Class LightsAndTurnSignals

java.lang.Object
Savage.GroundVehicles.Truck.LightsAndTurnSignals

public class LightsAndTurnSignals extends Object

Turn signal lights, break lights, and head lights with beams for black midsize truck Turn signals blink and break lights stay on for a short period of time after being touched.

Related links: Catalog page LightsAndTurnSignals, source LightsAndTurnSignals.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title LightsAndTurnSignals.x3d
description Turn signal lights, break lights, and head lights with beams for black midsize truck Turn signals blink and break lights stay on for a short period of time after being touched
creator Donald Coomes
created 9 September 2006
modified 20 October 2019
subject ground vehicle
generator X3D-Edit, Winds3d, and Flux Studio
identifier https://savage.nps.edu/Savage/GroundVehicles/Truck/LightsAndTurnSignals.x3d
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • LightsAndTurnSignals

      public LightsAndTurnSignals()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      LightsAndTurnSignals model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: