HudControlPanelPrototype.x3d using X3DOM

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Prototype for a "heads-up" control panel. This node defines an object that maintains its orientation to the current viewpoint. Also present is a border that allows the panel to be dragged anywhere on the screen. All of the touchSensor events relating to texture maps are available as output events from this node.

 

X3D Scene   Metadata
Examples Archive   https://savage.nps.edu/Savage/Tools/HeadsUpDisplays/HudControlPanelPrototypeIndex.html
title   HudControlPanelPrototype.x3d
description   Prototype for a "heads-up" control panel. This node defines an object that maintains its orientation to the current viewpoint. Also present is a border that allows the panel to be dragged anywhere on the screen. All of the touchSensor events relating to texture maps are available as output events from this node.
creator   Leonard Daly
translator   Dan Kucik
created   1999
translated   8 June 2003
modified   28 November 2019
error   HUD does not sit still when navigating
reference   http://www.realism.com/Web3D/Examples/examples.cgi?ID=5
rights   This code may be reused in part or total. Please include this paragraph when it is used. Copyright 1999, Leonard Daly #****************
subject   Heads-up display example
reference   Original VRML File: http://www.realism.com/vrml/Example/HUD/HUD_proto.wrl
identifier   https://savage.nps.edu/Savage/Tools/HeadsUpDisplays/HudControlPanelPrototype.x3d
generator   Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator   X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license   ../../license.html
 
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