Class LCU1600
java.lang.Object
Savage.ShipsMilitary.LCU1600LandingCraftUtilityUnitedStates.LCU1600
Landing Craft, Utility (LCU).
Related links: Catalog page LCU1600, source LCU1600.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.
meta tags | Document Metadata |
title | LCU1600.x3d |
identifier | https://savage.nps.edu/Savage/ShipsMilitary/LCU1600LandingCraftUtilityUnitedStates/LCU1600.x3d |
description | Landing Craft, Utility (LCU) |
translated | 9 February 2007 |
modified | 2 January 2025 |
reference | ../LCM6LandingCraftMechanizedUnitedStates/Lcm6FactSheet.pdf |
reference | http://en.wikipedia.org/wiki/Landing_Craft_Utility |
Image | LCU1600ObliquePeekInside.png |
FluxStudioSource | lcu1600.fxw |
generator | FluxStudio |
generator | X3D-Edit, https://savage.nps.edu/X3D-Edit |
license | ../../license.html |
This program uses the
X3D Java Scene Access Interface Library (X3DJSAIL).
It has been produced using the
X3dToJava.xslt
stylesheet
(version control)
which is used to create Java source code from an original .x3d
model.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.web3d.x3d.jsail.Core.X3D
Provide a shallow copy of the X3D model.final void
Create and initialize the X3D model for this object.static void
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
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Constructor Details
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LCU1600
public LCU1600()Default constructor to create this object.
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Method Details
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initialize
public final void initialize()Create and initialize the X3D model for this object. -
getX3dModel
public org.web3d.x3d.jsail.Core.X3D getX3dModel()Provide a shallow copy of the X3D model.- Returns:
- LCU1600 model
- See Also:
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main
Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.- Parameters:
args
- array of input parameters, provided as arguments- See Also:
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