<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
<X3D profile='Immersive' version='3.0'
xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance'
xsd:noNamespaceSchemaLocation
='
http://www.web3d.org/specifications/x3d-3.0.xsd
'>
<head>
</head>
<!--
Index for DEF nodes
:
clock,
Helo,
Helo1Pitch,
Helo1Roll,
Helobanker,
HeloFlyingAudioClip,
HeloGroup,
Helomover,
Helopitch,
Heloyawer,
Touch
Index for Viewpoint image
:
Viewpoint_1
-->
<Scene>
<Background groundAngle='1.309 1.570796' groundColor='0 .2 1 0 .5 1 0.8 0.9 0.9' skyAngle='1.309 1.571' skyColor='.5 .5 .9 0 .5 1 1 0.8 0.8'/>
<Viewpoint position='0 16 225'/>
<Group DEF='HeloGroup'>
</Group>
<ROUTE fromNode='Touch' fromField='touchTime' toNode='clock' toField='set_startTime'/>
<ROUTE fromNode='clock' fromField='fraction_changed' toNode='Helomover' toField='set_fraction'/>
<ROUTE fromNode='Helomover' fromField='value_changed' toNode='Helo' toField='set_translation'/>
<ROUTE fromNode='clock' fromField='fraction_changed' toNode='Helobanker' toField='set_fraction'/>
<ROUTE fromNode='clock' fromField='fraction_changed' toNode='Heloyawer' toField='set_fraction'/>
<ROUTE fromNode='Heloyawer' fromField='value_changed' toNode='Helo1Roll' toField='set_rotation'/>
<ROUTE fromNode='Helobanker' fromField='value_changed' toNode='Helo1Pitch' toField='set_rotation'/>
<ROUTE fromNode='clock' fromField='fraction_changed' toNode='Helopitch' toField='set_fraction'/>
<ROUTE fromNode='Helopitch' fromField='value_changed' toNode='Helo' toField='set_rotation'/>
</Scene>
</X3D>
<!--
Index for DEF nodes
:
clock,
Helo,
Helo1Pitch,
Helo1Roll,
Helobanker,
HeloFlyingAudioClip,
HeloGroup,
Helomover,
Helopitch,
Heloyawer,
Touch
Index for Viewpoint image
:
Viewpoint_1
-->
<!--
Color key:
<X3dNode
DEF='idName' field='value'/>
matches
<XmlElement
DEF='idName' attribute='value'/>
(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D extensibility)
-->
<!--
Additional help information about X3D scenes:
X3D Resources,
X3D Scene Authoring Hints
and
X3D Tooltips
-->