MaterialChoicePrototype.x3d

X_ITE X3D Player   Prototype definition for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time. This prototype also demonstrates why it is important that only the first node in a ProtoBody can render: so that it can serve as a special node type (such as Material).

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Original X3D scene: MaterialChoicePrototype.x3d

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