Class Wolverine

java.lang.Object
Savage.GroundVehicles.Wolverine.Wolverine

public class Wolverine
extends java.lang.Object

Wolverine is an M1A1 tank chassis with a deployable Heavy Assualt Bridge(HAB). Original M1A1 model authored by Scott Tufts.

Related links: Wolverine.java source, Wolverine catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Wolverine.x3d
description Wolverine is an M1A1 tank chassis with a deployable Heavy Assualt Bridge(HAB). Original M1A1 model authored by Scott Tufts.
creator Nick Wittwer
created 15 February 2005
modified 20 October 2019
warning TODO list: - split out HAB as separate model; - build prototypes; . figure out how to add HABs to scene repeatedly; - check sound and image urls, permissions
reference WolverineConstructionReport.pdf
reference http://www.fas.org/man/dod-101/sys/land/m1.htm
reference http://www.fas.org/man/dod-101/sys/land/wolverine.htm
Image http://www.fas.org/man/dod-101/sys/land/wol3.jpg
drawing http://www.fas.org/man/dod-101/sys/land/wolverine.htm
subject M1A1 Main Battle Tank Abrams, MBT, Wolverine, HAB, Heavy Assault Bridge, AVLB
license ../../license.html
license https://www.web3d.org/x3d/content/examples/Basic/X3dSceneAuthoringHints.html#license
identifier https://savage.nps.edu/Savage/GroundVehicles/Wolverine/Wolverine.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
translator Xeena VRML importer, X3D-Edit 3.1, https://www.web3d.org/x3d/content/README.X3D-Edit.html
generator Vrml97ToX3dNist, http://ovrt.nist.gov/v2_x3d.html
generator Wings3D, http://www.wings3d.com
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    Wolverine()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait