Class BeetleROV

java.lang.Object
Savage.Robots.RemotelyOperatedVehicles.BeetleROV

public class BeetleROV
extends java.lang.Object

Remote Operated Vehicle (ROV) used in MATE competition Monterey School 2009.

Related links: BeetleROV.java source, BeetleROV catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title BeetleROV.x3d
description Remote Operated Vehicle (ROV) used in MATE competition Monterey School 2009
creator Luciano Cerritos
modify Juan Amaral
created 9 August 2010
modified 20 October 2019
reference TODO Kelsey report
reference TODO put report for summer internship
drawing TODO put pictures of vehicle
reference http://en.wikipedia.org/wiki/Remotely_operated_underwater_vehicle
reference http://www.marinetech.org/home.php
reference http://www.marinetech.org/rov_competition/2009/technical_reports/ranger/Monterey_HS_MAOS%20Tech%20Report%202009.pdf
contributor Dale Tourtelotte creator of propeller
subject ROV Remote Operated Vehicle
identifier https://savage.nps.edu/Savage/Robots/RemotelyOperatedVehicles/BeetleROV.x3d
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    BeetleROV()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait