848f,.807f,.846f,.805f,.846f,.805f,.848f,.807f,.846f,.807f,.848f,.807f,.848f,.809f,.846f,.807f,.846f,.807f,.848f,.809f,.846f,.81f,.394f,.906f,.394f,.908f,.393f,.906f,.393f,.906f,.394f,.908f,.393f,.908f,.832f,.805f,.832f,.807f,.83f,.805f,.83f,.805f,.832f,.807f,.83f,.807f,.514f,.724f,.515f,.725f,.513f,.725f,.513f,.725f,.515f,.725f,.514f,.726f,.815f,.794f,.815f,.795f,.814f,.793f,.814f,.793f,.815f,.795f,.814f,.796f,.584f,.709f,.583f,.71f,.583f,.708f,.583f,.708f,.583f,.71f,.582f,.709f,.583f,.71f,.583f,.711f,.582f,.709f,.582f,.709f}; return value; } private float[] getTextureCoordinate_8_61_point_5() { float[] value = {.583f,.711f,.582f,.712f,.395f,.906f,.395f,.908f,.394f,.906f,.394f,.906f,.395f,.908f,.394f,.908f,.514f,.723f,.514f,.724f,.513f,.723f,.513f,.723f,.514f,.724f,.513f,.725f,.602f,.645f,.602f,.646f,.601f,.646f,.601f,.646f,.602f,.646f,.601f,.647f,.601f,.647f,.602f,.646f,.602f,.648f,.602f,.648f,.602f,.646f,.603f,.647f,.603f,.647f,.602f,.646f,.603f,.646f,.603f,.646f,.602f,.646f,.602f,.645f,.94f,.657f,.941f,.658f,.94f,.659f,.941f,.658f,.941f,.659f,.94f,.659f,.941f,.659f,.94f,.66f,.94f,.659f,.94f,.66f,.939f,.659f,.94f,.659f,.939f,.659f,.939f,.658f,.94f,.659f,.939f,.658f,.94f,.657f,.94f,.659f,.896f,.481f,.895f,.482f,.895f,.481f,.895f,.481f,.895f,.482f,.894f,.481f,.637f,.801f,.637f,.803f,.636f,.802f,.636f,.802f,.637f,.803f,.636f,.803f,.363f,.756f,.364f,.757f,.362f,.757f,.362f,.757f,.364f,.757f,.363f,.757f,.364f,.757f,.364f,.759f,.363f,.757f,.363f,.757f,.364f,.759f,.363f,.759f,.809f,.798f,.809f,.8f,.808f,.798f,.808f,.798f,.809f,.8f,.808f,.799f,.896f,.479f,.896f,.481f,.895f,.479f,.895f,.479f,.896f,.481f,.895f,.481f,.539f,.81f,.539f,.812f,.538f,.81f,.538f,.81f,.539f,.812f,.538f,.812f,.638f,.801f,.638f,.804f,.637f,.801f,.637f,.801f,.638f,.804f,.637f,.803f,.368f,.893f,.368f,.896f}; return value; } private float[] getTextureCoordinate_8_61_point_6() { float[] value = {.367f,.894f,.367f,.894f,.368f,.896f,.367f,.896f,.368f,.896f,.368f,.898f,.367f,.896f,.367f,.896f,.368f,.898f,.367f,.898f,.811f,.797f,.811f,.8f,.809f,.798f,.809f,.798f,.811f,.8f,.809f,.8f,.539f,.807f,.539f,.81f,.538f,.808f,.538f,.808f,.539f,.81f,.538f,.81f,.552f,.81f,.552f,.812f,.539f,.81f,.539f,.81f,.552f,.812f,.539f,.812f,.651f,.801f,.651f,.804f,.638f,.801f,.638f,.801f,.651f,.804f,.638f,.804f,.381f,.893f,.381f,.896f,.368f,.893f,.368f,.893f,.381f,.896f,.368f,.896f,.381f,.896f,.381f,.898f,.368f,.896f,.368f,.896f,.381f,.898f,.368f,.898f,.824f,.797f,.824f,.8f,.811f,.797f,.811f,.797f,.824f,.8f,.811f,.8f,.552f,.807f,.552f,.81f,.539f,.807f,.539f,.807f,.552f,.81f,.539f,.81f,.553f,.81f,.553f,.812f,.552f,.81f,.552f,.81f,.553f,.812f,.552f,.812f,.653f,.801f,.653f,.803f,.651f,.801f,.651f,.801f,.653f,.803f,.651f,.804f,.382f,.894f,.382f,.896f,.381f,.893f,.381f,.893f,.382f,.896f,.381f,.896f,.382f,.896f,.382f,.898f,.381f,.896f,.381f,.896f,.382f,.898f,.381f,.898f,.825f,.798f,.825f,.8f,.824f,.797f,.824f,.797f,.825f,.8f,.824f,.8f,.553f,.808f,.553f,.81f,.552f,.807f,.552f,.807f,.553f,.81f,.552f,.81f,.345f,.778f,.346f,.778f,.345f,.78f,.345f,.78f,.346f,.778f,.346f,.778f}; return value; } private float[] getTextureCoordinate_8_61_point_7() { float[] value = {.654f,.802f,.654f,.803f,.653f,.801f,.653f,.801f,.654f,.803f,.653f,.803f,.586f,.709f,.585f,.71f,.585f,.708f,.585f,.708f,.585f,.71f,.584f,.709f,.585f,.71f,.585f,.711f,.584f,.709f,.584f,.709f,.585f,.711f,.584f,.712f,.826f,.798f,.826f,.799f,.825f,.798f,.825f,.798f,.826f,.799f,.825f,.8f,.344f,.778f,.345f,.778f,.343f,.78f,.343f,.78f,.345f,.778f,.345f,.78f,.128f,.719f,.128f,.72f,.127f,.719f,.127f,.719f,.128f,.72f,.127f,.721f,.127f,.721f,.128f,.72f,.128f,.721f,.128f,.721f,.128f,.72f,.13f,.721f,.13f,.721f,.128f,.72f,.13f,.719f,.13f,.719f,.128f,.72f,.128f,.719f,.733f,.469f,.734f,.469f,.733f,.47f,.734f,.469f,.734f,.471f,.733f,.47f,.734f,.471f,.733f,.471f,.733f,.47f,.733f,.471f,.731f,.471f,.733f,.47f,.731f,.471f,.731f,.469f,.733f,.47f,.731f,.469f,.733f,.469f,.733f,.47f,.458f,.502f,.457f,.503f,.457f,.502f,.457f,.502f,.457f,.503f,.456f,.502f,.816f,.793f,.816f,.796f,.815f,.794f,.815f,.794f,.816f,.796f,.815f,.795f,.343f,.756f,.344f,.757f,.342f,.757f,.342f,.757f,.344f,.757f,.343f,.757f,.344f,.757f,.344f,.759f,.343f,.757f,.343f,.757f,.344f,.759f,.343f,.759f,.863f,.798f,.863f,.8f,.862f,.798f,.862f,.798f,.863f,.8f,.862f,.799f,.458f,.5f,.458f,.502f,.457f,.5f,.457f,.5f}; return value; } private float[] getTextureCoordinate_8_61_point_8() { float[] value = {.458f,.502f,.457f,.502f,.571f,.81f,.571f,.812f,.57f,.81f,.57f,.81f,.571f,.812f,.57f,.812f,.817f,.793f,.817f,.796f,.816f,.793f,.816f,.793f,.817f,.796f,.816f,.796f,.555f,.807f,.555f,.81f,.554f,.808f,.554f,.808f,.555f,.81f,.554f,.81f,.555f,.81f,.555f,.812f,.554f,.81f,.554f,.81f,.555f,.812f,.554f,.812f,.865f,.797f,.865f,.8f,.863f,.798f,.863f,.798f,.865f,.8f,.863f,.8f,.571f,.807f,.571f,.81f,.57f,.808f,.57f,.808f,.571f,.81f,.57f,.81f,.584f,.81f,.584f,.812f,.571f,.81f,.571f,.81f,.584f,.812f,.571f,.812f,.83f,.793f,.83f,.796f,.817f,.793f,.817f,.793f,.83f,.796f,.817f,.796f,.568f,.807f,.568f,.81f,.555f,.807f,.555f,.807f,.568f,.81f,.555f,.81f,.568f,.81f,.568f,.812f,.555f,.81f,.555f,.81f,.568f,.812f,.555f,.812f,.878f,.797f,.878f,.8f,.865f,.797f,.865f,.797f,.878f,.8f,.865f,.8f,.584f,.807f,.584f,.81f,.571f,.807f,.571f,.807f,.584f,.81f,.571f,.81f,.585f,.81f,.585f,.812f,.584f,.81f,.584f,.81f,.585f,.812f,.584f,.812f,.832f,.793f,.832f,.796f,.83f,.793f,.83f,.793f,.832f,.796f,.83f,.796f,.569f,.808f,.569f,.81f,.568f,.807f,.568f,.807f,.569f,.81f,.568f,.81f,.569f,.81f,.569f,.812f,.568f,.81f,.568f,.81f,.569f,.812f,.568f,.812f,.879f,.798f,.879f,.8f}; return value; } private float[] getTextureCoordinate_8_61_point_9() { float[] value = {.878f,.797f,.878f,.797f,.879f,.8f,.878f,.8f,.585f,.808f,.585f,.81f,.584f,.807f,.584f,.807f,.585f,.81f,.584f,.81f,.368f,.758f,.368f,.758f,.366f,.758f,.366f,.758f,.368f,.758f,.368f,.759f,.833f,.794f,.833f,.795f,.832f,.793f,.832f,.793f,.833f,.795f,.832f,.796f,.923f,.684f,.922f,.685f,.922f,.683f,.922f,.683f,.922f,.685f,.921f,.685f,.922f,.685f,.922f,.686f,.921f,.685f,.921f,.685f,.922f,.686f,.921f,.687f,.88f,.798f,.88f,.799f,.879f,.798f,.879f,.798f,.88f,.799f,.879f,.8f,.368f,.756f,.368f,.758f,.366f,.756f,.366f,.756f,.368f,.758f,.366f,.758f,.942f,.657f,.942f,.659f,.941f,.658f,.941f,.658f,.942f,.659f,.941f,.659f,.941f,.659f,.942f,.659f,.942f,.66f,.942f,.66f,.942f,.659f,.943f,.659f,.943f,.659f,.942f,.659f,.943f,.658f,.943f,.658f,.942f,.659f,.942f,.657f,.126f,.719f,.127f,.719f,.126f,.72f,.127f,.719f,.127f,.721f,.126f,.72f,.127f,.721f,.126f,.721f,.126f,.72f,.126f,.721f,.125f,.721f,.126f,.72f,.125f,.721f,.125f,.719f,.126f,.72f,.125f,.719f,.126f,.719f,.126f,.72f,.921f,.686f,.92f,.687f,.92f,.685f,.92f,.685f,.92f,.687f,.919f,.686f,.619f,.801f,.619f,.803f,.618f,.802f,.618f,.802f,.619f,.803f,.618f,.803f,.04f,.766f,.041f,.767f,.039f,.767f,.039f,.767f,.041f,.767f,.04f,.767f}; return value; } private float[] getTextureCoordinate_8_61_point_10() { float[] value = {.041f,.767f,.041f,.769f,.04f,.767f,.04f,.767f,.041f,.769f,.04f,.769f,.196f,.49f,.196f,.492f,.195f,.49f,.195f,.49f,.196f,.492f,.195f,.491f,.921f,.683f,.921f,.686f,.92f,.684f,.92f,.684f,.921f,.686f,.92f,.685f,.796f,.721f,.796f,.723f,.794f,.721f,.794f,.721f,.796f,.723f,.794f,.723f,.62f,.801f,.62f,.804f,.619f,.801f,.619f,.801f,.62f,.804f,.619f,.803f,.828f,.719f,.828f,.721f,.826f,.719f,.826f,.719f,.828f,.721f,.826f,.721f,.828f,.721f,.828f,.723f,.826f,.721f,.826f,.721f,.828f,.723f,.826f,.723f,.197f,.49f,.197f,.492f,.196f,.49f,.196f,.49f,.197f,.492f,.196f,.492f,.796f,.719f,.796f,.721f,.794f,.719f,.794f,.719f,.796f,.721f,.794f,.721f,.808f,.721f,.808f,.723f,.796f,.721f,.796f,.721f,.808f,.723f,.796f,.723f,.633f,.801f,.633f,.804f,.62f,.801f,.62f,.801f,.633f,.804f,.62f,.804f,.841f,.719f,.841f,.721f,.828f,.719f,.828f,.719f,.841f,.721f,.828f,.721f,.841f,.721f,.841f,.723f,.828f,.721f,.828f,.721f,.841f,.723f,.828f,.723f,.21f,.49f,.21f,.492f,.197f,.49f,.197f,.49f,.21f,.492f,.197f,.492f,.808f,.719f,.808f,.721f,.796f,.719f,.796f,.719f,.808f,.721f,.796f,.721f,.81f,.721f,.81f,.723f,.808f,.721f,.808f,.721f,.81f,.723f,.808f,.723f,.635f,.801f,.635f,.803f,.633f,.801f,.633f,.801f}; return value; } private float[] getTextureCoordinate_8_61_point_11() { float[] value = {.635f,.803f,.633f,.804f,.842f,.719f,.842f,.721f,.841f,.719f,.841f,.719f,.842f,.721f,.841f,.721f,.842f,.721f,.842f,.723f,.841f,.721f,.841f,.721f,.842f,.723f,.841f,.723f,.212f,.49f,.212f,.492f,.21f,.49f,.21f,.49f,.212f,.492f,.21f,.492f,.81f,.719f,.81f,.721f,.808f,.719f,.808f,.719f,.81f,.721f,.808f,.721f,.041f,.774f,.041f,.775f,.039f,.775f,.039f,.775f,.041f,.775f,.041f,.776f,.636f,.802f,.636f,.803f,.635f,.801f,.635f,.801f,.636f,.803f,.635f,.803f,.033f,.847f,.033f,.847f,.033f,.846f,.033f,.846f,.033f,.847f,.031f,.847f,.033f,.847f,.033f,.848f,.031f,.847f,.031f,.847f,.033f,.848f,.031f,.849f,.213f,.49f,.213f,.491f,.212f,.49f,.212f,.49f,.213f,.491f,.212f,.492f,.041f,.773f,.041f,.774f,.039f,.773f,.039f,.773f,.041f,.774f,.039f,.775f,.599f,.645f,.599f,.646f,.598f,.646f,.598f,.646f,.599f,.646f,.598f,.647f,.598f,.647f,.599f,.646f,.599f,.648f,.599f,.648f,.599f,.646f,.6f,.647f,.6f,.647f,.599f,.646f,.6f,.646f,.6f,.646f,.599f,.646f,.599f,.645f,.033f,.742f,.034f,.742f,.033f,.743f,.034f,.742f,.034f,.744f,.033f,.743f,.034f,.744f,.033f,.744f,.033f,.743f,.033f,.744f,.031f,.744f,.033f,.743f,.031f,.744f,.031f,.742f,.033f,.743f,.031f,.742f,.033f,.742f,.033f,.743f,.58f,.711f,.579f,.712f}; return value; } private float[] getTextureCoordinate_8_61_point_12() { float[] value = {.579f,.71f,.579f,.71f,.579f,.712f,.578f,.711f,.673f,.801f,.673f,.803f,.672f,.802f,.672f,.802f,.673f,.803f,.672f,.803f,.897f,.479f,.898f,.48f,.896f,.48f,.896f,.48f,.898f,.48f,.897f,.48f,.898f,.48f,.898f,.482f,.897f,.48f,.897f,.48f,.898f,.482f,.897f,.482f,.054f,.774f,.054f,.776f,.053f,.774f,.053f,.774f,.054f,.776f,.053f,.775f,.58f,.708f,.58f,.711f,.579f,.709f,.579f,.709f,.58f,.711f,.579f,.71f,.058f,.893f,.058f,.895f,.056f,.893f,.056f,.893f,.058f,.895f,.056f,.895f,.674f,.801f,.674f,.804f,.673f,.801f,.673f,.801f,.674f,.804f,.673f,.803f,.523f,.807f,.523f,.81f,.522f,.808f,.522f,.808f,.523f,.81f,.522f,.81f,.523f,.81f,.523f,.812f,.522f,.81f,.522f,.81f,.523f,.812f,.522f,.812f,.056f,.773f,.056f,.776f,.054f,.774f,.054f,.774f,.056f,.776f,.054f,.776f,.058f,.891f,.058f,.893f,.056f,.891f,.056f,.891f,.058f,.893f,.056f,.893f,.07f,.893f,.07f,.895f,.058f,.893f,.058f,.893f,.07f,.895f,.058f,.895f,.687f,.801f,.687f,.804f,.674f,.801f,.674f,.801f,.687f,.804f,.674f,.804f,.536f,.807f,.536f,.81f,.523f,.807f,.523f,.807f,.536f,.81f,.523f,.81f,.536f,.81f,.536f,.812f,.523f,.81f,.523f,.81f,.536f,.812f,.523f,.812f,.069f,.773f,.069f,.776f,.056f,.773f,.056f,.773f,.069f,.776f,.056f,.776f}; return value; } private float[] getTextureCoordinate_8_61_point_13() { float[] value = {.07f,.891f,.07f,.893f,.058f,.891f,.058f,.891f,.07f,.893f,.058f,.893f,.072f,.893f,.072f,.895f,.07f,.893f,.07f,.893f,.072f,.895f,.07f,.895f,.689f,.801f,.689f,.803f,.687f,.801f,.687f,.801f,.689f,.803f,.687f,.804f,.537f,.808f,.537f,.81f,.536f,.807f,.536f,.807f,.537f,.81f,.536f,.81f,.537f,.81f,.537f,.812f,.536f,.81f,.536f,.81f,.537f,.812f,.536f,.812f,.07f,.774f,.07f,.776f,.069f,.773f,.069f,.773f,.07f,.776f,.069f,.776f,.072f,.891f,.072f,.893f,.07f,.891f,.07f,.891f,.072f,.893f,.07f,.893f,.367f,.778f,.367f,.778f,.367f,.78f,.367f,.78f,.367f,.778f,.368f,.778f,.69f,.802f,.69f,.803f,.689f,.801f,.689f,.801f,.69f,.803f,.689f,.803f,.034f,.926f,.035f,.927f,.033f,.927f,.033f,.927f,.035f,.927f,.034f,.928f,.035f,.927f,.036f,.927f,.034f,.928f,.034f,.928f,.036f,.927f,.037f,.928f,.071f,.774f,.071f,.775f,.07f,.774f,.07f,.774f,.071f,.775f,.07f,.776f,.365f,.778f,.367f,.778f,.365f,.78f,.365f,.78f,.367f,.778f,.367f,.78f,.917f,.657f,.917f,.659f,.916f,.658f,.916f,.658f,.917f,.659f,.916f,.659f,.916f,.659f,.917f,.659f,.917f,.66f,.917f,.66f,.917f,.659f,.918f,.659f,.918f,.659f,.917f,.659f,.918f,.658f,.918f,.658f,.917f,.659f,.917f,.657f,.549f,.473f,.551f,.474f,.549f,.475f,.551f,.474f}; return value; } private float[] getTextureCoordinate_8_61_point_14() { float[] value = {.551f,.475f,.549f,.475f,.551f,.475f,.549f,.476f,.549f,.475f,.549f,.476f,.548f,.475f,.549f,.475f,.548f,.475f,.548f,.474f,.549f,.475f,.548f,.474f,.549f,.473f,.549f,.475f,.895f,.686f,.894f,.687f,.894f,.686f,.894f,.686f,.894f,.687f,.893f,.686f,.216f,.495f,.214f,.495f,.216f,.494f,.216f,.494f,.214f,.495f,.215f,.494f,.34f,.779f,.341f,.778f,.341f,.78f,.341f,.78f,.341f,.778f,.341f,.779f,.341f,.778f,.343f,.778f,.341f,.779f,.341f,.779f,.343f,.778f,.343f,.779f,.397f,.906f,.397f,.908f,.396f,.906f,.396f,.906f,.397f,.908f,.396f,.908f,.895f,.684f,.895f,.686f,.894f,.684f,.894f,.684f,.895f,.686f,.894f,.686f,.849f,.807f,.849f,.81f,.848f,.807f,.848f,.807f,.849f,.81f,.848f,.809f,.216f,.496f,.214f,.496f,.216f,.495f,.216f,.495f,.214f,.496f,.214f,.495f,.031f,.864f,.033f,.864f,.031f,.865f,.031f,.865f,.033f,.864f,.033f,.865f,.033f,.864f,.035f,.864f,.033f,.865f,.033f,.865f,.035f,.864f,.035f,.865f,.398f,.906f,.398f,.908f,.397f,.906f,.397f,.906f,.398f,.908f,.397f,.908f,.849f,.805f,.849f,.807f,.848f,.805f,.848f,.805f,.849f,.807f,.848f,.807f,.862f,.807f,.862f,.81f,.849f,.807f,.849f,.807f,.862f,.81f,.849f,.81f,.216f,.509f,.214f,.509f,.216f,.496f,.216f,.496f,.214f,.509f,.214f,.496f,.031f,.851f,.033f,.851f}; return value; } private float[] getTextureCoordinate_8_61_point_15() { float[] value = 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return value; } private float[] getTextureCoordinate_8_61_point_16() { float[] value = 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return value; } private float[] getTextureCoordinate_8_61_point_17() { float[] value = 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return value; } private float[] getTextureCoordinate_8_61_point_18() { float[] value = {.671f,.801f,.671f,.801f,.672f,.803f,.671f,.803f,.362f,.778f,.363f,.778f,.361f,.78f,.361f,.78f,.363f,.778f,.364f,.78f,.033f,.744f,.033f,.746f,.031f,.745f,.031f,.745f,.033f,.746f,.031f,.746f,.031f,.746f,.033f,.746f,.033f,.747f,.033f,.747f,.033f,.746f,.034f,.746f,.034f,.746f,.033f,.746f,.034f,.745f,.034f,.745f,.033f,.746f,.033f,.744f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_69_coordIndex_1() { int[] value = 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return value; } private int[] getIndexedFaceSet_7_69_coordIndex_2() { int[] value = 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return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_69_texCoordIndex_1() { int[] value = 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return value; } private int[] getIndexedFaceSet_7_69_texCoordIndex_2() { int[] value = {750,751,752,-1,753,754,755,-1,756,757,758,-1,759,760,761,-1,762,763,764,-1,765,766,767,-1,768,769,770,-1,771,772,773,-1,774,775,776,-1,777,778,779,-1,780,781,782,-1,783,784,785,-1,786,787,788,-1,789,790,791,-1,792,793,794,-1,795,796,797,-1,798,799,800,-1,801,802,803,-1,804,805,806,-1,807,808,809,-1,810,811,812,-1,813,814,815,-1,816,817,818,-1,819,820,821,-1,822,823,824,-1,825,826,827,-1,828,829,830,-1,831,832,833,-1,834,835,836,-1,837,838,839,-1,840,841,842,-1,843,844,845,-1,846,847,848,-1,849,850,851,-1,852,853,854,-1,855,856,857,-1,858,859,860,-1,861,862,863,-1,864,865,866,-1,867,868,869,-1,870,871,872,-1,873,874,875,-1,876,877,878,-1,879,880,881,-1,882,883,884,-1,885,886,887,-1,888,889,890,-1,891,892,893,-1,894,895,896,-1,897,898,899,-1,900,901,902,-1,903,904,905,-1,906,907,908,-1,909,910,911,-1,912,913,914,-1,915,916,917,-1,918,919,920,-1,921,922,923,-1,924,925,926,-1,927,928,929,-1,930,931,932,-1,933,934,935,-1,936,937,938,-1,939,940,941,-1,942,943,944,-1,945,946,947,-1,948,949,950,-1,951,952,953,-1,954,955,956,-1,957,958,959,-1,960,961,962,-1,963,964,965,-1,966,967,968,-1,969,970,971,-1,972,973,974,-1,975,976,977,-1,978,979,980,-1,981,982,983,-1,984,985,986,-1,987,988,989,-1,990,991,992,-1,993,994,995,-1,996,997,998,-1,999,1000,1001,-1,1002,1003,1004,-1,1005,1006,1007,-1,1008,1009,1010,-1,1011,1012,1013,-1,1014,1015,1016,-1,1017,1018,1019,-1,1020,1021,1022,-1,1023,1024,1025,-1,1026,1027,1028,-1,1029,1030,1031,-1,1032,1033,1034,-1,1035,1036,1037,-1,1038,1039,1040,-1,1041,1042,1043,-1,1044,1045,1046,-1,1047,1048,1049,-1,1050,1051,1052,-1,1053,1054,1055,-1,1056,1057,1058,-1,1059,1060,1061,-1,1062,1063,1064,-1,1065,1066,1067,-1,1068,1069,1070,-1,1071,1072,1073,-1,1074,1075,1076,-1,1077,1078,1079,-1,1080,1081,1082,-1,1083,1084,1085,-1,1086,1087,1088,-1,1089,1090,1091,-1,1092,1093,1094,-1,1095,1096,1097,-1,1098,1099,1100,-1,1101,1102,1103,-1,1104,1105,1106,-1,1107,1108,1109,-1,1110,1111,1112,-1,1113,1114,1115,-1,1116,1117,1118,-1,1119,1120,1121,-1,1122,1123,1124,-1,1125,1126,1127,-1,1128,1129,1130,-1,1131,1132,1133,-1,1134,1135,1136,-1,1137,1138,1139,-1}; return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_004_8_69_point_1() { float[] value = {4.78696f,3.63333f,-13.87005f,4.78696f,3.63333f,-13.93019f,4.73488f,3.63333f,-13.90012f,4.73488f,3.63333f,-13.96026f,4.78696f,3.63333f,-13.99033f,4.83904f,3.63333f,-13.96026f,4.83904f,3.63333f,-13.90012f,4.67743f,3.04536f,-13.86696f,4.78696f,3.04536f,-13.80372f,4.67743f,3.04536f,-13.99343f,4.78696f,3.04536f,-14.05667f,4.89649f,3.04536f,-13.99343f,4.89649f,3.04536f,-13.86696f,4.933f,3.63333f,-13.19176f,4.933f,3.63333f,-13.2519f,4.88092f,3.63333f,-13.22183f,4.88092f,3.63333f,-13.28197f,4.933f,3.63333f,-13.31204f,4.98509f,3.63333f,-13.28197f,4.98509f,3.63333f,-13.22183f,4.82347f,3.04536f,-13.18866f,4.933f,3.04536f,-13.12543f,4.82347f,3.04536f,-13.31513f,4.933f,3.04536f,-13.37837f,5.04253f,3.04536f,-13.31513f,5.04253f,3.04536f,-13.18866f,4.95872f,2.78354f,-14.19786f,4.56918f,3.16956f,-14.1328f,4.95872f,3.16956f,-14.19786f,4.56918f,2.78354f,-14.1328f,5.14694f,2.78354f,-13.0709f,5.14694f,3.16956f,-13.0709f,4.75741f,2.78354f,-13.00584f,4.75741f,3.16956f,-13.00584f,-4.91737f,3.63333f,-13.22183f,-4.96945f,3.63333f,-13.2519f,-4.96945f,3.63333f,-13.19176f,-4.91737f,3.63333f,-13.28197f,-4.96945f,3.63333f,-13.31205f,-5.02153f,3.63333f,-13.28197f,-5.02153f,3.63333f,-13.22183f,-4.96945f,3.04536f,-13.12543f,-4.85992f,3.04536f,-13.18867f,-4.85992f,3.04536f,-13.31514f,-4.96945f,3.04536f,-13.37838f,-5.07898f,3.04536f,-13.31514f,-5.07898f,3.04536f,-13.18867f,-4.77133f,3.63333f,-13.90013f,-4.82341f,3.63333f,-13.9302f,-4.82341f,3.63333f,-13.87006f,-4.77133f,3.63333f,-13.96027f,-4.82341f,3.63333f,-13.99034f,-4.87549f,3.63333f,-13.96027f,-4.87549f,3.63333f,-13.90013f,-4.82341f,3.04536f,-13.80373f,-4.71388f,3.04536f,-13.86696f,-4.71388f,3.04536f,-13.99344f,-4.82341f,3.04536f,-14.05667f,-4.93294f,3.04536f,-13.99344f,-4.93294f,3.04536f,-13.86696f,-4.99151f,3.16956f,-14.19786f,-4.60197f,3.16956f,-14.1328f,-4.99151f,2.78354f,-14.19786f,-4.60197f,2.78354f,-14.1328f,-5.17973f,3.16956f,-13.0709f,-5.17973f,2.78354f,-13.0709f,-4.7902f,3.16956f,-13.00584f,-4.7902f,2.78354f,-13.00584f,3.9852f,2.75439f,20.08768f,3.9852f,2.75439f,19.98876f,3.89954f,2.75439f,20.03822f,3.89954f,2.75439f,19.9393f,3.9852f,2.75439f,19.88984f,4.07087f,2.75439f,19.9393f,4.07087f,2.75439f,20.03822f,3.89954f,2.58977f,20.03822f,3.9852f,2.58977f,20.08768f,3.89954f,2.58977f,19.9393f,3.9852f,2.58977f,19.88984f,4.07087f,2.58977f,19.9393f,4.07087f,2.58977f,20.03822f,-3.48267f,2.75439f,22.0925f,-3.56834f,2.75439f,22.04304f,-3.56834f,2.75439f,22.14196f,-3.48267f,2.75439f,21.99358f,-3.56834f,2.75439f,21.94412f,-3.65401f,2.75439f,21.99358f,-3.65401f,2.75439f,22.0925f,-3.56834f,2.58977f,22.14196f,-3.48267f,2.58977f,22.0925f,-3.48267f,2.58977f,21.99358f,-3.56834f,2.58977f,21.94412f,-3.65401f,2.58977f,21.99358f,-3.65401f,2.58977f,22.0925f,-3.95809f,2.75439f,20.03822f,-4.04375f,2.75439f,19.98876f,-4.04375f,2.75439f,20.08768f,-3.95809f,2.75439f,19.93929f,-4.04375f,2.75439f,19.88984f,-4.12942f,2.75439f,19.93929f}; return value; } private float[] getcoord_Mesh_004_8_69_point_2() { float[] value = 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return value; } private float[] getcoord_Mesh_004_8_69_point_3() { float[] value = {5.28957f,2.75439f,8.43703f,5.28957f,2.75439f,8.33811f,5.37524f,2.75439f,8.28865f,5.46091f,2.75439f,8.33811f,5.46091f,2.75439f,8.43703f,5.28957f,2.58977f,8.43703f,5.37524f,2.58977f,8.48649f,5.28957f,2.58977f,8.33811f,5.37524f,2.58977f,8.28865f,5.46091f,2.58977f,8.33811f,5.46091f,2.58977f,8.43703f,5.51141f,2.75439f,-2.75086f,5.51141f,2.75439f,-2.84978f,5.42575f,2.75439f,-2.80032f,5.42575f,2.75439f,-2.89924f,5.51141f,2.75439f,-2.9487f,5.59708f,2.75439f,-2.89924f,5.59708f,2.75439f,-2.80032f,5.42575f,2.58977f,-2.80032f,5.51141f,2.58977f,-2.75086f,5.42575f,2.58977f,-2.89924f,5.51141f,2.58977f,-2.9487f,5.59708f,2.58977f,-2.89924f,5.59708f,2.58977f,-2.80032f,-5.56155f,2.75439f,2.1761f,-5.64722f,2.75439f,2.12664f,-5.64722f,2.75439f,2.22556f,-5.56155f,2.75439f,2.07718f,-5.64722f,2.75439f,2.02772f,-5.73289f,2.75439f,2.07718f,-5.73289f,2.75439f,2.1761f,-5.64722f,2.58977f,2.22556f,-5.56155f,2.58977f,2.1761f,-5.56155f,2.58977f,2.07718f,-5.64722f,2.58977f,2.02772f,-5.73289f,2.58977f,2.07718f,-5.73289f,2.58977f,2.1761f,-5.34811f,2.75439f,8.43703f,-5.43378f,2.75439f,8.38757f,-5.43378f,2.75439f,8.48649f,-5.34811f,2.75439f,8.33811f,-5.43378f,2.75439f,8.28864f,-5.51944f,2.75439f,8.33811f,-5.51944f,2.75439f,8.43703f,-5.43378f,2.58977f,8.48649f,-5.34811f,2.58977f,8.43703f,-5.34811f,2.58977f,8.33811f,-5.43378f,2.58977f,8.28864f,-5.51944f,2.58977f,8.33811f,-5.51944f,2.58977f,8.43703f,-4.93849f,2.75439f,13.89422f,-5.02416f,2.75439f,13.84476f,-5.02416f,2.75439f,13.94368f,-4.93849f,2.75439f,13.7953f,-5.02416f,2.75439f,13.74584f,-5.10983f,2.75439f,13.7953f,-5.10983f,2.75439f,13.89422f,-5.02416f,2.58977f,13.94368f,-4.93849f,2.58977f,13.89422f,-4.93849f,2.58977f,13.7953f,-5.02416f,2.58977f,13.74584f,-5.10983f,2.58977f,13.7953f,-5.10983f,2.58977f,13.89422f,4.96561f,2.75439f,13.94369f,4.96561f,2.75439f,13.84477f,4.87995f,2.75439f,13.89423f,4.87995f,2.75439f,13.79531f,4.96561f,2.75439f,13.74585f,5.05128f,2.75439f,13.79531f,5.05128f,2.75439f,13.89423f,4.87995f,2.58977f,13.89423f,4.96561f,2.58977f,13.94369f,4.87995f,2.58977f,13.79531f,4.96561f,2.58977f,13.74585f,5.05128f,2.58977f,13.79531f,5.05128f,2.58977f,13.89423f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_70_point_1() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_2() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_3() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_4() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_5() { float[] value = {.224f,.719f,.223f,.719f,.546f,.475f,.546f,.474f,.548f,.475f,.548f,.475f,.546f,.474f,.548f,.474f,.593f,.092f,.593f,.091f,.595f,.092f,.595f,.092f,.593f,.091f,.595f,.091f,.798f,.472f,.798f,.471f,.801f,.472f,.801f,.472f,.798f,.471f,.801f,.471f,.798f,.471f,.798f,.469f,.801f,.471f,.801f,.471f,.798f,.469f,.801f,.469f,.736f,.626f,.734f,.626f,.736f,.624f,.736f,.624f,.734f,.626f,.734f,.624f,.546f,.476f,.546f,.475f,.548f,.476f,.548f,.476f,.546f,.475f,.548f,.475f,.126f,.722f,.126f,.723f,.125f,.722f,.125f,.722f,.126f,.723f,.125f,.723f,.125f,.723f,.126f,.723f,.126f,.724f,.126f,.724f,.126f,.723f,.127f,.723f,.127f,.723f,.126f,.723f,.127f,.722f,.127f,.722f,.126f,.723f,.126f,.722f,.546f,.475f,.544f,.476f,.544f,.475f,.546f,.476f,.544f,.476f,.546f,.475f,.734f,.621f,.736f,.623f,.734f,.623f,.736f,.621f,.736f,.623f,.734f,.621f,.551f,.471f,.548f,.472f,.548f,.471f,.551f,.472f,.548f,.472f,.551f,.471f,.551f,.472f,.548f,.473f,.548f,.472f,.551f,.473f,.548f,.473f,.551f,.472f,.572f,.743f,.57f,.744f,.57f,.743f,.572f,.744f,.57f,.744f,.572f,.743f,.546f,.474f,.544f,.475f,.544f,.474f,.546f,.475f,.544f,.475f,.546f,.474f,.595f,.798f,.595f,.799f,.594f,.799f,.594f,.799f,.595f,.799f,.594f,.8f,.594f,.8f,.595f,.799f}; return value; } private float[] getTextureCoordinate_8_70_point_6() { float[] value = {.595f,.801f,.595f,.801f,.595f,.799f,.596f,.8f,.596f,.8f,.595f,.799f,.596f,.799f,.596f,.799f,.595f,.799f,.595f,.798f,.727f,.47f,.725f,.471f,.725f,.47f,.727f,.471f,.725f,.471f,.727f,.47f,.03f,.745f,.031f,.747f,.03f,.747f,.031f,.745f,.031f,.747f,.03f,.745f,.544f,.474f,.542f,.475f,.542f,.474f,.544f,.475f,.542f,.475f,.544f,.474f,.544f,.475f,.542f,.476f,.542f,.475f,.544f,.476f,.542f,.476f,.544f,.475f,.92f,.681f,.921f,.683f,.92f,.683f,.921f,.681f,.921f,.683f,.92f,.681f,.727f,.469f,.725f,.47f,.725f,.469f,.727f,.47f,.725f,.47f,.727f,.469f,.943f,.661f,.942f,.661f,.942f,.66f,.943f,.662f,.942f,.661f,.943f,.661f,.942f,.663f,.942f,.661f,.943f,.662f,.941f,.662f,.942f,.661f,.942f,.663f,.941f,.661f,.942f,.661f,.941f,.662f,.942f,.66f,.942f,.661f,.941f,.661f,.117f,.714f,.117f,.713f,.12f,.714f,.12f,.714f,.117f,.713f,.12f,.713f,.923f,.683f,.922f,.683f,.923f,.681f,.923f,.681f,.922f,.683f,.922f,.681f,.305f,.71f,.305f,.709f,.307f,.71f,.307f,.71f,.305f,.709f,.307f,.709f,.305f,.709f,.305f,.708f,.307f,.709f,.307f,.709f,.305f,.708f,.307f,.708f,.898f,.684f,.896f,.684f,.898f,.682f,.898f,.682f,.896f,.684f,.896f,.682f,.117f,.715f,.117f,.714f,.12f,.715f,.12f,.715f,.117f,.714f,.12f,.714f}; return value; } private float[] getTextureCoordinate_8_70_point_7() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_8() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_9() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_10() { float[] value = 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return value; } private float[] getTextureCoordinate_8_70_point_11() { float[] value = {.794f,.469f,.796f,.469f,.031f,.849f,.03f,.849f,.031f,.847f,.031f,.847f,.03f,.849f,.03f,.847f,.461f,.689f,.461f,.688f,.463f,.689f,.463f,.689f,.461f,.688f,.463f,.688f,.461f,.688f,.461f,.687f,.463f,.688f,.463f,.688f,.461f,.687f,.463f,.687f,.602f,.788f,.602f,.787f,.604f,.788f,.604f,.788f,.602f,.787f,.604f,.787f,.794f,.472f,.794f,.471f,.796f,.472f,.796f,.472f,.794f,.471f,.796f,.471f,.606f,.646f,.605f,.647f,.605f,.646f,.606f,.648f,.605f,.647f,.606f,.646f,.605f,.648f,.605f,.647f,.606f,.648f,.604f,.648f,.605f,.647f,.605f,.648f,.604f,.646f,.605f,.647f,.604f,.648f,.605f,.646f,.605f,.647f,.604f,.646f,.372f,.71f,.372f,.708f,.374f,.71f,.374f,.71f,.372f,.708f,.374f,.708f,.518f,.673f,.516f,.673f,.518f,.671f,.518f,.671f,.516f,.673f,.516f,.671f,.448f,.689f,.448f,.688f,.45f,.689f,.45f,.689f,.448f,.688f,.45f,.688f,.448f,.688f,.448f,.687f,.45f,.688f,.45f,.688f,.448f,.687f,.45f,.687f,.031f,.75f,.03f,.75f,.031f,.747f,.031f,.747f,.03f,.75f,.03f,.747f,.372f,.711f,.372f,.71f,.374f,.711f,.374f,.711f,.372f,.71f,.374f,.71f,.519f,.668f,.519f,.669f,.518f,.668f,.518f,.668f,.519f,.669f,.518f,.67f,.518f,.67f,.519f,.669f,.519f,.67f,.519f,.67f,.519f,.669f,.52f,.67f,.52f,.67f,.519f,.669f}; return value; } private float[] getTextureCoordinate_8_70_point_12() { float[] value = {.52f,.668f,.52f,.668f,.519f,.669f,.519f,.668f,.794f,.471f,.792f,.472f,.792f,.471f,.794f,.472f,.792f,.472f,.794f,.471f,.516f,.668f,.518f,.67f,.516f,.67f,.518f,.668f,.518f,.67f,.516f,.668f,.864f,.448f,.862f,.449f,.862f,.448f,.864f,.449f,.862f,.449f,.864f,.448f,.864f,.449f,.862f,.45f,.862f,.449f,.864f,.45f,.862f,.45f,.864f,.449f,.03f,.75f,.031f,.752f,.03f,.752f,.031f,.75f,.031f,.752f,.03f,.75f,.794f,.469f,.792f,.471f,.792f,.469f,.794f,.471f,.792f,.471f,.794f,.469f}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_78_coordIndex_1() { int[] value = 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return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_78_texCoordIndex_1() { int[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_003_8_78_point_1() { float[] value = {3.84965f,3.26588f,-4.89642f,3.0697f,4.94915f,-4.89642f,5.1175f,4.94915f,-4.89642f,5.1175f,3.26588f,-4.89642f,3.0697f,3.26588f,-4.89642f,3.07048f,.5253f,-3.2767f,3.02932f,4.90102f,-3.2767f,3.07048f,4.90102f,-3.2767f,3.02932f,.5253f,-3.2767f,3.07048f,.5253f,-3.22183f,3.07048f,4.90102f,-3.22183f,3.02932f,.5253f,-3.22183f,3.02932f,4.90102f,-3.22183f,2.78723f,1.53565f,.40955f,2.34826f,1.53565f,5.5126f,2.78723f,1.53565f,5.5126f,2.34826f,1.53565f,.40955f,2.78723f,3.1157f,.40955f,2.34826f,3.1157f,.40955f,2.78723f,3.1157f,5.5126f,2.34826f,3.1157f,-1.01711f,4.98209f,3.1157f,-1.01711f,4.98209f,3.1157f,11.49359f,2.34826f,.53675f,11.49359f,2.34826f,.53675f,-1.01711f,4.98209f,.53675f,11.49359f,4.98209f,.53675f,-1.01711f,5.1791f,.53014f,-1.02061f,5.1791f,4.13696f,-1.91007f,5.1791f,4.13696f,-1.02061f,5.1791f,.53014f,-1.91007f,3.3409f,.53014f,-1.02061f,3.3409f,4.13696f,-1.02061f,3.3409f,.53014f,-1.91007f,3.3409f,4.13696f,-1.91007f,3.33862f,.51587f,-2.85448f,2.32982f,3.42843f,-2.85448f,3.33862f,3.42843f,-2.85448f,2.32982f,.51587f,-2.85448f,3.33862f,.51587f,-1.02429f,3.33862f,3.42843f,-1.02429f,2.32982f,.51587f,-1.02429f,2.32982f,3.42843f,-1.02429f,5.20326f,.53014f,-2.84512f,3.34086f,4.52498f,-2.84512f,5.20326f,4.52498f,-2.84512f,5.20326f,.53014f,-1.91392f,5.20326f,4.52498f,-1.91392f,3.34086f,.53014f,-1.91392f,3.34086f,4.52498f,-1.91392f,3.34086f,.53014f,-2.84512f,5.1175f,.52965f,-4.89642f,3.0697f,.52965f,-4.89642f,5.1175f,3.26588f,-4.11646f,5.1175f,4.94915f,-2.84861f,5.1175f,3.26588f,-2.84861f,5.1175f,.52965f,-2.84861f,4.33754f,3.26588f,-2.84861f,3.06969f,4.94915f,-2.84861f,3.06969f,3.26588f,-2.84861f,3.06969f,.52965f,-2.84861f,3.06969f,3.26588f,-3.62857f,5.02642f,4.06045f,-2.96152f,5.02642f,4.94915f,-4.78512f,5.02642f,4.06045f,-4.78512f,5.02642f,4.94915f,-2.96152f,3.18342f,4.94915f,-4.78512f,3.18342f,4.06045f,-4.78512f,3.18342f,4.94915f,-2.96152f,3.18342f,4.06045f,-2.96152f,3.07048f,.5253f,-4.5611f,3.02932f,4.90102f,-4.5611f,3.07048f,4.90102f,-4.5611f,3.02932f,.5253f,-4.5611f,3.07048f,.5253f,-4.50623f,3.07048f,4.90102f,-4.50623f,3.02932f,.5253f,-4.50623f,3.02932f,4.90102f,-4.50623f,4.16751f,3.11484f,2.47175f,3.34444f,4.04766f,2.47175f,4.16751f,4.04766f,2.47175f,3.34444f,3.11484f,2.47175f,4.16751f,3.11484f,3.76123f,4.16751f,4.04766f,3.76123f,3.34444f,3.11484f,3.76123f,3.34444f,4.04766f,3.76123f,4.16751f,3.11484f,-.51545f,3.34444f,4.04766f,-.51545f,4.16751f,4.04766f,-.51545f,3.34444f,3.11484f,-.51545f,4.16751f,3.11484f,.77403f,4.16751f,4.04766f,.77403f,3.34444f,3.11484f,.77403f,3.34444f,4.04766f,.77403f,4.16751f,3.11484f,5.5431f,3.34444f,4.04766f,5.5431f,4.16751f,4.04766f,5.5431f,3.34444f,3.11484f,5.5431f,4.16751f,3.11484f,6.83258f,4.16751f,4.04766f,6.83258f}; return value; } private float[] getcoord_Mesh_003_8_78_point_2() { float[] value = {3.34444f,3.11484f,6.83258f,3.34444f,4.04766f,6.83258f,2.34826f,3.1157f,5.5126f,2.34826f,3.1157f,11.49359f,4.16751f,3.11484f,8.53029f,3.34444f,4.04766f,8.53029f,4.16751f,4.04766f,8.53029f,3.34444f,3.11484f,8.53029f,4.16751f,3.11484f,9.81977f,4.16751f,4.04766f,9.81977f,3.34444f,3.11484f,9.81977f,3.34444f,4.04766f,9.81977f,3.51516f,1.9555f,17.08259f,2.44858f,1.9555f,17.40915f,3.82037f,1.9555f,17.40915f,2.44858f,1.9555f,17.08259f,3.82037f,1.9555f,11.48303f,3.51516f,1.9555f,11.80579f,2.44859f,1.30602f,11.80579f,2.44859f,1.9555f,11.48303f,2.44859f,.53763f,11.48303f,2.44859f,1.9555f,11.80579f,2.44858f,1.30602f,17.08259f,2.44858f,.53763f,17.40915f,3.51516f,1.30602f,11.80579f,3.51516f,1.30602f,17.08259f,3.82037f,.53763f,11.48303f,3.82037f,.53763f,17.40915f,3.22416f,1.30602f,12.11619f,2.60336f,2.19842f,12.11619f,3.22416f,2.19842f,12.11619f,2.60336f,1.30602f,12.11619f,3.22416f,1.30602f,13.26079f,3.22416f,2.19842f,13.26079f,2.60336f,1.30602f,13.26079f,2.60336f,2.19842f,13.26079f,3.22416f,1.30602f,15.63109f,2.60336f,2.19842f,15.63109f,3.22416f,2.19842f,15.63109f,2.60336f,1.30602f,15.63109f,3.22416f,1.30602f,16.77569f,3.22416f,2.19842f,16.77569f,2.60336f,1.30602f,16.77569f,2.60336f,2.19842f,16.77569f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_79_point_1() { float[] value = {.374f,.752f,.364f,.73f,.391f,.73f,.391f,.752f,.374f,.752f,.391f,.73f,.364f,.73f,.374f,.752f,.364f,.752f,.147f,.903f,.205f,.903f,.205f,.903f,.205f,.903f,.147f,.903f,.147f,.903f,.719f,.798f,.778f,.797f,.778f,.798f,.778f,.797f,.719f,.798f,.719f,.797f,.147f,.904f,.205f,.903f,.205f,.904f,.205f,.903f,.147f,.904f,.147f,.903f,.06f,.773f,.118f,.772f,.118f,.773f,.118f,.772f,.06f,.773f,.06f,.772f,.583f,.71f,.584f,.711f,.583f,.711f,.584f,.711f,.583f,.71f,.584f,.71f,.362f,.786f,.294f,.792f,.294f,.786f,.294f,.792f,.362f,.786f,.362f,.792f,.649f,.149f,.628f,.155f,.628f,.149f,.628f,.155f,.649f,.149f,.649f,.155f,.83f,.505f,.898f,.484f,.898f,.505f,.898f,.484f,.83f,.505f,.83f,.484f,.799f,.626f,.799f,.62f,.818f,.626f,.818f,.626f,.799f,.62f,.818f,.591f,.818f,.591f,.799f,.62f,.731f,.62f,.818f,.591f,.731f,.62f,.651f,.591f,.785f,.241f,.865f,.228f,.952f,.241f,.952f,.241f,.865f,.228f,.933f,.228f,.952f,.241f,.933f,.228f,.952f,.207f,.952f,.207f,.933f,.228f,.933f,.207f,.854f,.125f,.687f,.09f,.854f,.09f,.687f,.09f,.854f,.125f,.687f,.125f,.649f,.739f,.697f,.727f,.697f,.739f,.697f,.727f,.649f,.739f,.649f,.727f,.725f,.505f,.773f,.481f,.773f,.505f,.773f,.481f,.725f,.505f,.725f,.481f,.628f,.167f}; return value; } private float[] getTextureCoordinate_8_79_point_2() { float[] value = {.676f,.155f,.676f,.167f,.676f,.155f,.628f,.167f,.628f,.155f,.822f,.7f,.847f,.688f,.847f,.7f,.847f,.688f,.822f,.7f,.822f,.688f,.329f,.776f,.368f,.763f,.368f,.776f,.368f,.763f,.329f,.776f,.329f,.763f,.392f,.752f,.431f,.728f,.431f,.752f,.431f,.728f,.392f,.752f,.392f,.728f,.609f,.739f,.647f,.726f,.647f,.739f,.647f,.726f,.609f,.739f,.609f,.726f,.432f,.752f,.471f,.728f,.471f,.752f,.471f,.728f,.432f,.752f,.432f,.728f,.328f,.776f,.304f,.763f,.328f,.763f,.304f,.763f,.328f,.776f,.304f,.776f,.146f,.811f,.199f,.787f,.199f,.811f,.878f,.228f,.931f,.215f,.931f,.228f,.931f,.215f,.878f,.228f,.878f,.215f,.775f,.505f,.828f,.48f,.828f,.505f,.828f,.48f,.775f,.505f,.775f,.48f,.608f,.146f,.595f,.092f,.608f,.092f,.595f,.092f,.608f,.146f,.595f,.146f,.253f,.776f,.278f,.764f,.278f,.776f,.278f,.764f,.253f,.776f,.253f,.764f,.967f,.415f,.93f,.432f,.93f,.405f,.967f,.405f,.967f,.415f,.93f,.405f,.621f,.184f,.643f,.174f,.643f,.201f,.621f,.201f,.621f,.184f,.643f,.201f,.621f,.184f,.584f,.201f,.584f,.174f,.621f,.174f,.621f,.184f,.584f,.174f,.622f,.303f,.644f,.293f,.644f,.32f,.622f,.32f,.622f,.303f,.644f,.32f,.622f,.303f,.585f,.32f,.585f,.293f,.622f,.293f,.622f,.303f,.585f,.293f,.098f,.446f,.087f,.424f}; return value; } private float[] getTextureCoordinate_8_79_point_3() { float[] value = {.115f,.424f,.115f,.446f,.098f,.446f,.115f,.424f,.098f,.446f,.115f,.483f,.087f,.483f,.087f,.446f,.098f,.446f,.087f,.483f,.869f,.675f,.893f,.663f,.893f,.675f,.893f,.663f,.869f,.675f,.869f,.663f,.873f,.7f,.898f,.688f,.898f,.7f,.898f,.688f,.873f,.7f,.873f,.688f,.894f,.675f,.918f,.663f,.918f,.675f,.918f,.663f,.894f,.675f,.894f,.663f,.848f,.7f,.872f,.688f,.872f,.7f,.872f,.688f,.848f,.7f,.848f,.688f,.749f,.063f,.774f,.039f,.774f,.063f,.774f,.039f,.749f,.063f,.749f,.039f,.218f,.513f,.218f,.489f,.22f,.514f,.22f,.514f,.218f,.489f,.22f,.487f,.22f,.487f,.218f,.489f,.194f,.489f,.22f,.487f,.194f,.489f,.192f,.487f,.192f,.487f,.194f,.489f,.192f,.514f,.192f,.514f,.194f,.489f,.194f,.513f,.192f,.514f,.194f,.513f,.22f,.514f,.22f,.514f,.194f,.513f,.218f,.513f,.93f,.432f,.967f,.415f,.967f,.432f,.584f,.201f,.621f,.184f,.621f,.201f,.643f,.174f,.621f,.184f,.621f,.174f,.585f,.32f,.622f,.303f,.622f,.32f,.644f,.293f,.622f,.303f,.622f,.293f,.115f,.483f,.098f,.446f,.115f,.446f,.087f,.424f,.098f,.446f,.087f,.446f,.319f,.908f,.377f,.907f,.377f,.908f,.377f,.907f,.319f,.908f,.319f,.907f,.719f,.798f,.778f,.798f,.778f,.798f,.778f,.798f,.719f,.798f,.719f,.798f,.319f,.908f,.377f,.908f,.377f,.908f}; return value; } private float[] getTextureCoordinate_8_79_point_4() { float[] value = {.377f,.908f,.319f,.908f,.319f,.908f,.06f,.772f,.118f,.772f,.118f,.772f,.118f,.772f,.06f,.772f,.06f,.772f,.583f,.711f,.584f,.711f,.583f,.711f,.584f,.711f,.583f,.711f,.584f,.711f,.409f,.604f,.421f,.593f,.421f,.604f,.421f,.593f,.409f,.604f,.409f,.593f,.907f,.769f,.89f,.756f,.907f,.756f,.89f,.756f,.907f,.769f,.89f,.769f,.432f,.612f,.445f,.601f,.445f,.612f,.445f,.601f,.432f,.612f,.432f,.601f,.877f,.468f,.89f,.451f,.89f,.468f,.89f,.451f,.877f,.468f,.877f,.451f,.868f,.439f,.879f,.422f,.879f,.439f,.879f,.422f,.868f,.439f,.868f,.422f,.848f,.382f,.861f,.371f,.861f,.382f,.861f,.371f,.848f,.382f,.848f,.371f,.351f,.752f,.363f,.735f,.363f,.752f,.363f,.735f,.351f,.752f,.351f,.735f,.373f,.612f,.385f,.601f,.385f,.612f,.385f,.601f,.373f,.612f,.373f,.601f,.856f,.675f,.868f,.658f,.868f,.675f,.868f,.658f,.856f,.675f,.856f,.658f,.419f,.707f,.429f,.69f,.429f,.707f,.429f,.69f,.419f,.707f,.419f,.69f,.409f,.615f,.421f,.604f,.421f,.615f,.421f,.604f,.409f,.615f,.409f,.604f,.852f,.468f,.864f,.451f,.864f,.468f,.864f,.451f,.852f,.468f,.852f,.451f,.36f,.612f,.372f,.601f,.372f,.612f,.372f,.601f,.36f,.612f,.36f,.601f,.865f,.468f,.877f,.451f,.877f,.468f,.877f,.451f,.865f,.468f,.865f,.451f,.856f,.439f}; return value; } private float[] getTextureCoordinate_8_79_point_5() { float[] value = {.867f,.422f,.867f,.439f,.867f,.422f,.856f,.439f,.856f,.422f,.056f,.925f,.035f,.92f,.056f,.92f,.035f,.92f,.056f,.925f,.035f,.925f,.651f,.591f,.731f,.62f,.651f,.626f,.651f,.626f,.731f,.62f,.731f,.626f,.865f,.207f,.865f,.228f,.785f,.207f,.785f,.207f,.865f,.228f,.785f,.241f,.72f,.325f,.685f,.291f,.72f,.291f,.685f,.291f,.72f,.325f,.685f,.325f,.386f,.612f,.398f,.601f,.398f,.612f,.398f,.601f,.386f,.612f,.386f,.601f,.091f,.829f,.074f,.817f,.091f,.817f,.074f,.817f,.091f,.829f,.074f,.829f,.409f,.626f,.421f,.615f,.421f,.626f,.421f,.615f,.409f,.626f,.409f,.615f,.839f,.468f,.851f,.451f,.851f,.468f,.851f,.451f,.839f,.468f,.839f,.451f,.441f,.707f,.452f,.69f,.452f,.707f,.452f,.69f,.441f,.707f,.441f,.69f,.048f,.762f,.044f,.776f,.044f,.758f,.044f,.776f,.048f,.762f,.048f,.776f,.048f,.762f,.123f,.758f,.119f,.762f,.123f,.758f,.048f,.762f,.044f,.758f,.357f,.801f,.362f,.793f,.362f,.811f,.362f,.793f,.357f,.801f,.357f,.793f,.287f,.801f,.362f,.811f,.283f,.811f,.362f,.811f,.287f,.801f,.357f,.801f,.842f,.725f,.772f,.739f,.772f,.725f,.772f,.739f,.842f,.725f,.842f,.739f,.104f,.762f,.118f,.771f,.104f,.771f,.118f,.771f,.104f,.762f,.118f,.762f,.215f,.572f,.229f,.564f,.229f,.572f,.229f,.564f,.215f,.572f}; return value; } private float[] getTextureCoordinate_8_79_point_6() { float[] value = 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return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_87_coordIndex_1() { int[] value = {0,1,2,-1,3,1,4,-1,5,2,3,-1,3,2,1,-1,4,6,3,-1,3,7,5,-1,6,7,3,-1,7,6,8,-1,8,6,9,-1,10,11,12,-1,12,11,13,-1,10,14,15,-1,10,16,14,-1,15,17,18,-1,15,14,17,-1,19,10,12,-1,16,10,19,-1,12,20,21,-1,13,20,12,-1,22,14,21,-1,14,16,21,-1,23,17,22,-1,17,14,22,-1,12,21,19,-1,19,21,16,-1,24,25,26,-1,27,28,29,-1,25,27,29,-1,30,25,24,-1,30,31,25,-1,18,32,30,-1,18,17,32,-1,28,27,33,-1,31,30,32,-1,34,25,35,-1,36,37,27,-1,36,27,25,-1,35,25,38,-1,25,32,38,-1,38,32,23,-1,32,17,23,-1,33,27,37,-1,39,40,41,-1,42,39,41,-1,43,41,44,-1,45,43,44,-1,46,44,47,-1,48,46,47,-1,49,47,28,-1,33,49,28,-1,40,39,50,-1,41,43,42,-1,44,46,45,-1,47,49,48,-1,51,52,39,-1,51,39,42,-1,53,51,43,-1,53,43,45,-1,54,53,46,-1,54,46,48,-1,37,54,49,-1,37,49,33,-1,50,39,52,-1,42,43,51,-1,45,46,53,-1,48,49,54,-1,6,55,9,-1,6,56,55,-1,57,13,11,-1,57,58,13,-1,9,59,60,-1,9,61,59,-1,60,62,63,-1,60,64,62,-1,63,65,57,-1,63,66,65,-1,58,57,65,-1,56,6,4,-1,61,9,55,-1,64,60,59,-1,66,63,62,-1,67,55,1,-1,55,56,1,-1,20,13,68,-1,13,58,68,-1,69,59,67,-1,59,61,67,-1,70,62,69,-1,62,64,69,-1,68,65,70,-1,65,66,70,-1,1,0,67,-1,65,68,58,-1,4,1,56,-1,55,67,61,-1,59,69,64,-1,62,70,66,-1,71,21,20,-1,22,21,71,-1,11,10,72,-1,72,10,15,-1,24,18,30,-1,18,24,15,-1,73,74,35,-1,35,74,34,-1,34,74,75,-1,38,23,35,-1,22,35,23,-1,24,76,77,-1,26,76,24,-1,78,76,26,-1,73,79,80,-1,54,37,74,-1,36,74,37,-1,76,28,47,-1,28,76,29,-1,81,79,35,-1,73,35,79,-1,24,82,83,-1,84,82,77,-1,82,24,77,-1,81,35,85,-1,71,85,35,-1,22,71,35,-1,86,24,83,-1,24,86,72,-1,24,72,15,-1,80,79,70,-1,68,79,81,-1,68,70,79,-1,63,82,84,-1,83,82,57,-1,82,63,57,-1,71,20,85,-1,81,85,20,-1,68,81,20,-1,86,11,72,-1,11,86,83,-1,11,83,57,-1,87,88,89,-1,73,89,88,-1,90,87,91,-1,89,91,87,-1,74,92,54,-1,54,92,53,-1,90,93,87,-1,87,93,88,-1,80,94,89,-1,73,80,89,-1,94,95,91,-1,89,94,91,-1,80,70,94,-1,94,70,95,-1,96,95,70,-1,69,96,70,-1,97,92,93,-1,97,93,98,-1,99,93,100,-1,92,100,93,-1,88,93,99,-1,98,93,90,-1,92,97,53,-1,100,92,74,-1,101,102,103,-1,102,101,77,-1,104,103,105,-1,103,104,101,-1,47,106,76,-1,44,106,47,-1,103,107,105,-1,102,107,103,-1,101,108,84,-1,104,109,108,-1,104,108,101,-1,101,84,77,-1,108,63,84,-1,109,63,108,-1,63,109,110,-1,63,110,60,-1,107,106,111,-1,112,107,111,-1,113,107,114,-1,107,113,106,-1,114,107,102,-1,105,107,112,-1,44,111,106,-1,76,106,113,-1,67,0,115,-1,115,116,67,-1,69,116,96,-1,69,67,116,-1,117,8,9,-1,9,118,117,-1,110,118,60,-1,118,9,60,-1,119,7,117,-1,118,104,119,-1,117,118,119,-1,117,7,8,-1,109,104,110,-1,104,118,110,-1,120,91,116,-1,120,116,115,-1,115,2,120,-1,0,2,115,-1,96,91,95,-1,96,116,91,-1,7,119,121,-1,40,122,41,-1,123,122,40,-1,121,119,124,-1,125,124,119,-1,124,125,126,-1,126,127,124,-1,127,126,128,-1,126,125,128,-1,122,123,127,-1,127,123,124,-1,120,129,130,-1,131,130,129,-1,129,132,131,-1,133,131,132,-1,133,130,131,-1,129,120,134,-1,132,135,136,-1,129,135,132,-1,52,136,135,-1,51,136,52,-1,134,120,2,-1,137,138,139,-1,5,139,138,-1,2,5,138,-1,139,140,137,-1,121,140,7,-1,140,121,124,-1,140,139,5,-1,140,5,7,-1,50,141,40,-1,141,123,40,-1,123,141,142,-1,52,135,141,-1,52,141,50,-1,129,134,138,-1,2,138,134,-1,142,141,135,-1,124,123,140,-1,138,135,129,-1,143,140,123,-1,142,143,123,-1,140,143,137,-1}; return value; } private int[] getIndexedFaceSet_7_87_coordIndex_2() { int[] value = {135,138,143,-1,135,143,142,-1,137,143,138,-1,114,76,113,-1,76,114,77,-1,114,102,77,-1,100,74,99,-1,73,99,74,-1,73,88,99,-1,144,112,111,-1,145,112,144,-1,146,145,147,-1,144,111,148,-1,148,111,44,-1,146,112,145,-1,112,146,105,-1,148,145,144,-1,145,148,147,-1,97,98,149,-1,149,98,150,-1,151,150,152,-1,153,97,149,-1,53,97,153,-1,150,98,152,-1,90,152,98,-1,149,150,153,-1,151,153,150,-1,132,151,133,-1,152,133,151,-1,91,120,90,-1,130,90,120,-1,90,130,152,-1,130,133,152,-1,132,154,151,-1,153,151,154,-1,53,153,51,-1,154,51,153,-1,136,154,132,-1,154,136,51,-1,128,147,127,-1,147,128,146,-1,105,119,104,-1,119,105,125,-1,146,125,105,-1,146,128,125,-1,127,155,122,-1,147,155,127,-1,41,122,155,-1,41,148,44,-1,155,147,148,-1,148,41,155,-1}; return value; } /** Define subarrays using type int[] */ private int[] getIndexedFaceSet_7_87_texCoordIndex_1() { int[] value = {0,1,2,-1,3,4,5,-1,6,7,8,-1,9,10,11,-1,12,13,14,-1,15,16,17,-1,18,19,20,-1,21,22,23,-1,24,25,26,-1,27,28,29,-1,30,31,32,-1,33,34,35,-1,36,37,38,-1,39,40,41,-1,42,43,44,-1,45,46,47,-1,48,49,50,-1,51,52,53,-1,54,55,56,-1,57,58,59,-1,60,61,62,-1,63,64,65,-1,66,67,68,-1,69,70,71,-1,72,73,74,-1,75,76,77,-1,78,79,80,-1,81,82,83,-1,84,85,86,-1,87,88,89,-1,90,91,92,-1,93,94,95,-1,96,97,98,-1,99,100,101,-1,102,103,104,-1,105,106,107,-1,108,109,110,-1,111,112,113,-1,114,115,116,-1,117,118,119,-1,120,121,122,-1,123,124,125,-1,126,127,128,-1,129,130,131,-1,132,133,134,-1,135,136,137,-1,138,139,140,-1,141,142,143,-1,144,145,146,-1,147,148,149,-1,150,151,152,-1,153,154,155,-1,156,157,158,-1,159,160,161,-1,162,163,164,-1,165,166,167,-1,168,169,170,-1,171,172,173,-1,174,175,176,-1,177,178,179,-1,180,181,182,-1,183,184,185,-1,186,187,188,-1,189,190,191,-1,192,193,194,-1,195,196,197,-1,198,199,200,-1,201,202,203,-1,204,205,206,-1,207,208,209,-1,210,211,212,-1,213,214,215,-1,216,217,218,-1,219,220,221,-1,222,223,224,-1,225,226,227,-1,228,229,230,-1,231,232,233,-1,234,235,236,-1,237,238,239,-1,240,241,242,-1,243,244,245,-1,246,247,248,-1,249,250,251,-1,252,253,254,-1,255,256,257,-1,258,259,260,-1,261,262,263,-1,264,265,266,-1,267,268,269,-1,270,271,272,-1,273,274,275,-1,276,277,278,-1,279,280,281,-1,282,283,284,-1,285,286,287,-1,288,289,290,-1,291,292,293,-1,294,295,296,-1,297,298,299,-1,300,301,302,-1,303,304,305,-1,306,307,308,-1,309,310,311,-1,312,313,314,-1,315,316,317,-1,318,319,320,-1,321,322,323,-1,324,325,326,-1,327,328,329,-1,330,331,332,-1,333,334,335,-1,336,337,338,-1,339,340,341,-1,342,343,344,-1,345,346,347,-1,348,349,350,-1,351,352,353,-1,354,355,356,-1,357,358,359,-1,360,361,362,-1,363,364,365,-1,366,367,368,-1,369,370,371,-1,372,373,374,-1,375,376,377,-1,378,379,380,-1,381,382,383,-1,384,385,386,-1,387,388,389,-1,390,391,392,-1,393,394,395,-1,396,397,398,-1,399,400,401,-1,402,403,404,-1,405,406,407,-1,408,409,410,-1,411,412,413,-1,414,415,416,-1,417,418,419,-1,420,421,422,-1,423,424,425,-1,426,427,428,-1,429,430,431,-1,432,433,434,-1,435,436,437,-1,438,439,440,-1,441,442,443,-1,444,445,446,-1,447,448,449,-1,450,451,452,-1,453,454,455,-1,456,457,458,-1,459,460,461,-1,462,463,464,-1,465,466,467,-1,468,469,470,-1,471,472,473,-1,474,475,476,-1,477,478,479,-1,480,481,482,-1,483,484,485,-1,486,487,488,-1,489,490,491,-1,492,493,494,-1,495,496,497,-1,498,499,500,-1,501,502,503,-1,504,505,506,-1,507,508,509,-1,510,511,512,-1,513,514,515,-1,516,517,518,-1,519,520,521,-1,522,523,524,-1,525,526,527,-1,528,529,530,-1,531,532,533,-1,534,535,536,-1,537,538,539,-1,540,541,542,-1,543,544,545,-1,546,547,548,-1,549,550,551,-1,552,553,554,-1,555,556,557,-1,558,559,560,-1,561,562,563,-1,564,565,566,-1,567,568,569,-1,570,571,572,-1,573,574,575,-1,576,577,578,-1,579,580,581,-1,582,583,584,-1,585,586,587,-1,588,589,590,-1,591,592,593,-1,594,595,596,-1,597,598,599,-1,600,601,602,-1,603,604,605,-1,606,607,608,-1,609,610,611,-1,612,613,614,-1,615,616,617,-1,618,619,620,-1,621,622,623,-1,624,625,626,-1,627,628,629,-1,630,631,632,-1,633,634,635,-1,636,637,638,-1,639,640,641,-1,642,643,644,-1,645,646,647,-1,648,649,650,-1,651,652,653,-1,654,655,656,-1,657,658,659,-1,660,661,662,-1,663,664,665,-1,666,667,668,-1,669,670,671,-1,672,673,674,-1,675,676,677,-1,678,679,680,-1,681,682,683,-1,684,685,686,-1,687,688,689,-1,690,691,692,-1,693,694,695,-1,696,697,698,-1,699,700,701,-1,702,703,704,-1,705,706,707,-1,708,709,710,-1,711,712,713,-1,714,715,716,-1,717,718,719,-1,720,721,722,-1,723,724,725,-1,726,727,728,-1,729,730,731,-1,732,733,734,-1,735,736,737,-1,738,739,740,-1,741,742,743,-1,744,745,746,-1,747,748,749,-1}; return value; } private int[] getIndexedFaceSet_7_87_texCoordIndex_2() { int[] value = {750,751,752,-1,753,754,755,-1,756,757,758,-1,759,760,761,-1,762,763,764,-1,765,766,767,-1,768,769,770,-1,771,772,773,-1,774,775,776,-1,777,778,779,-1,780,781,782,-1,783,784,785,-1,786,787,788,-1,789,790,791,-1,792,793,794,-1,795,796,797,-1,798,799,800,-1,801,802,803,-1,804,805,806,-1,807,808,809,-1,810,811,812,-1,813,814,815,-1,816,817,818,-1,819,820,821,-1,822,823,824,-1,825,826,827,-1,828,829,830,-1,831,832,833,-1,834,835,836,-1,837,838,839,-1,840,841,842,-1,843,844,845,-1,846,847,848,-1,849,850,851,-1,852,853,854,-1,855,856,857,-1,858,859,860,-1,861,862,863,-1,864,865,866,-1,867,868,869,-1,870,871,872,-1,873,874,875,-1,876,877,878,-1,879,880,881,-1,882,883,884,-1,885,886,887,-1,888,889,890,-1,891,892,893,-1,894,895,896,-1,897,898,899,-1,900,901,902,-1}; return value; } /** Define subarrays using type float[] */ private float[] getcoord_Mesh_002_8_87_point_1() { float[] value = 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return value; } private float[] getcoord_Mesh_002_8_87_point_2() { float[] value = 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return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_88_point_1() { float[] value = 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return value; } private float[] getTextureCoordinate_8_88_point_2() { float[] value = {.471f,.791f,.425f,.79f,.382f,.786f,.425f,.787f,.38f,.788f,.774f,.207f,.774f,.284f,.73f,.246f,.774f,.207f,.73f,.246f,.73f,.207f,.38f,.788f,.425f,.787f,.38f,.791f,.425f,.787f,.425f,.79f,.38f,.791f,.38f,.791f,.425f,.79f,.38f,.794f,.425f,.79f,.425f,.793f,.38f,.794f,.73f,.284f,.73f,.246f,.774f,.284f,.076f,.281f,.03f,.237f,.151f,.212f,.151f,.281f,.076f,.281f,.151f,.212f,.209f,.281f,.151f,.212f,.272f,.207f,.272f,.281f,.209f,.281f,.272f,.207f,.357f,.281f,.272f,.207f,.438f,.216f,.438f,.281f,.357f,.281f,.438f,.216f,.496f,.281f,.438f,.216f,.538f,.237f,.538f,.281f,.496f,.281f,.538f,.237f,.03f,.237f,.076f,.281f,.03f,.281f,.151f,.212f,.209f,.281f,.151f,.281f,.272f,.207f,.357f,.281f,.272f,.281f,.438f,.216f,.496f,.281f,.438f,.281f,.151f,.35f,.03f,.325f,.076f,.281f,.151f,.35f,.076f,.281f,.151f,.281f,.272f,.355f,.151f,.35f,.209f,.281f,.272f,.355f,.209f,.281f,.272f,.281f,.438f,.345f,.272f,.355f,.357f,.281f,.438f,.345f,.357f,.281f,.438f,.281f,.538f,.325f,.438f,.345f,.496f,.281f,.538f,.325f,.496f,.281f,.538f,.281f,.03f,.281f,.076f,.281f,.03f,.325f,.151f,.281f,.209f,.281f,.151f,.35f,.272f,.281f,.357f,.281f,.272f,.355f,.438f,.281f,.496f,.281f,.438f,.345f,.03f,.138f,.112f,.111f}; return value; } private float[] getTextureCoordinate_8_88_point_3() { float[] value = 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return value; } private float[] getTextureCoordinate_8_88_point_4() { float[] value = {.677f,.265f,.651f,.265f,.677f,.209f,.417f,.426f,.42f,.42f,.42f,.423f,.42f,.42f,.417f,.426f,.418f,.423f,.057f,.952f,.057f,.944f,.206f,.922f,.206f,.922f,.057f,.944f,.205f,.92f,.205f,.92f,.057f,.944f,.205f,.919f,.053f,.763f,.056f,.763f,.05f,.766f,.054f,.765f,.05f,.766f,.056f,.763f,.924f,.059f,.775f,.037f,.775f,.03f,.923f,.062f,.775f,.037f,.924f,.059f,.923f,.063f,.775f,.037f,.923f,.062f,.587f,.052f,.628f,.085f,.587f,.085f,.189f,.586f,.088f,.586f,.178f,.558f,.03f,.537f,.178f,.558f,.088f,.586f,.448f,.612f,.538f,.64f,.438f,.64f,.538f,.64f,.448f,.612f,.596f,.591f,.672f,.085f,.628f,.085f,.736f,.03f,.587f,.052f,.736f,.03f,.628f,.085f,.17f,.427f,.278f,.483f,.234f,.483f,.319f,.483f,.278f,.483f,.32f,.449f,.278f,.483f,.17f,.427f,.32f,.449f,.608f,.146f,.672f,.091f,.621f,.146f,.622f,.146f,.621f,.146f,.672f,.091f,.676f,.09f,.622f,.146f,.672f,.091f,.362f,.477f,.417f,.426f,.362f,.49f,.417f,.426f,.362f,.477f,.362f,.476f,.417f,.426f,.362f,.476f,.418f,.423f,.468f,.844f,.509f,.844f,.469f,.865f,.529f,.865f,.509f,.844f,.553f,.844f,.529f,.865f,.469f,.865f,.509f,.844f,.114f,.888f,.074f,.867f,.115f,.867f,.03f,.867f,.074f,.867f,.054f,.888f,.074f,.867f,.114f,.888f,.054f,.888f,.622f,.146f}; return value; } private float[] getTextureCoordinate_8_88_point_5() { float[] value = {.602f,.167f,.621f,.146f,.608f,.146f,.621f,.146f,.602f,.167f,.584f,.167f,.608f,.146f,.602f,.167f,.362f,.477f,.342f,.496f,.362f,.476f,.342f,.496f,.362f,.477f,.362f,.49f,.342f,.496f,.362f,.49f,.341f,.514f,.075f,.765f,.101f,.769f,.075f,.771f,.102f,.771f,.075f,.771f,.101f,.769f,.759f,.706f,.923f,.7f,.759f,.712f,.923f,.707f,.759f,.712f,.923f,.7f,.178f,.558f,.202f,.573f,.189f,.586f,.189f,.586f,.202f,.573f,.354f,.586f,.759f,.781f,.91f,.769f,.923f,.781f,.923f,.781f,.91f,.769f,.934f,.755f,.901f,.402f,.893f,.402f,.89f,.395f,.901f,.369f,.901f,.402f,.89f,.395f,.893f,.402f,.77f,.402f,.726f,.395f,.89f,.395f,.893f,.402f,.726f,.395f,.468f,.844f,.469f,.865f,.46f,.844f,.46f,.844f,.469f,.865f,.337f,.844f,.299f,.844f,.337f,.844f,.469f,.865f,.32f,.865f,.299f,.844f,.469f,.865f,.768f,.621f,.798f,.621f,.798f,.625f,.768f,.621f,.798f,.625f,.768f,.626f,.888f,.376f,.874f,.374f,.888f,.37f,.874f,.369f,.888f,.37f,.874f,.374f,.934f,.755f,.91f,.769f,.91f,.755f,.88f,.769f,.91f,.769f,.759f,.781f,.202f,.573f,.232f,.573f,.354f,.586f,.202f,.558f,.202f,.573f,.178f,.558f,.331f,.795f,.357f,.797f,.33f,.801f,.357f,.797f,.331f,.795f,.357f,.795f,.779f,.645f,.943f,.656f,.779f,.651f,.943f,.656f,.779f,.645f}; return value; } private float[] getTextureCoordinate_8_88_point_6() { float[] value = {.943f,.65f,.438f,.64f,.424f,.627f,.448f,.612f,.272f,.64f,.424f,.627f,.438f,.64f,.048f,.842f,.062f,.829f,.213f,.842f,.038f,.815f,.062f,.829f,.048f,.842f,.041f,.671f,.038f,.678f,.03f,.678f,.206f,.671f,.161f,.678f,.038f,.678f,.206f,.671f,.038f,.678f,.041f,.671f,.041f,.671f,.03f,.678f,.031f,.645f,.123f,.867f,.114f,.888f,.115f,.867f,.246f,.867f,.114f,.888f,.123f,.867f,.114f,.888f,.246f,.867f,.283f,.867f,.114f,.888f,.283f,.867f,.263f,.888f,.767f,.621f,.767f,.626f,.737f,.625f,.737f,.621f,.767f,.621f,.737f,.625f,.179f,.401f,.165f,.398f,.179f,.395f,.165f,.398f,.179f,.401f,.165f,.402f,.062f,.815f,.062f,.829f,.038f,.815f,.213f,.842f,.062f,.829f,.092f,.83f,.272f,.64f,.394f,.627f,.424f,.627f,.448f,.612f,.424f,.627f,.424f,.612f,.122f,.865f,.04f,.844f,.122f,.844f,.122f,.844f,.249f,.844f,.122f,.865f,.32f,.865f,.249f,.844f,.299f,.844f,.32f,.865f,.122f,.865f,.249f,.844f,.461f,.867f,.543f,.867f,.461f,.888f,.461f,.888f,.334f,.867f,.461f,.867f,.283f,.867f,.334f,.867f,.263f,.888f,.334f,.867f,.461f,.888f,.263f,.888f,.376f,.67f,.475f,.674f,.376f,.678f,.249f,.678f,.206f,.671f,.376f,.67f,.376f,.678f,.249f,.678f,.376f,.67f,.376f,.678f,.475f,.674f,.458f,.678f,.161f,.678f,.206f,.671f,.199f,.678f}; return value; } private float[] getTextureCoordinate_8_88_point_7() { float[] value = {.206f,.671f,.249f,.678f,.199f,.678f,.555f,.394f,.726f,.395f,.683f,.402f,.555f,.394f,.683f,.402f,.555f,.402f,.555f,.402f,.456f,.398f,.555f,.394f,.473f,.402f,.456f,.398f,.555f,.402f,.733f,.402f,.726f,.395f,.77f,.402f,.733f,.402f,.683f,.402f,.726f,.395f,.475f,.674f,.376f,.67f,.461f,.661f,.03f,.64f,.103f,.612f,.151f,.64f,.03f,.612f,.103f,.612f,.03f,.64f,.461f,.661f,.376f,.67f,.461f,.645f,.609f,.657f,.524f,.673f,.609f,.65f,.524f,.673f,.609f,.657f,.524f,.675f,.504f,.785f,.588f,.806f,.504f,.787f,.588f,.806f,.504f,.785f,.588f,.804f,.468f,.815f,.383f,.841f,.384f,.815f,.129f,.386f,.056f,.401f,.128f,.375f,.128f,.375f,.056f,.401f,.044f,.393f,.588f,.706f,.504f,.684f,.588f,.7f,.504f,.682f,.588f,.7f,.504f,.684f,.037f,.914f,.121f,.896f,.037f,.916f,.121f,.898f,.037f,.916f,.121f,.896f,.588f,.755f,.588f,.781f,.504f,.755f,.471f,.369f,.555f,.394f,.471f,.385f,.128f,.516f,.056f,.49f,.129f,.505f,.044f,.498f,.056f,.49f,.128f,.516f,.596f,.586f,.524f,.558f,.596f,.558f,.475f,.586f,.524f,.558f,.596f,.586f,.471f,.385f,.555f,.394f,.456f,.398f,.271f,.485f,.32f,.485f,.271f,.499f,.271f,.514f,.271f,.499f,.32f,.485f,.32f,.514f,.271f,.514f,.32f,.485f,.271f,.499f,.222f,.485f,.271f,.485f,.461f,.661f}; return value; } private float[] getTextureCoordinate_8_88_point_8() { float[] value = {.475f,.645f,.475f,.674f,.475f,.645f,.461f,.661f,.461f,.645f,.222f,.485f,.271f,.499f,.271f,.514f,.222f,.485f,.271f,.514f,.222f,.514f,.376f,.417f,.376f,.403f,.42f,.417f,.376f,.403f,.42f,.389f,.42f,.417f,.42f,.389f,.376f,.403f,.376f,.389f,.332f,.417f,.332f,.389f,.376f,.403f,.332f,.417f,.376f,.403f,.376f,.417f,.471f,.369f,.471f,.385f,.456f,.369f,.456f,.398f,.456f,.369f,.471f,.385f,.376f,.389f,.376f,.403f,.332f,.389f,.044f,.393f,.056f,.401f,.03f,.397f,.03f,.494f,.056f,.49f,.044f,.498f,.043f,.445f,.03f,.397f,.056f,.401f,.056f,.445f,.043f,.445f,.056f,.401f,.03f,.397f,.043f,.445f,.03f,.445f,.056f,.49f,.03f,.494f,.043f,.445f,.056f,.49f,.043f,.445f,.056f,.445f,.03f,.445f,.043f,.445f,.03f,.494f,.751f,.031f,.775f,.037f,.751f,.037f,.775f,.037f,.751f,.031f,.775f,.03f,.078f,.764f,.102f,.763f,.102f,.765f,.033f,.945f,.057f,.944f,.033f,.951f,.057f,.952f,.033f,.951f,.057f,.944f,.357f,.793f,.357f,.795f,.333f,.794f,.377f,.788f,.363f,.791f,.363f,.787f,.377f,.794f,.363f,.791f,.377f,.788f,.759f,.81f,.88f,.81f,.759f,.812f,.394f,.612f,.394f,.627f,.273f,.612f,.273f,.612f,.394f,.627f,.272f,.64f,.212f,.815f,.092f,.83f,.092f,.815f,.092f,.83f,.212f,.815f,.213f,.842f,.3f,.372f,.42f,.37f}; return value; } private float[] getTextureCoordinate_8_88_point_9() { float[] value = {.42f,.376f,.42f,.37f,.3f,.372f,.3f,.369f,.165f,.503f,.165f,.499f,.179f,.502f,.179f,.502f,.165f,.499f,.179f,.496f,.293f,.89f,.413f,.891f,.293f,.892f,.353f,.558f,.232f,.573f,.232f,.558f,.354f,.586f,.232f,.573f,.353f,.558f,.88f,.755f,.88f,.769f,.759f,.755f,.759f,.781f,.759f,.755f,.88f,.769f,.42f,.515f,.42f,.521f,.3f,.519f,.3f,.522f,.3f,.519f,.42f,.521f,.121f,.896f,.293f,.89f,.121f,.898f,.293f,.892f,.121f,.898f,.293f,.89f,.759f,.712f,.588f,.706f,.759f,.706f,.588f,.7f,.759f,.706f,.588f,.706f,.759f,.781f,.588f,.781f,.759f,.755f,.588f,.781f,.588f,.755f,.759f,.755f,.128f,.516f,.177f,.515f,.3f,.522f,.3f,.519f,.3f,.522f,.177f,.515f,.354f,.586f,.353f,.558f,.475f,.586f,.475f,.558f,.475f,.586f,.353f,.558f,.129f,.505f,.177f,.515f,.128f,.516f,.475f,.558f,.524f,.558f,.475f,.586f,.588f,.804f,.759f,.812f,.588f,.806f,.759f,.812f,.588f,.804f,.759f,.81f,.779f,.651f,.609f,.65f,.779f,.645f,.609f,.65f,.779f,.651f,.609f,.657f,.212f,.815f,.383f,.841f,.213f,.842f,.212f,.815f,.384f,.815f,.383f,.841f,.128f,.375f,.177f,.376f,.129f,.386f,.3f,.369f,.177f,.376f,.128f,.375f,.151f,.64f,.103f,.612f,.151f,.612f,.151f,.64f,.273f,.612f,.272f,.64f,.177f,.376f,.3f,.369f,.3f,.372f}; return value; } private float[] getTextureCoordinate_8_88_point_10() { float[] value = {.273f,.612f,.151f,.64f,.151f,.612f}; return value; } /** Define subarrays using type float[] */ private float[] getTextureCoordinate_8_106_point_1() { float[] value = 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return value; } private float[] getTextureCoordinate_8_106_point_2() { float[] value = {.588f,.781f,.588f,.755f,.759f,.755f,.759f,.781f,.353f,.558f,.475f,.558f,.475f,.586f,.354f,.586f,.212f,.815f,.384f,.815f,.383f,.841f,.213f,.842f,.151f,.64f,.151f,.612f,.273f,.612f,.272f,.64f,.672f,.085f,.628f,.085f,.736f,.03f,.17f,.427f,.278f,.483f,.234f,.483f,.468f,.844f,.509f,.844f,.469f,.865f,.114f,.888f,.074f,.867f,.115f,.867f,.202f,.573f,.232f,.573f,.354f,.586f,.202f,.558f,.202f,.573f,.178f,.558f,.272f,.64f,.394f,.627f,.424f,.627f,.448f,.612f,.424f,.627f,.424f,.612f,.122f,.865f,.04f,.844f,.122f,.844f,.461f,.867f,.543f,.867f,.461f,.888f,.161f,.678f,.206f,.671f,.199f,.678f,.733f,.402f,.726f,.395f,.77f,.402f,.468f,.815f,.383f,.841f,.384f,.815f,.588f,.755f,.588f,.781f,.504f,.755f,.078f,.764f,.102f,.763f,.102f,.765f,.394f,.612f,.394f,.627f,.273f,.612f,.273f,.612f,.394f,.627f,.272f,.64f,.353f,.558f,.232f,.573f,.232f,.558f,.354f,.586f,.232f,.573f,.353f,.558f}; return value; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #24, 384 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_24_coordIndex() { MFInt32Object IndexedFaceSet_7_24_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_24_coordIndex_1())); return IndexedFaceSet_7_24_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #24, 384 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_24_texCoordIndex() { MFInt32Object IndexedFaceSet_7_24_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_24_texCoordIndex_1())); return IndexedFaceSet_7_24_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_009' point field, scene-graph level=8, element #24, 384 total numbers made up of 128 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_009_8_24_point() { MFVec3fObject coord_Mesh_009_8_24_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_009_8_24_point_1())) .append(new MFVec3fObject(getcoord_Mesh_009_8_24_point_2())); return coord_Mesh_009_8_24_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #25, 384 total numbers made up of 192 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_25_point() { MFVec2fObject TextureCoordinate_8_25_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_25_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_25_point_2())); return TextureCoordinate_8_25_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #33, 520 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_33_coordIndex() { MFInt32Object IndexedFaceSet_7_33_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_33_coordIndex_1())); return IndexedFaceSet_7_33_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #33, 520 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_33_texCoordIndex() { MFInt32Object IndexedFaceSet_7_33_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_33_texCoordIndex_1())); return IndexedFaceSet_7_33_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_008' point field, scene-graph level=8, element #33, 312 total numbers made up of 104 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_008_8_33_point() { MFVec3fObject coord_Mesh_008_8_33_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_008_8_33_point_1())) .append(new MFVec3fObject(getcoord_Mesh_008_8_33_point_2())); return coord_Mesh_008_8_33_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #34, 780 total numbers made up of 390 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_34_point() { MFVec2fObject TextureCoordinate_8_34_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_34_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_34_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_34_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_34_point_4())); return TextureCoordinate_8_34_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #42, 600 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_42_coordIndex() { MFInt32Object IndexedFaceSet_7_42_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_42_coordIndex_1())); return IndexedFaceSet_7_42_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #42, 600 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_42_texCoordIndex() { MFInt32Object IndexedFaceSet_7_42_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_42_texCoordIndex_1())); return IndexedFaceSet_7_42_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_007' point field, scene-graph level=8, element #42, 336 total numbers made up of 112 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_007_8_42_point() { MFVec3fObject coord_Mesh_007_8_42_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_007_8_42_point_1())) .append(new MFVec3fObject(getcoord_Mesh_007_8_42_point_2())); return coord_Mesh_007_8_42_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #43, 900 total numbers made up of 450 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_43_point() { MFVec2fObject TextureCoordinate_8_43_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_43_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_43_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_43_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_43_point_4())) .append(new MFVec2fObject(getTextureCoordinate_8_43_point_5())); return TextureCoordinate_8_43_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #51, 512 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_51_coordIndex() { MFInt32Object IndexedFaceSet_7_51_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_51_coordIndex_1())); return IndexedFaceSet_7_51_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #51, 512 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_51_texCoordIndex() { MFInt32Object IndexedFaceSet_7_51_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_51_texCoordIndex_1())); return IndexedFaceSet_7_51_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_006' point field, scene-graph level=8, element #51, 192 total numbers made up of 64 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_006_8_51_point() { MFVec3fObject coord_Mesh_006_8_51_point = new MFVec3fObject(new float[] {-5.64541f,2.1812f,-.75055f,-5.64541f,2.10095f,-.6703f,-5.64541f,2.2797f,-.51276f,-5.64541f,2.1662f,-.51276f,-5.50969f,2.10095f,-.6703f,-5.50969f,2.1662f,-.51276f,-5.50969f,2.1812f,-.75055f,-5.50969f,2.2797f,-.51276f,-5.64541f,1.94341f,-.84904f,-5.64541f,1.94341f,-.73555f,-5.50969f,1.94341f,-.73555f,-5.50969f,1.94341f,-.84904f,-5.64541f,1.70563f,-.75055f,-5.64541f,1.78588f,-.6703f,-5.50969f,1.78588f,-.6703f,-5.50969f,1.70563f,-.75055f,-5.64541f,1.60713f,-.51276f,-5.64541f,1.72062f,-.51276f,-5.50969f,1.72062f,-.51276f,-5.50969f,1.60713f,-.51276f,-5.64541f,1.70563f,-.27497f,-5.64541f,1.78588f,-.35522f,-5.50969f,1.78588f,-.35522f,-5.50969f,1.70563f,-.27497f,-5.64541f,1.94341f,-.17648f,-5.64541f,1.94341f,-.28997f,-5.50969f,1.94341f,-.28997f,-5.50969f,1.94341f,-.17648f,-5.64541f,2.1812f,-.27497f,-5.64541f,2.10095f,-.35522f,-5.50969f,2.10095f,-.35522f,-5.50969f,2.1812f,-.27497f,5.61261f,2.2797f,-.51276f,5.61261f,2.10095f,-.67029f,5.61261f,2.1812f,-.75054f,5.61261f,2.1662f,-.51276f,5.47689f,2.10095f,-.67029f,5.47689f,2.1662f,-.51276f,5.47689f,2.1812f,-.75054f,5.47689f,2.2797f,-.51276f,5.61261f,1.94341f,-.73555f,5.61261f,1.94341f,-.84904f,5.47689f,1.94341f,-.73555f,5.47689f,1.94341f,-.84904f,5.61261f,1.78588f,-.67029f,5.61261f,1.70562f,-.75054f,5.47689f,1.78588f,-.67029f,5.47689f,1.70562f,-.75055f,5.61261f,1.72062f,-.51276f,5.61261f,1.60713f,-.51276f,5.47689f,1.72062f,-.51276f,5.47689f,1.60713f,-.51276f,5.61261f,1.78588f,-.35522f,5.61261f,1.70562f,-.27497f,5.47689f,1.78588f,-.35522f,5.47689f,1.70562f,-.27497f,5.61261f,1.94341f,-.28997f,5.61261f,1.94341f,-.17647f,5.47689f,1.94341f,-.28997f,5.47689f,1.94341f,-.17647f,5.61261f,2.10095f,-.35522f,5.61261f,2.1812f,-.27497f,5.47689f,2.10095f,-.35522f,5.47689f,2.1812f,-.27497f}); return coord_Mesh_006_8_51_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #52, 768 total numbers made up of 384 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_52_point() { MFVec2fObject TextureCoordinate_8_52_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_52_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_52_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_52_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_52_point_4())); return TextureCoordinate_8_52_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #60, 2304 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_60_coordIndex() { MFInt32Object IndexedFaceSet_7_60_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_60_coordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_60_coordIndex_2())) .append(new MFInt32Object(getIndexedFaceSet_7_60_coordIndex_3())); return IndexedFaceSet_7_60_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #60, 2304 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_60_texCoordIndex() { MFInt32Object IndexedFaceSet_7_60_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_60_texCoordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_60_texCoordIndex_2())) .append(new MFInt32Object(getIndexedFaceSet_7_60_texCoordIndex_3())); return IndexedFaceSet_7_60_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_005' point field, scene-graph level=8, element #60, 912 total numbers made up of 304 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_005_8_60_point() { MFVec3fObject coord_Mesh_005_8_60_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_005_8_60_point_1())) .append(new MFVec3fObject(getcoord_Mesh_005_8_60_point_2())) .append(new MFVec3fObject(getcoord_Mesh_005_8_60_point_3())) .append(new MFVec3fObject(getcoord_Mesh_005_8_60_point_4())); return coord_Mesh_005_8_60_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #61, 3456 total numbers made up of 1728 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_61_point() { MFVec2fObject TextureCoordinate_8_61_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_61_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_4())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_5())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_6())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_7())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_8())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_9())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_10())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_11())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_12())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_13())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_14())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_15())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_16())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_17())) .append(new MFVec2fObject(getTextureCoordinate_8_61_point_18())); return TextureCoordinate_8_61_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #69, 1520 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_69_coordIndex() { MFInt32Object IndexedFaceSet_7_69_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_69_coordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_69_coordIndex_2())); return IndexedFaceSet_7_69_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #69, 1520 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_69_texCoordIndex() { MFInt32Object IndexedFaceSet_7_69_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_69_texCoordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_69_texCoordIndex_2())); return IndexedFaceSet_7_69_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_004' point field, scene-graph level=8, element #69, 828 total numbers made up of 276 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_004_8_69_point() { MFVec3fObject coord_Mesh_004_8_69_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_004_8_69_point_1())) .append(new MFVec3fObject(getcoord_Mesh_004_8_69_point_2())) .append(new MFVec3fObject(getcoord_Mesh_004_8_69_point_3())); return coord_Mesh_004_8_69_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #70, 2280 total numbers made up of 1140 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_70_point() { MFVec2fObject TextureCoordinate_8_70_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_70_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_4())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_5())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_6())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_7())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_8())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_9())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_10())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_11())) .append(new MFVec2fObject(getTextureCoordinate_8_70_point_12())); return TextureCoordinate_8_70_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #78, 796 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_78_coordIndex() { MFInt32Object IndexedFaceSet_7_78_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_78_coordIndex_1())); return IndexedFaceSet_7_78_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #78, 796 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_78_texCoordIndex() { MFInt32Object IndexedFaceSet_7_78_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_78_texCoordIndex_1())); return IndexedFaceSet_7_78_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_003' point field, scene-graph level=8, element #78, 432 total numbers made up of 144 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_003_8_78_point() { MFVec3fObject coord_Mesh_003_8_78_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_003_8_78_point_1())) .append(new MFVec3fObject(getcoord_Mesh_003_8_78_point_2())); return coord_Mesh_003_8_78_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #79, 1194 total numbers made up of 597 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_79_point() { MFVec2fObject TextureCoordinate_8_79_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_79_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_79_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_79_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_79_point_4())) .append(new MFVec2fObject(getTextureCoordinate_8_79_point_5())) .append(new MFVec2fObject(getTextureCoordinate_8_79_point_6())); return TextureCoordinate_8_79_point; } /** Large attribute array: IndexedFaceSet coordIndex field, scene-graph level=7, element #87, 1204 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_87_coordIndex() { MFInt32Object IndexedFaceSet_7_87_coordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_87_coordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_87_coordIndex_2())); return IndexedFaceSet_7_87_coordIndex; } /** Large attribute array: IndexedFaceSet texCoordIndex field, scene-graph level=7, element #87, 1204 total numbers. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFInt32Object getIndexedFaceSet_7_87_texCoordIndex() { MFInt32Object IndexedFaceSet_7_87_texCoordIndex = new MFInt32Object()/*2.finalize*/ .append(new MFInt32Object(getIndexedFaceSet_7_87_texCoordIndex_1())) .append(new MFInt32Object(getIndexedFaceSet_7_87_texCoordIndex_2())); return IndexedFaceSet_7_87_texCoordIndex; } /** Large attribute array: Coordinate DEF='coord_Mesh_002' point field, scene-graph level=8, element #87, 468 total numbers made up of 156 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_002_8_87_point() { MFVec3fObject coord_Mesh_002_8_87_point = new MFVec3fObject()/*2.finalize*/ .append(new MFVec3fObject(getcoord_Mesh_002_8_87_point_1())) .append(new MFVec3fObject(getcoord_Mesh_002_8_87_point_2())); return coord_Mesh_002_8_87_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #88, 1806 total numbers made up of 903 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_88_point() { MFVec2fObject TextureCoordinate_8_88_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_88_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_2())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_3())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_4())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_5())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_6())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_7())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_8())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_9())) .append(new MFVec2fObject(getTextureCoordinate_8_88_point_10())); return TextureCoordinate_8_88_point; } /** Large attribute array: Coordinate DEF='coord_Mesh' point field, scene-graph level=8, element #105, 228 total numbers made up of 76 3-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec3fObject getcoord_Mesh_8_105_point() { MFVec3fObject coord_Mesh_8_105_point = new MFVec3fObject(new float[] {3.96344f,.09795f,20.99365f,3.63631f,.41867f,22.26274f,-3.66913f,.41867f,22.26274f,-3.99626f,.09795f,20.99365f,-5.58412f,-1.45882f,14.83357f,5.55131f,-1.45882f,14.83358f,-.01639f,4.31879f,-22.60447f,-3.44578f,4.27392f,-22.55373f,-.01639f,4.45468f,-22.70834f,3.41301f,4.27392f,-22.55373f,-1.536f,.09795f,-18.52474f,-3.44579f,-1.43271f,-17.04795f,1.50322f,.09795f,-18.52474f,3.413f,-1.43271f,-17.04795f,-5.6448f,2.59916f,-11.06485f,-5.02893f,.09795f,-14.19269f,-5.63126f,.09795f,-11.11979f,-3.34264f,.52108f,-17.83965f,-3.34264f,4.23382f,-22.1984f,-5.09089f,2.59916f,-11.08037f,-4.84378f,.53721f,-10.29563f,5.05809f,2.59915f,-11.08036f,3.30985f,4.23382f,-22.1984f,3.30985f,.52108f,-17.83965f,4.81099f,.5372f,-10.29563f,4.99614f,.09795f,-14.19268f,5.61201f,2.59915f,-11.06485f,5.59846f,.09795f,-11.11979f,-5.62283f,-1.45882f,-11.15399f,-3.44579f,.22331f,-18.64569f,5.59004f,-1.45882f,-11.15398f,3.413f,.18887f,-18.61245f,-5.06247f,1.53491f,-9.26784f,-5.57021f,.53721f,2.12491f,-5.94244f,.09795f,-1.2732f,-6.08622f,-1.45882f,-.01508f,-6.05966f,.09795f,1.54445f,5.5374f,.53721f,2.12492f,5.02967f,1.5349f,-9.26783f,5.62703f,.62622f,-10.2646f,5.45359f,2.58588f,-11.06958f,5.99425f,2.51509f,-9.2886f,5.80579f,1.45584f,-9.28466f,5.90964f,.09795f,-1.27319f,6.02685f,.09795f,1.54445f,6.05342f,-1.45882f,-.01507f,-5.61177f,.09795f,14.84094f,5.57896f,.09795f,14.84095f,5.58905f,.66627f,14.84364f,6.01786f,.62508f,2.07252f,-5.62187f,.66627f,14.84364f,-6.05066f,.62508f,2.07251f,5.16509f,2.59915f,11.20614f,5.16509f,.53721f,11.20614f,3.30983f,.53721f,20.28737f,3.30984f,2.59916f,20.28737f,-3.34266f,.53721f,20.28737f,-5.1979f,.53721f,11.20614f,-5.1979f,2.59916f,11.20614f,-3.34265f,2.59916f,20.28737f,-3.66913f,2.59916f,22.26274f,3.63631f,2.59915f,22.26274f,-5.17828f,2.58588f,14.90344f,-6.0564f,2.58405f,1.99217f,-5.53371f,2.59916f,2.02773f,6.34034f,2.45253f,1.98213f,5.14547f,2.58588f,14.90344f,5.5009f,2.59915f,2.02774f,-5.12044f,1.53259f,-7.01387f,-5.15205f,2.59916f,-9.26996f,5.08765f,1.53259f,-7.01387f,5.11925f,2.59915f,-9.26996f,3.91023f,2.59915f,21.20695f,-3.94305f,2.59916f,21.20695f,5.19527f,2.59915f,-7.01956f,-5.22807f,2.59916f,-7.01957f}); return coord_Mesh_8_105_point; } /** Large attribute array: TextureCoordinate point field, scene-graph level=8, element #106, 346 total numbers made up of 173 2-tuple values. * Reassemble split array as single method to improve readability and runnability. * Provide large array values via separate methods, hoping to avoid 'code too large' Java compilation errors. * Individual Java methods (including aggregated initializations) are limited to 64KB. * @see https://stackoverflow.com/questions/2407912/code-too-large-compilation-error-in-java * @see https://stackoverflow.com/questions/11437905/java-too-many-constants-jvm-error */ private MFVec2fObject getTextureCoordinate_8_106_point() { MFVec2fObject TextureCoordinate_8_106_point = new MFVec2fObject()/*2.finalize*/ .append(new MFVec2fObject(getTextureCoordinate_8_106_point_1())) .append(new MFVec2fObject(getTextureCoordinate_8_106_point_2())); return TextureCoordinate_8_106_point; } /** The initialized model object, created within initialize() method. */ private X3DObject x3dModel; /** Provide a * shallow copy * of the X3D model. * @see X3DObject * @return LCU1600 model */ public X3DObject getX3dModel() { return x3dModel; } /** Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object. * @param args array of input parameters, provided as arguments * @see X3DObject.handleArguments(args) * @see X3DObject.validationReport() * @see CommandLine * @see CommandLine.USAGE * @see ConfigurationProperties */ public static void main(String args[]) { X3DObject thisExampleX3dObject = new LCU1600().getX3dModel(); boolean hasArguments = (args != null) && (args.length > 0); boolean validate = true; // default boolean argumentsLoadNewModel = false; String fileName = new String(); if (args != null) { for (String arg : args) { if (arg.toLowerCase().startsWith("-v") || arg.toLowerCase().contains("validate")) { validate = true; // making sure } if (arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_X3D) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_CLASSICVRML) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_X3DB) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_VRML97) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_EXI) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_GZIP) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_ZIP) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_HTML) || arg.toLowerCase().endsWith(X3DObject.FILE_EXTENSION_XHTML)) { argumentsLoadNewModel = true; fileName = arg; } } } if (argumentsLoadNewModel) System.out.println("WARNING: \"LCU1600\" model invocation is attempting to load file \"" + fileName + "\" instead of simply validating itself... file loading ignored."); else if (hasArguments) // if no arguments provided, this method produces usage warning thisExampleX3dObject.handleArguments(args); if (validate) { System.out.print("Java program \"LCU1600\" self-validation test results: "); String validationResults = thisExampleX3dObject.validationReport(); System.out.println(validationResults); } } }