Class MaterialChoiceExample

java.lang.Object
Savage.Tools.Animation.MaterialChoiceExample

public class MaterialChoiceExample extends Object

Example for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time.

Related links: Catalog page MaterialChoiceExample, source MaterialChoiceExample.java, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title MaterialChoiceExample.x3d
description Example for toggle-able Material node that can choose among an array of material nodes, and is switchable at run time.
creator Don Brutzman and MV4205 class
created 2 May 2004
modified 28 November 2019
reference MaterialChoicePrototype.x3d
identifier https://savage.nps.edu/Savage/Tools/Animation/MaterialChoiceExample.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet (version control) which is used to create Java source code from an original .x3d model.

  • Constructor Details

    • MaterialChoiceExample

      public MaterialChoiceExample()
      Default constructor to create this object.
  • Method Details

    • initialize

      public final void initialize()
      Create and initialize the X3D model for this object.
    • getX3dModel

      public org.web3d.x3d.jsail.Core.X3D getX3dModel()
      Provide a shallow copy of the X3D model.
      Returns:
      MaterialChoiceExample model
      See Also:
    • main

      public static void main(String[] args)
      Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.
      Parameters:
      args - array of input parameters, provided as arguments
      See Also: