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<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "http://www.web3d.org/specifications/x3d-3.0.dtd">
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<head>
<meta name='titlecontent='AIM120Missile.x3d'/>
<meta name='descriptioncontent='Static model with mounting device, Hughes / Raytheon AIM-120 "AMRAAM"'/>
<meta name='createdcontent='26 July 2004'/>
<meta name='modifiedcontent='11 April 2009'/>
<meta name='creatorcontent='Major Axel Weber'/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/Weapons/Missiles/AIM120Missile.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Viewpoint DEF='DefaultViewdescription='AIM-120 Missileposition='0 0 30'/>
<Viewpoint description='AIM-120 Missile from behindorientation='0 1 0 -1.57position='-40 4 0'/>
<!-- Missile with middle and back rudder -->
<Transform DEF='Missile_Completerotation='0 0 1 -1.571'>
<Transform DEF='MissileBody'>
<Group DEF='Missile'>
<Transform DEF='Rocket'>
<Group DEF='RocketGroup'>
<Transform DEF='RocketBodyscale='1 10 1'>
<Shape DEF='Body'>
<Appearance>
<Material DEF='MetalWhiteshininess='0.300specularColor='1 1 1'/>
</Appearance>
<Extrusion creaseAngle='0.524crossSection='0 -2 .5 -2 .8 -2 1 -2 1 -1 1 0 .99101 .40312 .97422 .98262 .89863 1.25136 .80625 1.41933 .58918 1.6149 .32165 1.7338 .00954 1.77839orientation='-1 0 0 1.571 -.973 -.162 -.162 1.598 -.9 -.309 -.309 1.676 -.794 -.43 -.43 1.799 -.672 -.523 -.523 1.958 -.546 -.593 -.593 2.143 -.419 -.642 -.642 2.347 -.296 -.675 -.675 2.566 -.176 -.696 -.696 2.793 -.058 -.706 -.706 3.025 -.058 .706 .706 3.025 -.176 .696 .696 2.793 -.296 .675 .675 2.566 -.419 .642 .642 2.347 -.546 .593 .593 2.143 -.672 .523 .523 1.958 -.794 .43 .43 1.799 -.9 .309 .309 1.676 -.973 .162 .162 1.598 -1 0 0 1.571solid='falsespine='0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'/>
</Shape>
</Transform>
</Group>
</Transform>
<Transform DEF='BackWingsrotation='0 1 0 0.7translation='0 -17 0'>
<Group DEF='Wings_Back'>
<Transform DEF='WingConescale='2 3 .2'>
<Shape DEF='Cone'>
<Appearance>
<Material USE='MetalWhite'/>
</Appearance>
<Cone bottomRadius='2.500height='2.'/>
</Shape>
</Transform>
<Transform DEF='WingCone2rotation='0 1 0 1.571scale='2 3 .2'>
<Shape DEF='Cone2'>
<Appearance>
<Material USE='MetalWhite'/>
</Appearance>
<Cone bottomRadius='2.500height='2.'/>
</Shape>
</Transform>
</Group>
</Transform>
<Transform DEF='FrontWingsrotation='0 1 0 0.7translation='0 -5 0'>
<Group DEF='Wings_Front'>
<Transform DEF='WingCone3scale='2 3 .2'>
<Shape DEF='Cone3'>
<Appearance>
<Material USE='MetalWhite'/>
</Appearance>
<Cone bottomRadius='2.500height='2.'/>
</Shape>
</Transform>
<Transform DEF='WingCone4rotation='0 1 0 1.571scale='2 3 .2'>
<Shape DEF='Cone4'>
<Appearance>
<Material USE='MetalWhite'/>
</Appearance>
<Cone bottomRadius='2.500height='2.'/>
</Shape>
</Transform>
</Group>
</Transform>
</Group>
</Transform>
</Transform>
</Scene>
</X3D>
<!--

Index for DEF nodes : BackWings, Body, Cone, Cone2, Cone3, Cone4, DefaultView, FrontWings, MetalWhite, Missile, Missile_Complete, MissileBody, Rocket, RocketBody, RocketGroup, WingCone, WingCone2, WingCone3, WingCone4, Wings_Back, Wings_Front

Index for Viewpoint images : Viewpoint_1, DefaultView
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->