Class KauaiWithTexture10nm

java.lang.Object
Savage.Locations.Hawaii.KauaiWithTexture10nm

public class KauaiWithTexture10nm extends Object

Example scene KauaiWithTexture10nm.

Related links: Catalog page KauaiWithTexture10nm, source KauaiWithTexture10nm.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title KauaiWithTexture10nm.x3d
creator LT Scott Rosetti USN
translator X3D-Edit
created 22 May 2005
modified 20 October 2019
reference http://metcast.metnet.navy.mil/cgi-bin/mcsrvr/server
identifier https://savage.nps.edu/Savage/Locations/Hawaii/KauaiWithTexture10nm.x3d
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • KauaiWithTexture10nm

      public KauaiWithTexture10nm()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      KauaiWithTexture10nm model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: