Class TimeOfDay

java.lang.Object
Savage.Environment.TimeOfDay.TimeOfDay

public class TimeOfDay
extends java.lang.Object

Control scene lighting to simulate time of day, and also modify Fog for visibility.

Related links: TimeOfDay.java source, TimeOfDay catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title TimeOfDay.x3d
creator Joe Roth
created 29 December 2000
modified 20 October 2019
description Control scene lighting to simulate time of day, and also modify Fog for visibility.
warning Fog affects 3D objects but not background in scene.
identifier https://savage.nps.edu/Savage/Environment/TimeOfDay/TimeOfDay.x3d
generator X3D-Edit 3.3, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    TimeOfDay()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait