Class WeaponsCoveragePrototype

java.lang.Object
Savage.Tools.Symbology.WeaponsCoveragePrototype

public class WeaponsCoveragePrototype
extends java.lang.Object

WeaponsCoveragePrototype.

Related links: WeaponsCoveragePrototype.java source, WeaponsCoveragePrototype catalog page, X3D Resources, X3D Scene Authoring Hints, and X3D Tooltips.

Scene Meta Information
meta tags   Document Metadata
title WeaponsCoveragePrototype.x3d
description WeaponsCoveragePrototype
creator LT Patrick Sullivan
created 3 August 2006
modified 28 November 2019
identifier https://savage.nps.edu/Savage/Tools/Symbology/WeaponsCoveragePrototype.x3d
generator X3D-Edit 3.2, https://savage.nps.edu/X3D-Edit
license ../../license.html
 

This program uses the X3D Java Scene Access Interface Library (X3DJSAIL). It has been produced using the X3dToJava.xslt stylesheet to create Java source code from an .x3d model.

  • Constructor Summary

    Constructors 
    Constructor Description
    WeaponsCoveragePrototype()
    Default constructor to create this object.
  • Method Summary

    Modifier and Type Method Description
    org.web3d.x3d.jsail.Core.X3D getX3dModel()
    Provide a shallow copy of the X3D model.
    void initialize()
    Create and initialize the X3D model for this object.
    static void main​(java.lang.String[] args)
    Default main() method provided for test purposes, uses CommandLine to set global ConfigurationProperties for this object.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait