Class SeaStateExtrusionPrototype

java.lang.Object
Savage.Environment.SeaState.SeaStateExtrusionPrototype

public class SeaStateExtrusionPrototype
extends java.lang.Object

Sea state rendering of ocean wave motion: prototype for reproducing sea state surface in other scenes.

Related links: SeaStateExtrusionPrototype.java source, SeaStateExtrusionPrototype catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title SeaStateExtrusionPrototype.x3d
creator Marcus V. da S. Simoes
created 11 January 2001
modified 20 October 2019
description Sea state rendering of ocean wave motion: prototype for reproducing sea state surface in other scenes.
identifier https://savage.nps.edu/Savage/Environment/SeaState/SeaStateExtrusionPrototype.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    SeaStateExtrusionPrototype()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait