Class FiftyCaliberGunFiring

java.lang.Object
Savage.ShipsMilitary.PatrolCraftNavalAcademyBrazil.FiftyCaliberGunFiring

public class FiftyCaliberGunFiring extends Object

Brazilian Naval Academy Training Ship 50cal firing against other Ship during night.

Related links: Catalog page FiftyCaliberGunFiring, source FiftyCaliberGunFiring.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title FiftyCaliberGunFiring.x3d
description Brazilian Naval Academy Training Ship 50cal firing against other Ship during night
creator Claudio Coreixas
created 20 October 2009
modified 20 October 2019
reference http://www.en.mar.mil.br
subject ships
info Headlight is off, lighting is controlled when shooting
identifier https://savage.nps.edu/Savage/ShipsMilitary/PatrolCraftNavalAcademyBrazil/FiftyCaliberGunFiring.x3d
generator X3D-Edit, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • FiftyCaliberGunFiring

      public FiftyCaliberGunFiring()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      FiftyCaliberGunFiring model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: