MaterialChoicePrototype.x3d using X3DOM

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Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material).

 

X3D Scene   Metadata
Examples Archive   https://savage.nps.edu/Savage/Tools/Animation/MaterialChoicePrototypeIndex.html
title   MaterialChoicePrototype.x3d
description   Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material).
creator   Don Brutzman and MV4205 class
created   29 April 2004
modified   28 November 2019
reference   MaterialChoiceExample.x3d
identifier   https://savage.nps.edu/Savage/Tools/Animation/MaterialChoicePrototype.x3d
generator   X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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