Class PhysicsBasedExplosionPrototype
A physics-based explosion model for 1/3 ton of TNT from the US Army's TNT Equivalency Model for modeling the attack on the USS COLE by Al-Qaida. Takes an input time as trigger parameter. Rings correspond to levels of damage on steel(unclass levels for representation purposes).
Related links: Catalog page PhysicsBasedExplosionPrototype, source PhysicsBasedExplosionPrototype.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | PhysicsBasedExplosionPrototype.x3d |
description | A physics-based explosion model for 1/3 ton of TNT from the US Army's TNT Equivalency Model for modeling the attack on the USS COLE by Al-Qaida. Takes an input time as trigger parameter. Rings correspond to levels of damage on steel(unclass levels for representation purposes). |
creator | James Harney |
created | 13 October 2001 |
modified | 20 October 2019 |
reference | http://www.foia.navy.mil/usscole/index.html |
reference | http//www.fas.org/man/dod-101/navy/docs/es310/warheads/Warheads.htm |
reference | http//www.fas.org/man/dod-101/navy/docs/es310/dam_crit/dam_crit.htm |
reference | http//www.eqe.com/publications/revf94/blast.htm |
reference | http//www.siggraph.org/education/materials/HyperGraph/animation/particle.htm |
subject | TNT Equivalency Based Explosion, VRML X3D |
identifier | https://savage.nps.edu/Savage/Scenarios/UssColeTerroristAttack/PhysicsBasedExplosionPrototype.x3d |
generator | X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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PhysicsBasedExplosionPrototype
public PhysicsBasedExplosionPrototype()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- PhysicsBasedExplosionPrototype model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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