<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "http://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Interchange' version='3.3 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation =' http://www.web3d.org/specifications/x3d-3.3.xsd '>
<head>
<meta name='titlecontent='MineTrainingShape.x3d'/>
<meta name='descriptioncontent='U.S. Navy Mark VI static mine diplayed on the NPS campus.'/>
<meta name='creatorcontent='Marlon Heron and Don Brutzman'/>
<meta name='createdcontent='2 February 2015'/>
<meta name='modifiedcontent='14 February 2015'/>
<meta name='TODOcontent='Determine if this shape is used in any training minefields at sea.'/>
<meta name='referencecontent=' http://en.wikipedia.org/wiki/Naval_mine '/>
<meta name='Imagecontent='MineTrainingShapeNpsPhoto.jpg'/>
<meta name='referencecontent=' Contact Mine, http://www.maritime.org/doc/minedisposal/p02ch2pg02.htm '/>
<meta name='referencecontent=' Mark 6 Mine, http://www.maritime.org/doc/minedisposal/p02ch2pg05.htm '/>
<meta name='referencecontent=' British Mines, http://www.navweaps.com/Weapons/WAMBR_Mines.htm '/>
<meta name='identifiercontent=' https://savage.nps.edu/Savage/Weapons/UnderwaterMines/MineTrainingShape.x3d '/>
<meta name='generatorcontent='X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit'/>
<meta name='licensecontent=' ../../license.html'/>
</head>
<!-- -->
<Scene>
<Background skyColor='1 1 1'/>
<Group>
<Shape DEF='MineBody'>
<Sphere radius='1.5'/>
<Appearance>
<Material diffuseColor='.1 .1 .1transparency='.05'/>
</Appearance>
</Shape>
</Group>
<Transform DEF='CenterRingrotation='0 0 1 1.570796translation='0 1.59 0'>
<Shape>
<Cylinder height='0.05radius='0.1side='false'/>
<Appearance>
<Material diffuseColor='.1 .1 .1'/>
<ImageTexture DEF='MineTrainingShapeCenterRing'
  url=' "MineTrainingShapeCenterRing.jpg" "https://savage.nps.edu/Savage/Weapons/UnderwaterMines/MineTrainingShapeCenterRing.jpg" '/>
</Appearance>
</Shape>
<Shape>
<Cylinder bottom='falseheight='0.05radius='0.1solid='falsetop='false'/>
<Appearance>
<Material diffuseColor='.1 .1 .1'/>
</Appearance>
</Shape>
</Transform>
<Group>
<Transform DEF='HertzHorn1rotation='0 0 1 -0.785398translation='0.85 1.25 0'>
<Shape DEF='HertzHornShape'>
<Cylinder height='0.65radius='0.1'/>
<Appearance>
<Material diffuseColor='.1 .1 .1'/>
</Appearance>
</Shape>
</Transform>
<Transform DEF='HertzHorn2rotation='0 1 0 1.256637'>
<Transform USE='HertzHorn1'/>
</Transform>
<Transform DEF='HertzHorn3rotation='0 1 0 2.513274'>
<Transform USE='HertzHorn1'/>
</Transform>
<Transform DEF='HertzHorn4rotation='0 1 0 3.769911'>
<Transform USE='HertzHorn1'/>
</Transform>
<Transform DEF='HertzHorn5rotation='0 1 0 5.026548'>
<Transform USE='HertzHorn1'/>
</Transform>
</Group>
</Scene>
</X3D>
<!--

Index for DEF nodes : CenterRing, HertzHorn1, HertzHorn2, HertzHorn3, HertzHorn4, HertzHorn5, HertzHornShape, MineBody, MineTrainingShapeCenterRing
-->

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(Light blue background: behavior node) (Grey background: inserted documentation) (Magenta background: X3D Extensibility)
-->

<!-- Additional help information about X3D scenes: X3D Resources, X3D Scene Authoring Hints and X3D Tooltips -->