1 |
<?xml version="1.0" encoding="UTF-8"?>
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2 |
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.0//EN" "https://www.web3d.org/specifications/x3d-3.0.dtd">
|
3 | <X3D profile='Immersive' version='3.0' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.0.xsd'> |
4 | <head> |
5 | <meta name='title' content='RapierLauncherSystem.x3d'/> |
6 | <meta name='creator' content='Oliver Tan'/> |
7 | <meta name='created' content='28 January 2004'/> |
8 | <meta name='modified' content='28 November 2019'/> |
9 | <meta name='description' content='Rapier Launcher System.'/> |
10 | <meta name='identifier' content='https://savage.nps.edu/Savage/Weapons/Missiles/RapierLauncherSystem.x3d'/> |
11 | <meta name='generator' content='X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit'/> |
12 | <meta name='reference' content='http://www.army-technology.com/projects/jernas/jernas1.html'/> |
13 | <meta name='subject' content='Rapier, Rapier missile, missile, missile launcher, launcher'/> |
14 | <meta name='license' content='../../license.html'/> |
15 | </head> |
16 | <Scene> |
17 | <!-- This NavigationInfo node is added to many scenes, making examination of objects easier. --> |
18 | <WorldInfo title='RapierLauncherSystem.x3d'/> |
19 | <Viewpoint description='Rapier Launcher' orientation='-0.343 0.935 0.095 0.6232' position='1.3 0.7 2.7'/> |
20 | <Background groundAngle='0.1 1.309 1.570796' groundColor='0 0 0 0 0.1 0.3 0 0.2 0.5 0 0.3 0.8' skyAngle='0.1 0.15 1.309 1.571' skyColor='0.4 0.4 0.1 0.4 0.4 0.1 0 0.1 0.3 0 0.2 0.6 0.8 0.8 0.8'/> |
21 | <ExternProtoDeclare name='RapierMissileSystem' url=' "RapierMissileSystemPrototype.wrl#RapierMissileSystem" "RapierMissileSystemPrototype.x3d#RapierMissileSystem" '> |
22 | <field name='material' type='SFNode' accessType='initializeOnly'/> |
23 | <field name='imageTexture' type='SFNode' accessType='initializeOnly'/> |
24 | </ExternProtoDeclare> |
25 |
<!-- ROUTE information for Launcher node:
[from LauncherRotation.rotation_changed to rotation
]
-->
<Transform DEF='Launcher'> |
26 | <!-- This is only a representational model. It is not created to scale. --> |
27 | <Shape DEF='LauncherBody'> |
28 | <Cylinder radius='0.6'/> |
29 | |
30 | <Material diffuseColor='.3 .6 .9'/> |
31 |
<!-- ImageTexture
LauncherTexture is a DEF node that has 2 USE nodes: USE_1, USE_2 --> <ImageTexture DEF='LauncherTexture' url=' "cammie1.jpg ![]() ![]() |
32 | </Appearance> |
33 | </Shape> |
34 |
<!-- ROUTE information for LauncherRotation node:
[from rotation_changed to Launcher.rotation
]
-->
<CylinderSensor DEF='LauncherRotation' description='Rotates the entire missile launcher system.' maxAngle='1.3' minAngle='-1.3'/> |
35 | <Transform DEF='LauncherTop' scale='1 0.2 1' translation='0 1 0'> |
36 | <Shape> |
37 | <Sphere radius='0.6'/> |
38 | <Appearance USE='LauncherSkin'/> |
39 | </Shape> |
40 | </Transform> |
41 | <Transform DEF='LauncherCap' translation='0 1 0'> |
42 | <Shape> |
43 | <Cylinder height='0.35' radius='0.2'/> |
44 | <Appearance USE='LauncherSkin'/> |
45 | </Shape> |
46 | </Transform> |
47 | <Transform DEF='LauncherArms' translation='0 0.1 0'> |
48 | <Transform translation='0.55 0 0'> |
49 | |
50 | <Shape> |
51 | <Box size='0.2 0.3 0.9'/> |
52 | <Appearance USE='LauncherSkin'/> |
53 | </Shape> |
54 | <Transform rotation='1 0 0 1.571' translation='0.1 0.1 0'> |
55 | <Shape> |
56 | <Cylinder height='1.2' radius='0.02'/> |
57 | <Appearance USE='LauncherSkin'/> |
58 | </Shape> |
59 | </Transform> |
60 | </Transform> |
61 | </Transform> |
62 | <Transform rotation='0 1 0 3.142' translation='-0.55 0 0'> |
63 | <Transform> |
64 | <Transform USE='SmallArm'/> |
65 | </Transform> |
66 | </Transform> |
67 | <Transform translation='0 0.05 0.65'> |
68 | |
69 | <Box size='1.3 0.4 0.4'/> |
70 | <Appearance USE='LauncherSkin'/> |
71 | </Shape> |
72 | <Transform> |
73 | <Transform rotation='0 0 1 1.571' translation='0 0.1 0.4'> |
74 | <Transform> |
75 |
<!-- ROUTE information for RadarRotation node:
[from rotation_changed to Radar.rotation
]
-->
<CylinderSensor DEF='RadarRotation' description='Rotates the radar dish.' maxAngle='0.9'/> |
76 |
<!-- ROUTE information for Radar node:
[from RadarRotation.rotation_changed to rotation
]
-->
<Transform DEF='Radar' center='0 0 -0.1'> |
77 | <Transform rotation='1 0 0 1.571' scale='0.5 0.5 0.5'> |
78 | <Transform translation='0 1 0'> |
79 | <Group> |
80 | <Shape> |
81 | <Cylinder height='0.15' radius='0.2'/> |
82 | <Appearance USE='LauncherSkin'/> |
83 | </Shape> |
84 | <Transform translation='0 -0.1 0'> |
85 | <Shape> |
86 | <Cylinder height='0.2' radius='0.1'/> |
87 | <Appearance USE='LauncherSkin'/> |
88 | </Shape> |
89 | </Transform> |
90 | </Group> |
91 |
<!-- Transform
RadarSpokePair is a DEF node that has 1 USE node: USE_1 -->
<Transform DEF='RadarSpokePair'> |
92 | <Transform center='0 0.707 0' rotation='1 0 0 -0.7' translation='0 -0.6 0.1'> |
93 |
<!-- Shape
RadarSpoke is a DEF node that has 1 USE node: USE_1 -->
<Shape DEF='RadarSpoke'> |
94 | <Cylinder height='1.25' radius='0.05'/> |
95 | <Appearance USE='LauncherSkin'/> |
96 | </Shape> |
97 | </Transform> |
98 | <Transform center='0 0.707 0' rotation='1 0 0 0.7' translation='0 -0.6 -0.1'> |
99 | <Shape USE='RadarSpoke'/> |
100 | </Transform> |
101 | </Transform> |
102 | <Transform rotation='0 1 0 1.571'> |
103 | <Transform USE='RadarSpokePair'/> |
104 | </Transform> |
105 | </Transform> |
106 | <Transform> |
107 | <Shape DEF='RadarDish'> |
108 | <Appearance USE='LauncherSkin'/> |
109 | <Extrusion creaseAngle='0.785' crossSection='1.00 0.00 0.92 -0.38 0.71 -0.71 0.38 -0.92 0.00 -1.00 -0.38 -0.92 -0.71 -0.71 -0.92 -0.38 -1.00 -0.00 -0.92 0.38 -0.71 0.71 -0.38 0.92 0.00 1.00 0.38 0.92 0.71 0.71 0.92 0.38 1.00 0.00' scale='1.0 1.0 0.001 0.001' spine='0 0.1 0 0 0 0'/> |
110 | </Shape> |
111 | </Transform> |
112 | </Transform> |
113 | <Transform translation='0 0.2 -0.1'> |
114 | <Transform rotation='1 0 0 1.571' translation='0 0 0.05'> |
115 | <Shape> |
116 | <Cylinder height='0.125' radius='0.025'/> |
117 | <Appearance USE='LauncherSkin'/> |
118 | </Shape> |
119 | </Transform> |
120 | </Transform> |
121 | <Transform translation='0 -0.2 -0.1'> |
122 | <Transform rotation='1 0 0 1.571' translation='0 0 0.05'> |
123 | <Shape> |
124 | <Cylinder height='0.125' radius='0.025'/> |
125 | <Appearance USE='LauncherSkin'/> |
126 | </Shape> |
127 | </Transform> |
128 | </Transform> |
129 | </Transform> |
130 | </Transform> |
131 | </Transform> |
132 | </Transform> |
133 | <Transform translation='0 0.1 0'> |
134 | <Transform translation='-0.35 0 0.15'> |
135 | |
136 | <Shape> |
137 | <Box size='0.1 0.3 0.1'/> |
138 | <Appearance USE='LauncherSkin'/> |
139 | </Shape> |
140 | </Transform> |
141 | </Transform> |
142 | <Transform translation='0.35 0 0.15'> |
143 | <Transform USE='RadarArm1'/> |
144 | </Transform> |
145 | <Transform rotation='0 0 1 1.571' translation='0 0 0.3'> |
146 | <Shape> |
147 | <Cylinder height='0.8' radius='0.03'/> |
148 | <Appearance USE='LauncherSkin'/> |
149 | </Shape> |
150 | </Transform> |
151 | </Transform> |
152 | < ROUTE fromNode='RadarRotation' fromField='rotation_changed' toNode='Radar' toField='rotation'/> |
153 | </Transform> |
154 | <Transform translation='0 0.05 -0.65'> |
155 | <Shape USE='BigArm'/> |
156 | <Transform translation='0.45 0.2 0'> |
157 | <Shape> |
158 | <Cylinder height='0.1' radius='0.15'/> |
159 | <Appearance USE='LauncherSkin'/> |
160 | </Shape> |
161 | </Transform> |
162 | </Transform> |
163 | </Transform> |
164 | <Transform translation='0 0.6 0'> |
165 | <Shape> |
166 | <Cylinder height='0.04' radius='0.64'/> |
167 | <Appearance USE='LauncherSkin'/> |
168 | </Shape> |
169 | <Transform scale='0.2 1 1'> |
170 | <Shape> |
171 | <Appearance USE='LauncherSkin'/> |
172 | <Cylinder height='0.039' radius='0.66'/> |
173 | </Shape> |
174 | </Transform> |
175 | <Transform rotation='0 1 0 0.7855' scale='0.2 1 1'> |
176 | <Shape> |
177 | <Appearance USE='LauncherSkin'/> |
178 | <Cylinder height='0.039' radius='0.66'/> |
179 | </Shape> |
180 | </Transform> |
181 | <Transform rotation='0 1 0 1.571' scale='0.2 1 1'> |
182 | <Shape> |
183 | <Appearance USE='LauncherSkin'/> |
184 | <Cylinder height='0.039' radius='0.66'/> |
185 | </Shape> |
186 | </Transform> |
187 | </Transform> |
188 | < ROUTE fromNode='LauncherRotation' fromField='rotation_changed' toNode='Launcher' toField='rotation'/> |
189 | <Transform> |
190 | <Transform translation='0.8 0.1 0'> |
191 | <Transform scale='1.3 1.3 1.8'> |
192 | <ProtoInstance name='RapierMissileSystem'> |
193 | <fieldValue name='material'> |
194 | <Material diffuseColor='.3 .6 .9'/> |
195 | </fieldValue> |
196 | <fieldValue name='imageTexture'> |
197 | <ImageTexture USE='LauncherTexture'/> |
198 | </fieldValue> |
199 | </ProtoInstance> |
200 | </Transform> |
201 | </Transform> |
202 | </Transform> |
203 | <Transform> |
204 | <Transform translation='-0.8 0.1 0'> |
205 | <Transform scale='1.3 1.3 1.8'> |
206 | <ProtoInstance name='RapierMissileSystem'> |
207 | <fieldValue name='material'> |
208 | <Material diffuseColor='.3 .6 .9'/> |
209 | </fieldValue> |
210 | <fieldValue name='imageTexture'> |
211 | <ImageTexture USE='LauncherTexture'/> |
212 | </fieldValue> |
213 | </ProtoInstance> |
214 | </Transform> |
215 | </Transform> |
216 | </Transform> |
217 | <Transform translation='0 0.1 0'> |
218 | <Transform rotation='0 0 1 1.571'> |
219 | <Shape> |
220 | <Appearance USE='LauncherSkin'/> |
221 | <Cylinder height='1.7' radius='0.05'/> |
222 | </Shape> |
223 | </Transform> |
224 | </Transform> |
225 | </Transform> |
226 | </Scene> |
227 | </X3D> |
Event Graph ROUTE Table entries with 2 ROUTE connections total, showing X3D event-model relationships for this scene.
Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.
line 192
ProtoInstance RapierMissileSystem |
No ROUTE connection found for output events from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
line 206
ProtoInstance RapierMissileSystem |
No ROUTE connection found for output events from this node. This ProtoInstance contains SFNode/MFNode fieldValue declarations with direct access to other nodes, and thus has potential to produce run-time animation. |
LauncherRotation
CylinderSensor rotation_changed SFRotation |
Launcher
Transform rotation SFRotation |
RadarRotation
CylinderSensor rotation_changed SFRotation |
Radar
Transform rotation SFRotation |
<!--
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<X3dNode
DEF='idName' field='value'/>
matches XML terminology
<XmlElement
DEF='idName' attribute='value'/>
(Light-blue background: event-based behavior node or statement)
(Grey background inside box: inserted documentation)
(Magenta background: X3D Extensibility)
<ProtoInstance name='ProtoName'>
<field
name='fieldName'/> </ProtoInstance>
-->
<!--
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