<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.0.xsd '>
<head>
<meta name='titlecontent='LPD.x3d'/>
<meta name='descriptioncontent='Simple Landing Platform Dock (LPD) amphibious landing ship.'/>
<meta name='creatorcontent='Mike Hunsberger'/>
<meta name='createdcontent='28 January 2001'/>
<meta name='modifiedcontent='22 August 2018'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/ShipsMilitary/LandingPlatformDockLPD/LPD.x3d '/>
<meta name='referencecontent=' http://www.fas.org '/>
<meta name='referencecontent="Information also obtained from Jane's Online Fighting Ship catalog"/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Viewpoint description='LPD: Landing Platform Dockorientation='1 0 0 -0.2position='-20 40 200'/>
<NavigationInfo speed='50'/>
<LOD range='1000 4000 20000'>
<!-- Close range is high resolution. Need to check scale. -->
<Group DEF='LPD'>
<Transform DEF='Hull'>
<Shape>
<Extrusion DEF='UpperForwardcreaseAngle='1.57crossSection='0 -16 0 16 8.1 16 8.1 -16 0 -16orientation='0 0 1 0 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 -0.4scale='1 1 1.5 0.90 1.5 .75 1.5 .43 1.5 .1solid='falsespine='-10.5 0 0 34 4 0 53.7 4 0 72 4 0 80 4.25 0'/>
<Appearance>
<Material DEF='HullGraydiffuseColor='0.5 0.5 0.5'/>
</Appearance>
</Shape>
<Shape>
<Extrusion DEF='LowerAftcreaseAngle='1.57crossSection='0 -16 0 -13 7 -13 7 13 0 13 0 16 7 16 8 14 8 -14 7 -16 0 -16orientation='0 1 0 0 0 1 0 0 0 0 1 0solid='falsespine='-117 -8 0 0 -8 0 1 -8 0'/>
<Appearance>
<Material USE='HullGray'/>
</Appearance>
</Shape>
<Shape>
<Extrusion DEF='LowerForwardcreaseAngle='1.57crossSection='0 -16 0 16 7 16 8 14 8 -14 7 -16 0 -16orientation='0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 0.3scale='1 1 1 .75 1 .43 1 .2solid='falsespine='1 -8 0 53.7 -8 0 70 -8 0 74 -7.5 0'/>
<Appearance>
<Material USE='HullGray'/>
</Appearance>
</Shape>
<Shape>
<Extrusion DEF='UpperAftconvex='falsecreaseAngle='1.57crossSection='0 -16 8.1 -16 8.1 -13 1 -13 1 13 8.1 13 8.1 16 0 16 0 -16orientation='0 0 1 0.35 0 1 0 0 0 0 1 0solid='falsespine='-120 0 0 -117 0 0 -10 0 0'/>
<Appearance>
<Material USE='HullGray'/>
</Appearance>
</Shape>
<Group DEF='LowerDoorWithOpenTouchSensor'>
<!-- ROUTE information for OpenDoors node:  [from touchTime to Clock2.set_startTime ] [from touchTime to Clock.set_startTime ] -->
<TouchSensor DEF='OpenDoorsdescription='Open Doors'/>
<!-- ROUTE information for LowerDoorOrientationInterpolator node:  [from Clock2.fraction_changed to set_fraction ] [from value_changed to lowerDoor.set_rotation ] -->
<OrientationInterpolator DEF='LowerDoorOrientationInterpolatorkey='0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1keyValue='0 0 -1 3.14 0 0 -1 2.95 0 0 -1 2.76 0 0 -1 2.56 0 0 -1 2.36 0 0 -1 2.16 0 0 -1 1.96 0 0 -1 1.76 0 0 -1 1.56 0 0 -1 1.36 0 0 -1 1.16'/>
<!-- ROUTE information for Clock2 node:  [from OpenDoors.touchTime to set_startTime ] [from fraction_changed to LowerDoorOrientationInterpolator.set_fraction ] -->
<TimeSensor DEF='Clock2cycleInterval='10'/>
<ROUTE fromNode='OpenDoorsfromField='touchTimetoNode='Clock2toField='set_startTime'/>
<ROUTE fromNode='Clock2fromField='fraction_changedtoNode='LowerDoorOrientationInterpolatortoField='set_fraction'/>
<Transform DEF='LowerWellDeckDoor'>
<!-- ROUTE information for lowerDoor node:  [from LowerDoorOrientationInterpolator.value_changed to set_rotation ] -->
<Transform DEF='lowerDoorcenter='0 3.8 0rotation='0 0 -1 3.14translation='-116 -19 0'>
<Shape>
<Box size='0.25 7.6 26'/>
<Appearance>
<Material diffuseColor='0 0.66 1'/>
</Appearance>
</Shape>
</Transform>
</Transform>
<ROUTE fromNode='LowerDoorOrientationInterpolatorfromField='value_changedtoNode='lowerDoortoField='set_rotation'/>
</Group>
<Group DEF='UpperDoorWithCloseTouchSensor'>
<!-- ROUTE information for DoorOrientationInterpolator node:  [from Clock.fraction_changed to set_fraction ] [from value_changed to UpperDoor.set_rotation ] -->
<OrientationInterpolator DEF='DoorOrientationInterpolatorkey='0 0.1 0.15 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1keyValue='0 0 1 0.35 0 0 -1 0.26 0 0 -1 0.44 0 0 -1 0.52 0 0 -1 0.61 0 0 -1 0.70 0 0 -1 0.79 0 0 -1 0.87 0 0 -1 0.96 0 0 -1 1.10 0 0 -1 1.32 0 0 -1 1.45'/>
<!-- ROUTE information for Clock node:  [from OpenDoors.touchTime to set_startTime ] [from fraction_changed to DoorOrientationInterpolator.set_fraction ] -->
<TimeSensor DEF='ClockcycleInterval='10'/>
<ROUTE fromNode='OpenDoorsfromField='touchTimetoNode='ClocktoField='set_startTime'/>
<ROUTE fromNode='ClockfromField='fraction_changedtoNode='DoorOrientationInterpolatortoField='set_fraction'/>
<Transform DEF='UpperWellDeckDoor'>
<!-- ROUTE information for UpperDoor node:  [from DoorOrientationInterpolator.value_changed to set_rotation ] -->
<Transform DEF='UpperDoorcenter='0 4 0rotation='0 0 1 0.35translation='-119 -4.3 0'>
<Shape>
<Box size='0.25 8 26'/>
<Appearance>
<Material diffuseColor='0 0.66 1'/>
</Appearance>
</Shape>
</Transform>
</Transform>
<ROUTE fromNode='DoorOrientationInterpolatorfromField='value_changedtoNode='UpperDoortoField='set_rotation'/>
</Group>
</Transform>
<Transform DEF='Superstructure'> </Transform>
</Group>
<!-- Medium range is low resolution -->
<Group DEF='LPDSimple'>
<Transform>
<Shape>
<Box size='208.5 27.5 31.9'/>
<Appearance>
<Material diffuseColor='0.65 0.65 0.65'/>
</Appearance>
</Shape>
</Transform>
</Group>
<!-- Long range is tactical symbol -->
<Group DEF='LPDSymbol'>
<Billboard axisOfRotation='0 0 0'>
<Transform>
<Shape>
<IndexedFaceSet ccw='falsecoordIndex='0 1 2 3 4 -1'>
<Coordinate point='100 100 0 100 -100 0 -100 -100 0 -100 100 0 100 100 0'/>
</IndexedFaceSet>
<Appearance> </Appearance>
</Shape>
</Transform>
</Billboard>
</Group>
<!-- Extreme range is not rendered -->
<WorldInfo info='"null node"'/>
</LOD>
</Scene>
</X3D>
<!--

Index for DEF nodes : Clock, Clock2, DoorOrientationInterpolator, Hull, HullGray, LowerAft, lowerDoor, LowerDoorOrientationInterpolator, LowerDoorWithOpenTouchSensor, LowerForward, LowerWellDeckDoor, LPD, LPDSimple, LPDSymbol, OpenDoors, Superstructure, UpperAft, UpperDoor, UpperDoorWithCloseTouchSensor, UpperForward, UpperWellDeckDoor

Index for Viewpoint image : Viewpoint_1
-->

<!-- Color key: <X3dNode DEF='idName' field='value'/> matches <XmlElement DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->