MaterialChoicePrototype.x3d using X3DOM |
(.x3d scene, pretty-print source, statistics, info & logs, X3DOM home) |
Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material). |
X3D Scene | Metadata | |
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Examples Archive | https://savage.nps.edu/Savage/Tools/Animation/MaterialChoicePrototypeIndex.html | |
title | MaterialChoicePrototype.x3d | |
description | Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material). | |
creator | Don Brutzman and MV4205 class | |
created | 29 April 2004 | |
modified | 28 November 2019 | |
reference | MaterialChoiceExample.x3d | |
identifier | https://savage.nps.edu/Savage/Tools/Animation/MaterialChoicePrototype.x3d | |
generator | X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit | |
license | ../../license.html | |
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