Class M2A3BradleyFightingVehicle

java.lang.Object
Savage.GroundVehicles.M2A3.M2A3BradleyFightingVehicle

public class M2A3BradleyFightingVehicle
extends java.lang.Object

M2A3 Bradley Fighting Vehicle with draggable turret and barrel, and with raising/lowering TOW Assembly and back ramp.

Related links: M2A3BradleyFightingVehicle.java source, M2A3BradleyFightingVehicle catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title M2A3BradleyFightingVehicle.x3d
description M2A3 Bradley Fighting Vehicle with draggable turret and barrel, and with raising/lowering TOW Assembly and back ramp.
creator LTC Rene' Burgess
created 24 March 2003
modified 20 October 2019
reference M2A3 data points from standard Army .flt and .hps model files
reference M2A3BradleyFightingVehicleModel.ppt
subject M2A3 Bradley Fighting Vehicle BFV
identifier https://savage.nps.edu/Savage/GroundVehicles/M2A3/M2A3BradleyFightingVehicle.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    M2A3BradleyFightingVehicle()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait