Class OpenOceanOpArea

java.lang.Object
Savage.AuvWorkbench.OperatingAreas.OpenOceanOpArea

public class OpenOceanOpArea extends Object

Operations area top-level scene for open ocean, used by the AUV Workbench to build scenarios using unmanned vehicles.

Related links: Catalog page OpenOceanOpArea, source OpenOceanOpArea.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title OpenOceanOpArea.x3d
description Operations area top-level scene for open ocean, used by the AUV Workbench to build scenarios using unmanned vehicles.
creator Don Brutzman
created 25 August 2009
modified 20 October 2019
TODO more viewpoints NSEW, also axes
identifier https://savage.nps.edu/Savage/AuvWorkbench/OperatingAreas/OpenOceanOpArea.x3d
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.