Class Water

java.lang.Object
Savage.ShipsMilitary.MissileAttackBoatOsaII.Water

public class Water extends Object

Translucent water mass with motion.

Related links: Catalog page Water, source Water.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title Water.x3d
description Translucent water mass with motion
creator modified by Scott Rosetti, LT USNR
created 20 July 2003
modified 20 October 2019
reference James Harney: http://faculty.nps.edu/brutzman/ShipsMilitary/DDGArleighBurkeUnitedStates/water.wrl
subject Osa-II, missile boat, patrol craft, SAVAGE, X3D
identifier https://savage.nps.edu/Savage/ShipsMilitary/MissileAttackBoatOsaII/Water.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Summary

    Constructors
    Constructor
    Description
    Default constructor to create this object.
  • Method Summary

    Modifier and Type
    Method
    Description
    org.web3d.x3d.jsail.Core.X3D
    Provide a shallow copy of the X3D model.
    final void
    Create and initialize the X3D model for this object.
    static void
    main(String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • Water

      public Water()
      Default constructor to create this object.
  • Method Details