1 |
<?xml version="1.0" encoding="UTF-8"?>
|
2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.2//EN" "https://www.web3d.org/specifications/x3d-3.2.dtd">
|
3 | <X3D profile='Immersive' version='3.2' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.2.xsd'> |
4 | <head> |
5 | <meta name='title' content='BridgeDoorStbd.x3d'/> |
6 | <meta name='description' content='Brazilian Naval Academy Training Ship'/> |
7 | <meta name='creator' content='Claudio Coreixas'/> |
8 | <meta name='created' content='20 October 2009'/> |
9 | <meta name='modified' content='20 October 2019'/> |
10 | <meta name='reference' content='http://www.en.mar.mil.br'/> |
11 | <meta name='subject' content='ships parts'/> |
12 | <meta name='identifier' content='https://savage.nps.edu/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/BridgeDoorStbd.x3d'/> |
13 | <meta name='generator' content='X3D-Edit, https://savage.nps.edu/X3D-Edit'/> |
14 | <meta name='license' content='../../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <WorldInfo title='BridgeDoorStbd.x3d'/> |
18 | <Viewpoint description='Door' fieldOfView='0.45' orientation='1 0 0 0' position='5.7 2.3 4'/> |
19 |
<!-- ROUTE information for spinTimer node:
[from dogSensor.touchTime to startTime
]
[from fraction_changed to openDoor.set_fraction
]
-->
<TimeSensor DEF='spinTimer' cycleInterval='3'/> |
20 |
<!-- ROUTE information for openDoor node:
[from spinTimer.fraction_changed to set_fraction
]
[from value_changed to openDoorTransform.rotation
]
-->
<OrientationInterpolator DEF='openDoor' key='0 0.25 0.5 0.75 1' keyValue='0 1 0 0 0 1 0 0 0 1 0 0 0 1 0 1.57 0 1 0 3'/> |
21 | < ROUTE fromNode='spinTimer' fromField='fraction_changed' toNode='openDoor' toField='set_fraction'/> |
22 |
<!-- ROUTE information for dogTimer node:
[from dogSensor.touchTime to startTime
]
[from fraction_changed to openDog.set_fraction
]
-->
<TimeSensor DEF='dogTimer'/> |
23 |
<!-- ROUTE information for openDog node:
[from dogTimer.fraction_changed to set_fraction
]
[from value_changed to openDogSpin.rotation
]
-->
<OrientationInterpolator DEF='openDog' key='0 1' keyValue='0 0 1 0 0 0 1 -1.3'/> |
24 | < ROUTE fromNode='dogTimer' fromField='fraction_changed' toNode='openDog' toField='set_fraction'/> |
25 |
<!-- ROUTE information for openDoorTransform node:
[from openDoor.value_changed to rotation
]
-->
<Transform DEF='openDoorTransform' center='5.825 2 0.55'> |
26 | < ROUTE fromNode='openDoor' fromField='value_changed' toNode='openDoorTransform' toField='rotation'/> |
27 |
<!-- ROUTE information for openDogSpin node:
[from openDog.value_changed to rotation
]
-->
<Transform DEF='openDogSpin' center='5.6 2.3 0.55'> |
28 | < ROUTE fromNode='openDog' fromField='value_changed' toNode='openDogSpin' toField='rotation'/> |
29 | <Transform> |
30 | <Transform> |
31 | <Shape DEF='dog'> |
32 | <Appearance> |
33 | <Material/> |
34 | </Appearance> |
35 | <Extrusion ccw='false' convex='false' crossSection='0.01 0 0.0092 0.0038 0.0071 0.0071 0.0038 0.0092 0 0.01 -0.0038 0.0092 -0.0071 0.0071 -0.0092 0.0038 -0.01 0 -0.0092 -0.0038 -0.0071 -0.0071 -0.0038 -0.0092 0 -0.01 0.0038 -0.0092 0.0071 -0.0071 0.0092 -0.0039 0.01 0' scale='0.3 0.5 0.4 0.7 0.55 0.8 0.7 0.85 0.85 0.95 1 1 1 1 0.85 0.95 0.7 0.85 0.55 0.8 0.4 0.7 0.3 0.5' solid='false' spine='5.6690 2.3000 0.5670 5.6100 2.3000 0.5670 5.6062 2.3000 0.5662 5.6029 2.3000 0.5641 5.6008 2.3000 0.5609 5.6000 2.3000 0.5570 5.6000 2.3000 0.5430 5.6008 2.3000 0.5392 5.6029 2.3000 0.5359 5.6062 2.3000 0.5338 5.6100 2.3000 0.5330 5.6690 2.3000 0.5330'/> |
36 | </Shape> |
37 | </Transform> |
38 |
<!-- ROUTE information for dogSensor node:
[from touchTime to spinTimer.startTime
]
[from touchTime to dogTimer.startTime
]
-->
<TouchSensor DEF='dogSensor' description='Touch to Open Hatch'/> |
39 | < ROUTE fromNode='dogSensor' fromField='touchTime' toNode='spinTimer' toField='startTime'/> |
40 | < ROUTE fromNode='dogSensor' fromField='touchTime' toNode='dogTimer' toField='startTime'/> |
41 | </Transform> |
42 | </Transform> |
43 | <Shape DEF='BridgeDoorStb'> |
44 | <Appearance> |
45 |
<ImageTexture
url=' "wood02.jpg![]() ![]() |
46 | </Appearance> |
47 | <IndexedFaceSet DEF='doorIFS' creaseAngle='1.5' solid='false' coordIndex='0 1 5 4 -1 1 2 6 5 -1 2 3 7 6 -1 0 4 7 3 -1'> |
48 | <Coordinate point='5.575 2 0.55 5.825 2 0.55 5.825 2.55 0.55 5.575 2.55 0.55 5.6 2.325 0.55 5.8 2.325 0.55 5.8 2.525 0.55 5.6 2.525 0.55'/> |
49 | </IndexedFaceSet> |
50 | </Shape> |
51 | <Shape DEF='window'> |
52 | <Appearance> |
53 | <Material DEF='Glass' ambientIntensity='0.37773332' diffuseColor='0.0 0.36666667 0.76666665' shininess='0.76666665' specularColor='1.0 1.0 1.0' transparency='0.58'/> |
54 | </Appearance> |
55 | <IndexedFaceSet DEF='windowIFS' creaseAngle='1.5' solid='false' coordIndex='0 1 2 3 -1'> |
56 | <Coordinate point='5.6 2.325 0.55 5.8 2.325 0.55 5.8 2.525 0.55 5.6 2.525 0.55'/> |
57 | </IndexedFaceSet> |
58 | </Shape> |
59 | </Transform> |
60 | </Scene> |
61 | </X3D> |
Event Graph ROUTE Table entries with 6 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
dogSensor
TouchSensor touchTime SFTime |
spinTimer
TimeSensor startTime SFTime |
then
|
spinTimer
TimeSensor fraction_changed SFFloat |
openDoor
OrientationInterpolator set_fraction SFFloat |
then
|
openDoor
OrientationInterpolator value_changed SFRotation |
openDoorTransform
Transform rotation SFRotation |
|||
dogSensor
TouchSensor touchTime SFTime |
dogTimer
TimeSensor startTime SFTime |
then
|
dogTimer
TimeSensor fraction_changed SFFloat |
openDog
OrientationInterpolator set_fraction SFFloat |
then
|
openDog
OrientationInterpolator value_changed SFRotation |
openDogSpin
Transform rotation SFRotation |
<!--
Color-coding legend: X3D terminology
<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
-->
<!--
For additional help information about X3D scenes, please see X3D Tooltips, X3D Resources, and X3D Scene Authoring Hints.
-->