X3D Model Documentation: BridgeDoorPort.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
  3  <X3D profile='Immersive' version='3.2 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.2.xsd'>
  4       <head>
  5            <meta name='titlecontent='BridgeDoorPort.x3d'/>
  6            <meta name='descriptioncontent='Brazilian Naval Academy Training Ship'/>
  7            <meta name='creatorcontent='Claudio Coreixas'/>
  8            <meta name='createdcontent='20 October 2009'/>
  9            <meta name='modifiedcontent='20 October 2019'/>
 10            <meta name='referencecontent='http://www.en.mar.mil.br'/>
 11            <meta name='subjectcontent='ships parts'/>
 12            <meta name='identifiercontent='https://savage.nps.edu/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/BridgeDoorPort.x3d'/>
 13            <meta name='generatorcontent='X3D-Edit, https://savage.nps.edu/X3D-Edit'/>
 14            <meta name='licensecontent='../../license.html'/>
 15       </head>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top Index for DEF nodes: BridgeDoorStb, dog, dogSensor, dogTimer, doorIFS, Glass, openDog, openDogSpin, openDoor, openDoorTransform, spinTimer, window, windowIFS

Index for Viewpoint node: Viewpoint_1
-->
 16       <Scene>
 17            <WorldInfo title='BridgeDoorPort.x3d'/>
 18            <Viewpoint description='DoorfieldOfView='0.45orientation='1 0 0 0position='5.7 2.3 4'/>
 19 
          <!-- ROUTE information for spinTimer node:  [from dogSensor.touchTime to startTime ] [from fraction_changed to openDoor.set_fraction ] -->
          <TimeSensor DEF='spinTimercycleInterval='3'/>
 20 
          <!-- ROUTE information for openDoor node:  [from spinTimer.fraction_changed to set_fraction ] [from value_changed to openDoorTransform.rotation ] -->
          <OrientationInterpolator DEF='openDoorkey='0 0.25 0.5 0.75 1keyValue='0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 -1.57 0 1 0 -3'/>
 21            < ROUTE  fromNode='spinTimer' fromField='fraction_changed' toNode='openDoor' toField='set_fraction'/>
 22 
          <!-- ROUTE information for dogTimer node:  [from dogSensor.touchTime to startTime ] [from fraction_changed to openDog.set_fraction ] -->
          <TimeSensor DEF='dogTimer'/>
 23 
          <!-- ROUTE information for openDog node:  [from dogTimer.fraction_changed to set_fraction ] [from value_changed to openDogSpin.rotation ] -->
          <OrientationInterpolator DEF='openDogkey='0 1keyValue='0 0 1 0 0 0 1 -1.3'/>
 24            < ROUTE  fromNode='dogTimer' fromField='fraction_changed' toNode='openDog' toField='set_fraction'/>
 25 
          <!-- ROUTE information for openDoorTransform node:  [from openDoor.value_changed to rotation ] -->
          <Transform DEF='openDoorTransformcenter='5.825 2 -0.55'>
 26                 < ROUTE  fromNode='openDoor' fromField='value_changed' toNode='openDoorTransform' toField='rotation'/>
 27 
               <!-- ROUTE information for openDogSpin node:  [from openDog.value_changed to rotation ] -->
               <Transform DEF='openDogSpincenter='5.6 2.3 -0.55'>
 28                      < ROUTE  fromNode='openDog' fromField='value_changed' toNode='openDogSpin' toField='rotation'/>
 29                      <Transform>
 30                           <Transform>
 31                                <Shape DEF='dog'>
 32                                     <Appearance>
 33                                          <Material/>
 34                                     </Appearance>
 35                                     <Extrusion ccw='falseconvex='falsecrossSection='0.01 0 0.0092 0.0038 0.0071 0.0071 0.0038 0.0092 0 0.01 -0.0038 0.0092 -0.0071 0.0071 -0.0092 0.0038 -0.01 0 -0.0092 -0.0038 -0.0071 -0.0071 -0.0038 -0.0092 0 -0.01 0.0038 -0.0092 0.0071 -0.0071 0.0092 -0.0039 0.01 0scale='0.3 0.5 0.4 0.7 0.55 0.8 0.7 0.85 0.85 0.95 1 1 1 1 0.85 0.95 0.7 0.85 0.55 0.8 0.4 0.7 0.3 0.5solid='falsespine='5.6690 2.3000 -0.5330 5.6100 2.3000 -0.5330 5.6062 2.3000 -0.5338 5.6029 2.3000 -0.5359 5.6008 2.3000 -0.5391 5.6000 2.3000 -0.5430 5.6000 2.3000 -0.5570 5.6008 2.3000 -0.5608 5.6029 2.3000 -0.5641 5.6062 2.3000 -0.5662 5.6100 2.3000 -0.5670 5.6690 2.3000 -0.5670'/>
 36                                </Shape>
 37                           </Transform>
 38 
                         <!-- ROUTE information for dogSensor node:  [from touchTime to spinTimer.startTime ] [from touchTime to dogTimer.startTime ] -->
                         <TouchSensor DEF='dogSensordescription='Touch to Open Hatch'/>
 39                           < ROUTE  fromNode='dogSensor' fromField='touchTime' toNode='spinTimer' toField='startTime'/>
 40                           < ROUTE  fromNode='dogSensor' fromField='touchTime' toNode='dogTimer' toField='startTime'/>
 41                      </Transform>
 42                 </Transform>
 43                 <Shape DEF='BridgeDoorStb'>
 44                      <Appearance>
 45                           <ImageTexture   url=' "wood02.jpg " "https://savage.nps.edu/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/wood.jpg " '/>
 46                      </Appearance>
 47                      <IndexedFaceSet DEF='doorIFScreaseAngle='1.5solid='falsecoordIndex='0 4 5 1 -1 1 5 6 2 -1 2 6 7 3 -1 4 0 3 7 -1'>
 48                           <Coordinate point='5.575 2 -0.55 5.825 2 -0.55 5.825 2.55 -0.55 5.575 2.55 -0.55 5.6 2.325 -0.55 5.8 2.325 -0.55 5.8 2.525 -0.55 5.6 2.525 -0.55'/>
 49                      </IndexedFaceSet>
 50                 </Shape>
 51                 <Shape DEF='window'>
 52                      <Appearance>
 53                           <Material DEF='GlassambientIntensity='0.37773332diffuseColor='0.0 0.36666667 0.76666665shininess='0.76666665specularColor='1.0 1.0 1.0transparency='0.58'/>
 54                      </Appearance>
 55                      <IndexedFaceSet DEF='windowIFScreaseAngle='1.5solid='falsecoordIndex='0 1 2 3 -1'>
 56                           <Coordinate point='5.6 2.325 -0.55 5.8 2.325 -0.55 5.8 2.525 -0.55 5.6 2.525 -0.55'/>
 57                      </IndexedFaceSet>
 58                 </Shape>
 59            </Transform>
 60       </Scene>
 61  </X3D>
<!--

<!--
Event Graph ROUTE Table shows event connections.
-->
<!-- to top Index for DEF nodes: BridgeDoorStb, dog, dogSensor, dogTimer, doorIFS, Glass, openDog, openDogSpin, openDoor, openDoorTransform, spinTimer, window, windowIFS

Index for Viewpoint node: Viewpoint_1
-->
X3D Tooltips element index: Appearance, Coordinate, Extrusion, head, ImageTexture, IndexedFaceSet, Material, meta, OrientationInterpolator, ROUTE, Scene, Shape, TimeSensor, TouchSensor, Transform, Viewpoint, WorldInfo, X3D, plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

dogSensor
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
spinTimer
TimeSensor
startTime
SFTime
then
 
 
 
spinTimer
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
openDoor
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
openDoor
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(3)
openDoorTransform
Transform
rotation
SFRotation
dogSensor
TouchSensor
touchTime
SFTime

ROUTE
event to
(1)
dogTimer
TimeSensor
startTime
SFTime
then
 
 
 
dogTimer
TimeSensor
fraction_changed
SFFloat

ROUTE
event to
(2)
openDog
OrientationInterpolator
set_fraction
SFFloat
then
 
 
 
openDog
OrientationInterpolator
value_changed
SFRotation

ROUTE
event to
(3)
openDogSpin
Transform
rotation
SFRotation


Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets. Have fun with X3D! 😀

-->
<!-- Online at
https://savage.nps.edu/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/BridgeDoorPortIndex.html -->
<!-- Version control at
https://gitlab.nps.edu/Savage/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/BridgeDoorPort.x3d -->

<!-- Color-coding legend: X3D terminology <X3dNode  DEF='idNamefield='value'/> matches XML terminology <XmlElement  DEF='idNameattribute='value'/>
(Light-blue background: event-based behavior node or statement) (Grey background inside box: inserted documentation) (Magenta background: X3D Extensibility)
-->

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