| 1 |
<?xml version="1.0" encoding="UTF-8"?>
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| 2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
| 3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
| 4 | <head> |
| 5 | <meta name='title' content='TailSection.x3d'/> |
| 6 | <meta name='creator' content='Michael Collins, modified by Boon Chuan LEE'/> |
| 7 | <meta name='created' content='18 March 2001'/> |
| 8 | <meta name='modified' content='20 October 2019'/> |
| 9 | <meta name='description' content='Helicopter tail section. Contains rear pylon, housing for tail rotor motor and rotating tail rotor.'/> |
| 10 | <meta name='reference' content='https://www.fas.org/man/dod-101/sys/ac/sh-60.htm'/> |
| 11 | <meta name='identifier' content='https://savage.nps.edu/Savage/ShipsMilitary/LandingShipTankEnduranceSingapore/TailSection.x3d'/> |
| 12 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
| 13 | <meta name='license' content='../../license.html'/> |
| 14 | </head> |
| 15 | <Scene> |
| 16 | <WorldInfo title='TailSection.x3d'/> |
| 17 | <Background groundAngle='1.309 1.570796' groundColor='0 .2 1 0 .5 1 0.8 0.9 0.9' skyAngle='1.309 1.571' skyColor='.5 .5 .9 0 .5 1 1 0.8 0.8'/> |
| 18 | <Transform DEF='Pylon'> |
| 19 | <Shape> |
| 20 | <Appearance> |
| 21 | <Material diffuseColor='0.75 0.75 0.75'/> |
| 22 | </Appearance> |
| 23 | <IndexedFaceSet creaseAngle='3.14' coordIndex='0 9 8 7 6 5 4 3 2 1 0 -1 10 11 12 13 14 15 16 17 18 19 10 -1 0 10 19 9 0 -1 9 19 18 8 9 -1 8 18 17 7 8 -1 7 17 16 6 7 -1 6 16 15 5 6 -1 5 15 14 4 5 -1 4 14 13 3 4 -1 3 13 12 2 3 -1 2 12 11 1 2 -1 0 1 11 10 0 -1'> |
| 24 | <Coordinate point='0 0 0 2.2 0.3 .2 1.8 1 .2 3.9 3.1 .2 3 3.6 .2 2.5 3.5 .2 2.2 3.2 .2 2.4 2.9 .2 .5 1 .2 0 1 0 0 0 .8 2.2 0.3 .6 1.8 1 .6 3.9 3.1 .6 3 3.6 .6 2.5 3.5 .6 2.2 3.2 .6 2.4 2.9 .6 .5 1 .6 0 1 .8 3.3 3 .6 2.8 3.2 .8 2.8 2.8 .6'/> |
| 25 | </IndexedFaceSet> |
| 26 | </Shape> |
| 27 | <Shape> |
| 28 | <Appearance> |
| 29 | <Material diffuseColor='0.7 0.7 0.7'/> |
| 30 | </Appearance> |
| 31 | <IndexedFaceSet creaseAngle='3.14' coordIndex='14 15 21 14 -1 15 16 21 15 -1 16 17 21 16 -1 17 22 21 17 -1 22 20 21 22 -1 14 21 20 14 -1'> |
| 32 | <Coordinate point='0 0 0 2.2 0.3 .2 1.8 1 .2 3.9 3.1 .2 3 3.6 .2 2.5 3.5 .2 2.2 3.2 .2 2.4 2.9 .2 .5 1 .2 0 1 0 0 0 .8 2.2 0.3 .6 1.8 1 .6 3.9 3.1 .6 3 3.6 .6 2.5 3.5 .6 2.2 3.2 .6 2.4 2.9 .6 .5 1 .6 0 1 .8 3.3 3 .6 2.8 3.2 .8 2.8 2.8 .6'/> |
| 33 | </IndexedFaceSet> |
| 34 | </Shape> |
| 35 | </Transform> |
| 36 | <Transform rotation='0 1 0 1.57'> |
| 37 | <Transform rotation='1 0 0 -1.57'> |
| 38 | <Transform rotation='0 0 1 -1.57' translation='-2.8 -1.5 1'> |
| 39 | <Shape DEF='Stabilator'> |
| 40 | <Appearance> |
| 41 | <Material/> |
| 42 | </Appearance> |
| 43 | <IndexedFaceSet creaseAngle='3.14' coordIndex='0 7 6 5 0 -1 0 5 8 9 0 -1 7 2 3 6 7 -1 9 8 3 2 9 -1 0 9 2 7 0 -1 5 6 3 8 5 -1'> |
| 44 | <Coordinate point='0 0 0 0.3 0 0 1 0 0 1 5 0 0.3 5 0 0 5 0 0.3 5 0.1 0.3 0 0.1 0.3 5 -0.1 0.3 0 -0.1'/> |
| 45 | </IndexedFaceSet> |
| 46 | </Shape> |
| 47 | <Transform scale='.7 .7 .7' translation='1.3 2.8 2.2'> |
| 48 |
<!-- ROUTE information for TailRotor node:
[from RotorPath.value_changed to set_rotation
]
-->
<Transform DEF='TailRotor'> |
| 49 | <Transform rotation='1 0 0 1.6'> |
| 50 | |
| 51 | <Appearance> |
| 52 | <Material/> |
| 53 | </Appearance> |
| 54 | <IndexedFaceSet creaseAngle='3.14' coordIndex='6 5 4 3 -1 6 3 2 -1 6 2 1 0 -1 8 7 6 0 -1 1 8 0 -1 7 6 5 -1 5 6 7 -1 7 4 5 -1 5 4 7 -1 7 5 4 3 9 -1 3 2 1 8 9 -1 9 8 1 2 3 -1 9 3 4 5 7 -1'> |
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| 56 | </IndexedFaceSet> |
| 57 | </Shape> |
| 58 | <Transform rotation='0 0 1 -1.57'> |
| 59 | <Shape USE='TailBlade'/> |
| 60 | <Transform rotation='0 0 1 -1.57'> |
| 61 | <Shape USE='TailBlade'/> |
| 62 | <Transform rotation='0 0 1 -1.57'> |
| 63 | <Shape USE='TailBlade'/> |
| 64 | </Transform> |
| 65 | </Transform> |
| 66 | </Transform> |
| 67 | </Transform> |
| 68 | <Transform scale='0.25 0.25 0.25' translation='-0.5 0.1 -0.5'> |
| 69 | <Shape DEF='Head'> |
| 70 | <Appearance> |
| 71 | <Material diffuseColor='.2 .2 .2'/> |
| 72 | </Appearance> |
| 73 | <IndexedFaceSet creaseAngle='3.14' coordIndex='14 23 16 15 -1 23 18 17 16 -1 22 24 23 14 13 -1 20 19 18 23 24 -1 24 21 4 3 20 -1 24 22 9 8 21 -1 12 11 10 9 22 13 -1 8 7 6 5 4 21 -1 19 20 3 2 1 0 -1 0 1 2 27 26 25 -1 2 3 28 27 -1 3 4 29 28 -1 4 5 30 29 -1 5 6 7 32 31 30 -1 7 8 33 32 -1 8 9 34 33 -1 9 10 35 34 -1 10 11 12 37 36 35 -1 12 13 38 37 -1 13 14 39 38 -1 14 15 40 39 -1 15 16 17 42 41 40 -1 17 18 43 42 -1 18 19 44 43 -1 19 0 25 44 -1 45 44 25 26 -1 45 26 27 28 -1 49 48 43 44 45 -1 49 45 28 29 46 -1 49 46 33 34 47 -1 49 47 38 39 48 -1 29 30 31 46 -1 46 31 32 33 -1 47 34 35 36 -1 47 36 37 38 -1 48 39 40 41 -1 48 41 42 43 -1'> |
| 74 | <Coordinate point='1.7 0 0 2.0 0 0 2.3 0 0 2.5 0 1 3 0 1.5 4 0 1.7 4 0 2.0 4 0 2.3 3 0 2.5 2.5 0 3 2.3 0 4.0 2.0 0 4.0 1.7 0 4.0 1.5 0 3 1 0 2.5 0 0 2.3 0 0 2.0 0 0 1.7 1 0 1.5 1.5 0 1 2 .2 1 3 .2 2 2 .2 3 1 .2 2 2 .5 2 1.7 -.5 0 2.0 -.5 0 2.3 -.5 0 2.5 -.5 1 3 -.5 1.5 4 -.5 1.7 4 -.5 2.0 4 -.5 2.3 3 -.5 2.5 2.5 -.5 3 2.3 -.5 4.0 2.0 -.5 4.0 1.7 -.5 4.0 1.5 -.5 3 1 -.5 2.5 0 -.5 2.3 0 -.5 2.0 0 -.5 1.7 1 -.5 1.5 1.5 -.5 1 2 -.7 1 3 -.7 2 2 -.7 3 1 -.7 2 2 -.9 2'/> |
| 75 | </IndexedFaceSet> |
| 76 | </Shape> |
| 77 | </Transform> |
| 78 | <Transform scale='.5 .5 .5' translation='0 -0.4 0'> |
| 79 | <Shape DEF='Axil'> |
| 80 | <Cylinder height='1' radius='.2'/> |
| 81 | <Appearance> |
| 82 | <Material/> |
| 83 | </Appearance> |
| 84 | </Shape> |
| 85 | </Transform> |
| 86 | </Transform> |
| 87 | </Transform> |
| 88 | </Transform> |
| 89 | </Transform> |
| 90 | </Transform> |
| 91 |
<!-- ROUTE information for RotorPath node:
[from Clock.fraction_changed to set_fraction
]
[from value_changed to TailRotor.set_rotation
]
-->
<OrientationInterpolator DEF='RotorPath' key='0.0 0.25 0.50 0.75 1.0' keyValue='0.0 1.0 0.0 6.28 0.0 1.0 0.0 4.71 0.0 1.0 0.0 3.14 0.0 1.0 0.0 1.57 0.0 1.0 0.0 0.00'/> |
| 92 |
<!-- ROUTE information for Clock node:
[from fraction_changed to RotorPath.set_fraction
]
-->
<TimeSensor DEF='Clock' cycleInterval='0.23' loop='true'/> |
| 93 | < ROUTE fromNode='Clock' fromField='fraction_changed' toNode='RotorPath' toField='set_fraction'/> |
| 94 | < ROUTE fromNode='RotorPath' fromField='value_changed' toNode='TailRotor' toField='set_rotation'/> |
| 95 | </Scene> |
| 96 | </X3D> |
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<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
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